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Merge branch 'master' into multi-monitor
Conflicts: examples/wave.c src/init.c src/internal.h src/window.c tests/accuracy.c tests/events.c tests/reopen.c
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@@ -273,6 +273,7 @@ version of GLFW.</p>
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<li>Added <code>glfwSetMonitorUserPointer</code> and <code>glfwGetMonitorUserPointer</code> for per-monitor user pointers</li>
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<li>Added <code>glfwSetMonitorCallback</code> and <code>GLFWmonitorfun</code> for notification of changes in the set of available monitors</li>
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<li>Added <code>GLFWwindow</code> window handle type and updated window-related functions and callbacks to take a window handle</li>
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<li>Added <code>glfwDefaultWindowHints</code> function for resetting all window hints to their default values</li>
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<li>Added <code>glfwMakeContextCurrent</code> function for making the context of the specified window current</li>
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<li>Added <code>glfwGetError</code> and <code>glfwErrorString</code> error reporting functions and a number of error tokens</li>
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<li>Added <code>glfwSetErrorCallback</code> function and <code>GLFWerrorfun</code> type for receiving more specific and/or nested errors</li>
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@@ -323,6 +324,7 @@ version of GLFW.</p>
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<li>Removed the entire threading API</li>
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<li>Removed the entire image loading API</li>
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<li>Removed deprecated Carbon port</li>
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<li>Removed registering <code>glfwTerminate</code> with <code>atexit</code></li>
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<li>Removed <code>glfwSleep</code> function</li>
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<li>Removed <code>glfwGetNumberOfProcessors</code> function</li>
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<li>Removed <code>glfwGetGLVersion</code> function</li>
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