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Win32: Remove deadzone logic from XInput path
Related to #1021. Related to #1045.
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@@ -173,6 +173,7 @@ information on what to include when reporting a bug.
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- Bugfix: The scancode for synthetic key release events was always zero
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- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
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- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125)
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- [Win32] Removed XInput circular deadzone from joystick axis data (#1045)
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- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
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- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
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- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928)
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