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Add monitor and joystick user pointers
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@@ -351,6 +351,24 @@ GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
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return monitor->name;
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}
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GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* handle, void* pointer)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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assert(monitor != NULL);
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_GLFW_REQUIRE_INIT();
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monitor->userPointer = pointer;
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}
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GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* handle)
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{
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_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
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assert(monitor != NULL);
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return monitor->userPointer;
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}
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GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
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{
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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