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Fixed cursor centering for odd window sizes.
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@@ -157,7 +157,7 @@ typedef struct _GLFWwindowWin32
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GLboolean cursorCentered;
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GLboolean cursorInside;
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GLboolean cursorHidden;
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double oldCursorX, oldCursorY;
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int oldCursorX, oldCursorY;
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} _GLFWwindowWin32;
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