Win32: Remove deadzone logic from XInput path

Related to #1021.
Related to #1045.
This commit is contained in:
Camilla Löwy
2017-08-03 02:11:32 +02:00
parent a397195d3f
commit 75e44abf09
2 changed files with 7 additions and 27 deletions
+1
View File
@@ -173,6 +173,7 @@ information on what to include when reporting a bug.
- Bugfix: The scancode for synthetic key release events was always zero
- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125)
- [Win32] Removed XInput circular deadzone from joystick axis data (#1045)
- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928)