Revert "Added initial framebuffer sRGB support."

This reverts commit 07260cb768.
This commit is contained in:
Camilla Berglund
2011-01-02 00:11:47 +01:00
parent 15c4a2bd02
commit 77e3b428c5
8 changed files with 6 additions and 53 deletions
-2
View File
@@ -228,8 +228,6 @@ typedef struct _GLFWcontextWGL
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
GLboolean has_WGL_EXT_swap_control;
GLboolean has_WGL_ARB_multisample;
GLboolean has_WGL_EXT_framebuffer_sRGB;
GLboolean has_WGL_ARB_framebuffer_sRGB;
GLboolean has_WGL_ARB_pixel_format;
GLboolean has_WGL_ARB_create_context;
GLboolean has_WGL_ARB_create_context_profile;
+1 -15
View File
@@ -251,11 +251,6 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
}
else
result[*found].samples = 0;
if (window->WGL.has_WGL_EXT_framebuffer_sRGB || window->WGL.has_WGL_ARB_framebuffer_sRGB)
result[*found].sRGB = getPixelFormatAttrib(window, i, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB);
else
result[*found].sRGB = GL_FALSE;
}
else
{
@@ -299,9 +294,8 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
result[*found].auxBuffers = pfd.cAuxBuffers;
result[*found].stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE;
// PFD pixel formats do not support FSAA or sRGB
// PFD pixel formats do not support FSAA
result[*found].samples = 0;
result[*found].sRGB = GL_FALSE;
}
result[*found].platformID = i;
@@ -1030,8 +1024,6 @@ static void initWGLExtensions(_GLFWwindow* window)
window->WGL.has_WGL_EXT_swap_control = GL_FALSE;
window->WGL.has_WGL_ARB_pixel_format = GL_FALSE;
window->WGL.has_WGL_ARB_multisample = GL_FALSE;
window->WGL.has_WGL_EXT_framebuffer_sRGB = GL_FALSE;
window->WGL.has_WGL_ARB_framebuffer_sRGB = GL_FALSE;
window->WGL.has_WGL_ARB_create_context = GL_FALSE;
window->WGL.has_WGL_ARB_create_context_profile = GL_FALSE;
@@ -1048,12 +1040,6 @@ static void initWGLExtensions(_GLFWwindow* window)
if (_glfwPlatformExtensionSupported("WGL_ARB_multisample"))
window->WGL.has_WGL_ARB_multisample = GL_TRUE;
if (_glfwPlatformExtensionSupported("WGL_EXT_framebuffer_sRGB"))
window->WGL.has_WGL_EXT_framebuffer_sRGB = GL_TRUE;
if (_glfwPlatformExtensionSupported("WGL_ARB_framebuffer_sRGB"))
window->WGL.has_WGL_ARB_framebuffer_sRGB = GL_TRUE;
if (_glfwPlatformExtensionSupported("WGL_ARB_create_context"))
{
window->WGL.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)