mirror of
https://github.com/glfw/glfw.git
synced 2026-09-22 08:50:15 +00:00
Add GLFW_COCOA_GRAPHICS_SWICTHING
This provides control over whether the context should participate in macOS Automatic Graphics Switching. Closes #377. Closes #935.
This commit is contained in:
@@ -133,6 +133,7 @@ information on what to include when reporting a bug.
|
||||
(#749,#842)
|
||||
- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
|
||||
- Added macOS specific `GLFW_COCOA_FRAME_AUTOSAVE` window hint (#195)
|
||||
- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
|
||||
- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
|
||||
- Removed `GLFW_USE_RETINA` compile-time option
|
||||
- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
|
||||
@@ -236,6 +237,7 @@ skills.
|
||||
- Cameron King
|
||||
- Peter Knut
|
||||
- Christoph Kubisch
|
||||
- Konstantin Käfer
|
||||
- Eric Larson
|
||||
- Robin Leffmann
|
||||
- Glenn Lewis
|
||||
|
||||
Reference in New Issue
Block a user