Merge branch '3.3-stable' into new-cursors-on-3.3-stable

This commit is contained in:
Camilla Löwy
2021-06-25 00:29:19 +02:00
30 changed files with 301 additions and 293 deletions
+12 -16
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@@ -121,22 +121,18 @@ if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
endif()
# Enable a reasonable set of warnings
if (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
if (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
# Tell Clang-CL that this is a Clang flag
target_compile_options(glfw PRIVATE "/clang:-Wall")
else()
target_compile_options(glfw PRIVATE "-Wall")
endif()
elseif (MSVC)
# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
if (MSVC)
target_compile_options(glfw PRIVATE "/W3")
elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
target_compile_options(glfw PRIVATE "-Wall")
endif()
if (WIN32)
target_compile_definitions(glfw PRIVATE _UNICODE)
if (_GLFW_WIN32)
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
endif()
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
@@ -144,7 +140,7 @@ endif()
# win32_platform.h. We define them here until a saner solution can be found
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
if (MINGW)
target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
endif()
if (BUILD_SHARED_LIBS)
@@ -176,14 +172,14 @@ if (BUILD_SHARED_LIBS)
endif()
endif()
if (MSVC)
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
endif()
if (GLFW_INSTALL)
install(TARGETS glfw
EXPORT glfwTargets
RUNTIME DESTINATION "bin"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
endif()
+4 -4
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@@ -63,7 +63,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
&it) != 0)
{
// This may happen if a desktop Mac is running headless
return NULL;
return _glfw_strdup("Display");
}
while ((service = IOIteratorNext(it)) != 0)
@@ -101,7 +101,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to find service port for display");
return NULL;
return _glfw_strdup("Display");
}
CFDictionaryRef names =
@@ -114,7 +114,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
{
// This may happen if a desktop Mac is running headless
CFRelease(info);
return NULL;
return _glfw_strdup("Display");
}
const CFIndex size =
@@ -356,7 +356,7 @@ void _glfwPollMonitorsNS(void)
const CGSize size = CGDisplayScreenSize(displays[i]);
char* name = getMonitorName(displays[i], screen);
if (!name)
name = _glfw_strdup("Unknown");
continue;
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
monitor->ns.displayID = displays[i];
+3 -7
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@@ -196,12 +196,6 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
continue;
}
if (desired->doublebuffer != current->doublebuffer)
{
// Double buffering is a hard constraint
continue;
}
// Count number of missing buffers
{
missing = 0;
@@ -570,7 +564,9 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
window->context.getProcAddress("glClear");
glClear(GL_COLOR_BUFFER_BIT);
window->context.swapBuffers(window);
if (window->doublebuffer)
window->context.swapBuffers(window);
}
glfwMakeContextCurrent((GLFWwindow*) previous);
+4 -1
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@@ -173,7 +173,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
u->doublebuffer = GLFW_TRUE;
u->doublebuffer = desired->doublebuffer;
u->handle = (uintptr_t) n;
usableCount++;
@@ -596,6 +596,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
}
if (!fbconfig->doublebuffer)
setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
setAttrib(EGL_NONE, EGL_NONE);
window->context.egl.surface =
+2
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@@ -80,6 +80,8 @@ typedef struct wl_egl_window* EGLNativeWindowType;
#define EGL_OPENGL_ES_API 0x30a0
#define EGL_OPENGL_API 0x30a2
#define EGL_NONE 0x3038
#define EGL_RENDER_BUFFER 0x3086
#define EGL_SINGLE_BUFFER 0x3085
#define EGL_EXTENSIONS 0x3055
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
#define EGL_NATIVE_VISUAL_ID 0x302e
+3 -2
View File
@@ -92,6 +92,9 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
continue;
}
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
continue;
if (desired->transparent)
{
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
@@ -119,8 +122,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
if (getGLXFBConfigAttrib(n, GLX_STEREO))
u->stereo = GLFW_TRUE;
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
u->doublebuffer = GLFW_TRUE;
if (_glfw.glx.ARB_multisample)
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
+1 -2
View File
@@ -430,7 +430,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
js = _glfw.joysticks + jid;
js->present = GLFW_TRUE;
js->name = _glfw_strdup(name);
js->axes = calloc(axisCount, sizeof(float));
js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
js->hats = calloc(hatCount, 1);
@@ -438,6 +437,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
js->buttonCount = buttonCount;
js->hatCount = hatCount;
strncpy(js->name, name, sizeof(js->name) - 1);
strncpy(js->guid, guid, sizeof(js->guid) - 1);
js->mapping = findValidMapping(js);
@@ -448,7 +448,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
//
void _glfwFreeJoystick(_GLFWjoystick* js)
{
free(js->name);
free(js->axes);
free(js->buttons);
free(js->hats);
+3 -2
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@@ -375,6 +375,7 @@ struct _GLFWwindow
GLFWbool focusOnShow;
GLFWbool shouldClose;
void* userPointer;
GLFWbool doublebuffer;
GLFWvidmode videoMode;
_GLFWmonitor* monitor;
_GLFWcursor* cursor;
@@ -423,7 +424,7 @@ struct _GLFWwindow
//
struct _GLFWmonitor
{
char* name;
char name[128];
void* userPointer;
// Physical dimensions in millimeters.
@@ -484,7 +485,7 @@ struct _GLFWjoystick
int buttonCount;
unsigned char* hats;
int hatCount;
char* name;
char name[128];
void* userPointer;
char guid[33];
_GLFWmapping* mapping;
+1 -3
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@@ -170,8 +170,7 @@ _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
monitor->widthMM = widthMM;
monitor->heightMM = heightMM;
if (name)
monitor->name = _glfw_strdup(name);
strncpy(monitor->name, name, sizeof(monitor->name) - 1);
return monitor;
}
@@ -189,7 +188,6 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
_glfwFreeGammaArrays(&monitor->currentRamp);
free(monitor->modes);
free(monitor->name);
free(monitor);
}
+6 -4
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@@ -165,6 +165,9 @@ static int choosePixelFormat(_GLFWwindow* window,
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
continue;
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
continue;
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
@@ -182,8 +185,6 @@ static int choosePixelFormat(_GLFWwindow* window,
if (findAttribValue(WGL_STEREO_ARB))
u->stereo = GLFW_TRUE;
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
u->doublebuffer = GLFW_TRUE;
if (_glfw.wgl.ARB_multisample)
u->samples = findAttribValue(WGL_SAMPLES_ARB);
@@ -239,6 +240,9 @@ static int choosePixelFormat(_GLFWwindow* window,
if (pfd.iPixelType != PFD_TYPE_RGBA)
continue;
if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer)
continue;
u->redBits = pfd.cRedBits;
u->greenBits = pfd.cGreenBits;
u->blueBits = pfd.cBlueBits;
@@ -256,8 +260,6 @@ static int choosePixelFormat(_GLFWwindow* window,
if (pfd.dwFlags & PFD_STEREO)
u->stereo = GLFW_TRUE;
if (pfd.dwFlags & PFD_DOUBLEBUFFER)
u->doublebuffer = GLFW_TRUE;
}
u->handle = pixelFormat;
+2 -2
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@@ -39,8 +39,8 @@
#endif
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
// example to allow applications to correctly declare a GL_ARB_debug_output
// callback) but windows.h assumes no one will define APIENTRY before it does
// example to allow applications to correctly declare a GL_KHR_debug callback)
// but windows.h assumes no one will define APIENTRY before it does
#undef APIENTRY
// GLFW on Windows is Unicode only and does not work in MBCS mode
+2
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@@ -205,6 +205,8 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
window->focusOnShow = wndconfig.focusOnShow;
window->cursorMode = GLFW_CURSOR_NORMAL;
window->doublebuffer = fbconfig.doublebuffer;
window->minwidth = GLFW_DONT_CARE;
window->minheight = GLFW_DONT_CARE;
window->maxwidth = GLFW_DONT_CARE;
+2 -4
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@@ -47,15 +47,13 @@ static void outputHandleGeometry(void* data,
int32_t transform)
{
struct _GLFWmonitor *monitor = data;
char name[1024];
monitor->wl.x = x;
monitor->wl.y = y;
monitor->widthMM = physicalWidth;
monitor->heightMM = physicalHeight;
snprintf(name, sizeof(name), "%s %s", make, model);
monitor->name = _glfw_strdup(name);
snprintf(monitor->name, sizeof(monitor->name), "%s %s", make, model);
}
static void outputHandleMode(void* data,
@@ -133,7 +131,7 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
}
// The actual name of this output will be set in the geometry handler.
monitor = _glfwAllocMonitor(NULL, 0, 0);
monitor = _glfwAllocMonitor("", 0, 0);
output = wl_registry_bind(_glfw.wl.registry,
name,