Disabled native API by default.

This commit is contained in:
Camilla Berglund
2012-09-10 21:45:06 +02:00
parent feef05f839
commit 7be55239e7
2 changed files with 22 additions and 6 deletions
+15 -5
View File
@@ -10,7 +10,11 @@ if (_GLFW_COCOA_NSGL)
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m
cocoa_native.m cocoa_opengl.m cocoa_time.c cocoa_window.m)
cocoa_opengl.m cocoa_time.c cocoa_window.m)
if (GLFW_NATIVE_API)
list(APPEND glfw_SOURCES cocoa_native.m)
endif()
# For some reason, CMake doesn't know about .m
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
@@ -18,14 +22,20 @@ elseif (_GLFW_WIN32_WGL)
set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
win32_gamma.c win32_init.c win32_input.c win32_joystick.c
win32_native.c win32_opengl.c win32_time.c win32_window.c
win32_dllmain.c)
win32_opengl.c win32_time.c win32_window.c win32_dllmain.c)
if (GLFW_NATIVE_API)
list(APPEND glfw_SOURCES win32_native.c)
endif()
elseif (_GLFW_X11_GLX)
set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
x11_gamma.c x11_init.c x11_input.c x11_joystick.c
x11_keysym2unicode.c x11_native.c x11_opengl.c x11_time.c
x11_window.c)
x11_keysym2unicode.c x11_opengl.c x11_time.c x11_window.c)
if (GLFW_NATIVE_API)
list(APPEND glfw_SOURCES x11_native.c)
endif()
endif()
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})