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Make use of uint32_t where appropriate
This change does not affect the ABI.
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+2
-2
@@ -847,7 +847,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
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return NULL;
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}
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char** _glfwPlatformGetRequiredInstanceExtensions(unsigned int* count)
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char** _glfwPlatformGetRequiredInstanceExtensions(uint32_t* count)
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{
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char** extensions;
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@@ -866,7 +866,7 @@ char** _glfwPlatformGetRequiredInstanceExtensions(unsigned int* count)
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int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
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VkPhysicalDevice device,
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unsigned int queuefamily)
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uint32_t queuefamily)
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{
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PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR vkGetPhysicalDeviceWaylandPresentationSupportKHR =
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(PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)
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