mirror of
https://github.com/glfw/glfw.git
synced 2026-09-21 16:44:11 +00:00
Merge branch '3.3-stable' into new-cursors-on-3.3-stable
This commit is contained in:
+12
-16
@@ -121,22 +121,18 @@ if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
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endif()
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# Enable a reasonable set of warnings
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if (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
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CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
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CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
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if (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
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# Tell Clang-CL that this is a Clang flag
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target_compile_options(glfw PRIVATE "/clang:-Wall")
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else()
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target_compile_options(glfw PRIVATE "-Wall")
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endif()
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elseif (MSVC)
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# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
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if (MSVC)
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target_compile_options(glfw PRIVATE "/W3")
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elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
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CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
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CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
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target_compile_options(glfw PRIVATE "-Wall")
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endif()
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if (WIN32)
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target_compile_definitions(glfw PRIVATE _UNICODE)
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if (_GLFW_WIN32)
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target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
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endif()
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# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
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@@ -144,7 +140,7 @@ endif()
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# win32_platform.h. We define them here until a saner solution can be found
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# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
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if (MINGW)
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target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
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target_compile_definitions(glfw PRIVATE WINVER=0x0501)
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endif()
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if (BUILD_SHARED_LIBS)
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@@ -176,14 +172,14 @@ if (BUILD_SHARED_LIBS)
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endif()
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endif()
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if (MSVC)
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if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
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target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
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endif()
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if (GLFW_INSTALL)
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install(TARGETS glfw
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EXPORT glfwTargets
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RUNTIME DESTINATION "bin"
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RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
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endif()
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+4
-4
@@ -63,7 +63,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
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&it) != 0)
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{
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// This may happen if a desktop Mac is running headless
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return NULL;
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return _glfw_strdup("Display");
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}
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while ((service = IOIteratorNext(it)) != 0)
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@@ -101,7 +101,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to find service port for display");
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return NULL;
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return _glfw_strdup("Display");
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}
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CFDictionaryRef names =
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@@ -114,7 +114,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
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{
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// This may happen if a desktop Mac is running headless
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CFRelease(info);
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return NULL;
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return _glfw_strdup("Display");
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}
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const CFIndex size =
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@@ -356,7 +356,7 @@ void _glfwPollMonitorsNS(void)
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const CGSize size = CGDisplayScreenSize(displays[i]);
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char* name = getMonitorName(displays[i], screen);
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if (!name)
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name = _glfw_strdup("Unknown");
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continue;
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_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
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monitor->ns.displayID = displays[i];
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+3
-7
@@ -196,12 +196,6 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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continue;
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}
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if (desired->doublebuffer != current->doublebuffer)
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{
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// Double buffering is a hard constraint
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continue;
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}
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// Count number of missing buffers
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{
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missing = 0;
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@@ -570,7 +564,9 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
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PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
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window->context.getProcAddress("glClear");
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glClear(GL_COLOR_BUFFER_BIT);
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window->context.swapBuffers(window);
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if (window->doublebuffer)
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window->context.swapBuffers(window);
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}
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glfwMakeContextCurrent((GLFWwindow*) previous);
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+4
-1
@@ -173,7 +173,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
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u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
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u->doublebuffer = GLFW_TRUE;
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u->doublebuffer = desired->doublebuffer;
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u->handle = (uintptr_t) n;
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usableCount++;
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@@ -596,6 +596,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
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}
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if (!fbconfig->doublebuffer)
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setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
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setAttrib(EGL_NONE, EGL_NONE);
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window->context.egl.surface =
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@@ -80,6 +80,8 @@ typedef struct wl_egl_window* EGLNativeWindowType;
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#define EGL_OPENGL_ES_API 0x30a0
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#define EGL_OPENGL_API 0x30a2
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#define EGL_NONE 0x3038
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#define EGL_RENDER_BUFFER 0x3086
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#define EGL_SINGLE_BUFFER 0x3085
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#define EGL_EXTENSIONS 0x3055
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#define EGL_CONTEXT_CLIENT_VERSION 0x3098
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#define EGL_NATIVE_VISUAL_ID 0x302e
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+3
-2
@@ -92,6 +92,9 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
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continue;
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}
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if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
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continue;
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if (desired->transparent)
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{
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XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
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@@ -119,8 +122,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
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if (getGLXFBConfigAttrib(n, GLX_STEREO))
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u->stereo = GLFW_TRUE;
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if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
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u->doublebuffer = GLFW_TRUE;
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if (_glfw.glx.ARB_multisample)
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u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
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+1
-2
@@ -430,7 +430,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
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js = _glfw.joysticks + jid;
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js->present = GLFW_TRUE;
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js->name = _glfw_strdup(name);
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js->axes = calloc(axisCount, sizeof(float));
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js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
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js->hats = calloc(hatCount, 1);
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@@ -438,6 +437,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
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js->buttonCount = buttonCount;
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js->hatCount = hatCount;
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strncpy(js->name, name, sizeof(js->name) - 1);
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strncpy(js->guid, guid, sizeof(js->guid) - 1);
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js->mapping = findValidMapping(js);
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@@ -448,7 +448,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
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//
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void _glfwFreeJoystick(_GLFWjoystick* js)
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{
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free(js->name);
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free(js->axes);
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free(js->buttons);
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free(js->hats);
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+3
-2
@@ -375,6 +375,7 @@ struct _GLFWwindow
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GLFWbool focusOnShow;
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GLFWbool shouldClose;
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void* userPointer;
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GLFWbool doublebuffer;
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GLFWvidmode videoMode;
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_GLFWmonitor* monitor;
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_GLFWcursor* cursor;
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@@ -423,7 +424,7 @@ struct _GLFWwindow
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//
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struct _GLFWmonitor
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{
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char* name;
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char name[128];
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void* userPointer;
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// Physical dimensions in millimeters.
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@@ -484,7 +485,7 @@ struct _GLFWjoystick
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int buttonCount;
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unsigned char* hats;
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int hatCount;
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char* name;
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char name[128];
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void* userPointer;
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char guid[33];
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_GLFWmapping* mapping;
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+1
-3
@@ -170,8 +170,7 @@ _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
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monitor->widthMM = widthMM;
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monitor->heightMM = heightMM;
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if (name)
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monitor->name = _glfw_strdup(name);
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strncpy(monitor->name, name, sizeof(monitor->name) - 1);
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return monitor;
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}
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@@ -189,7 +188,6 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
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_glfwFreeGammaArrays(&monitor->currentRamp);
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free(monitor->modes);
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free(monitor->name);
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free(monitor);
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}
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+6
-4
@@ -165,6 +165,9 @@ static int choosePixelFormat(_GLFWwindow* window,
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if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
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continue;
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if (findAttribValue(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
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continue;
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u->redBits = findAttribValue(WGL_RED_BITS_ARB);
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u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
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u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
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@@ -182,8 +185,6 @@ static int choosePixelFormat(_GLFWwindow* window,
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if (findAttribValue(WGL_STEREO_ARB))
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u->stereo = GLFW_TRUE;
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if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
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u->doublebuffer = GLFW_TRUE;
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if (_glfw.wgl.ARB_multisample)
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u->samples = findAttribValue(WGL_SAMPLES_ARB);
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@@ -239,6 +240,9 @@ static int choosePixelFormat(_GLFWwindow* window,
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if (pfd.iPixelType != PFD_TYPE_RGBA)
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continue;
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if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer)
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continue;
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u->redBits = pfd.cRedBits;
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u->greenBits = pfd.cGreenBits;
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u->blueBits = pfd.cBlueBits;
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@@ -256,8 +260,6 @@ static int choosePixelFormat(_GLFWwindow* window,
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if (pfd.dwFlags & PFD_STEREO)
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u->stereo = GLFW_TRUE;
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if (pfd.dwFlags & PFD_DOUBLEBUFFER)
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u->doublebuffer = GLFW_TRUE;
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}
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u->handle = pixelFormat;
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@@ -39,8 +39,8 @@
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#endif
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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// example to allow applications to correctly declare a GL_ARB_debug_output
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// callback) but windows.h assumes no one will define APIENTRY before it does
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// example to allow applications to correctly declare a GL_KHR_debug callback)
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// but windows.h assumes no one will define APIENTRY before it does
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#undef APIENTRY
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// GLFW on Windows is Unicode only and does not work in MBCS mode
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@@ -205,6 +205,8 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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window->focusOnShow = wndconfig.focusOnShow;
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window->cursorMode = GLFW_CURSOR_NORMAL;
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window->doublebuffer = fbconfig.doublebuffer;
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window->minwidth = GLFW_DONT_CARE;
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window->minheight = GLFW_DONT_CARE;
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window->maxwidth = GLFW_DONT_CARE;
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+2
-4
@@ -47,15 +47,13 @@ static void outputHandleGeometry(void* data,
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int32_t transform)
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{
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struct _GLFWmonitor *monitor = data;
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char name[1024];
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monitor->wl.x = x;
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monitor->wl.y = y;
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monitor->widthMM = physicalWidth;
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monitor->heightMM = physicalHeight;
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snprintf(name, sizeof(name), "%s %s", make, model);
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monitor->name = _glfw_strdup(name);
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snprintf(monitor->name, sizeof(monitor->name), "%s %s", make, model);
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}
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static void outputHandleMode(void* data,
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@@ -133,7 +131,7 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
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}
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// The actual name of this output will be set in the geometry handler.
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monitor = _glfwAllocMonitor(NULL, 0, 0);
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monitor = _glfwAllocMonitor("", 0, 0);
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output = wl_registry_bind(_glfw.wl.registry,
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name,
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