Make joystick platform code init on demand

This makes joystick support initialize the first time a joystick
function is called, including those gamepad functions that are layered
on top of joystick functions.

Related to #1284.
Related to #1646.
This commit is contained in:
Camilla Löwy
2020-07-12 18:31:29 +02:00
parent f760b124ca
commit 782e6b6cef
19 changed files with 101 additions and 49 deletions
-3
View File
@@ -48,9 +48,6 @@ typedef struct _GLFWjoystickWin32
GUID guid;
} _GLFWjoystickWin32;
void _glfwInitJoysticksWin32(void);
void _glfwTerminateJoysticksWin32(void);
void _glfwDetectJoystickConnectionWin32(void);
void _glfwDetectJoystickDisconnectionWin32(void);