mirror of
https://github.com/glfw/glfw.git
synced 2026-09-22 16:52:57 +00:00
Merge branch 'master' into multi-monitor
Conflicts: examples/wave.c src/init.c src/internal.h src/window.c tests/accuracy.c tests/events.c tests/reopen.c
This commit is contained in:
+3
-5
@@ -121,9 +121,6 @@ GLFWAPI int glfwInit(void)
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memset(&_glfwLibrary, 0, sizeof(_glfwLibrary));
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// Not all window hints have zero as their default value
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_glfwSetDefaultWindowHints();
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if (!_glfwPlatformInit())
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{
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_glfwPlatformTerminate();
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@@ -137,10 +134,11 @@ GLFWAPI int glfwInit(void)
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return GL_FALSE;
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}
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atexit(glfwTerminate);
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_glfwInitialized = GL_TRUE;
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// Not all window hints have zero as their default value
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glfwDefaultWindowHints();
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return GL_TRUE;
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}
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+38
-26
@@ -172,8 +172,8 @@ void _glfwInputKey(_GLFWwindow* window, int key, int action)
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}
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// Call user callback function
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if (_glfwLibrary.keyCallback && (window->keyRepeat || !repeated))
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_glfwLibrary.keyCallback(window, key, action);
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if (window->keyCallback && (window->keyRepeat || !repeated))
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window->keyCallback(window, key, action);
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}
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@@ -187,8 +187,8 @@ void _glfwInputChar(_GLFWwindow* window, int character)
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if (!((character >= 32 && character <= 126) || character >= 160))
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return;
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if (_glfwLibrary.charCallback)
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_glfwLibrary.charCallback(window, character);
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if (window->charCallback)
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window->charCallback(window, character);
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}
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@@ -201,8 +201,8 @@ void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
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window->scrollX += xoffset;
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window->scrollY += yoffset;
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if (_glfwLibrary.scrollCallback)
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_glfwLibrary.scrollCallback(window, xoffset, yoffset);
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if (window->scrollCallback)
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window->scrollCallback(window, xoffset, yoffset);
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}
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@@ -221,8 +221,8 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action)
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else
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window->mouseButton[button] = (char) action;
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if (_glfwLibrary.mouseButtonCallback)
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_glfwLibrary.mouseButtonCallback(window, button, action);
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if (window->mouseButtonCallback)
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window->mouseButtonCallback(window, button, action);
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}
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@@ -249,11 +249,11 @@ void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
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window->cursorPosY = y;
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}
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if (_glfwLibrary.cursorPosCallback)
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if (window->cursorPosCallback)
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{
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_glfwLibrary.cursorPosCallback(window,
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window->cursorPosX,
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window->cursorPosY);
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window->cursorPosCallback(window,
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window->cursorPosX,
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window->cursorPosY);
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}
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}
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@@ -264,8 +264,8 @@ void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
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void _glfwInputCursorEnter(_GLFWwindow* window, int entered)
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{
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if (_glfwLibrary.cursorEnterCallback)
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_glfwLibrary.cursorEnterCallback(window, entered);
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if (window->cursorEnterCallback)
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window->cursorEnterCallback(window, entered);
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}
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@@ -494,15 +494,17 @@ GLFWAPI void glfwGetScrollOffset(GLFWwindow handle, double* xoffset, double* yof
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// Set callback function for keyboard input
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//========================================================================
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GLFWAPI void glfwSetKeyCallback(GLFWkeyfun cbfun)
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GLFWAPI void glfwSetKeyCallback(GLFWwindow handle, GLFWkeyfun cbfun)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return;
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}
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_glfwLibrary.keyCallback = cbfun;
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window->keyCallback = cbfun;
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}
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@@ -510,15 +512,17 @@ GLFWAPI void glfwSetKeyCallback(GLFWkeyfun cbfun)
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// Set callback function for character input
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//========================================================================
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GLFWAPI void glfwSetCharCallback(GLFWcharfun cbfun)
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GLFWAPI void glfwSetCharCallback(GLFWwindow handle, GLFWcharfun cbfun)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return;
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}
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_glfwLibrary.charCallback = cbfun;
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window->charCallback = cbfun;
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}
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@@ -526,15 +530,17 @@ GLFWAPI void glfwSetCharCallback(GLFWcharfun cbfun)
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// Set callback function for mouse clicks
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//========================================================================
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GLFWAPI void glfwSetMouseButtonCallback(GLFWmousebuttonfun cbfun)
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GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow handle, GLFWmousebuttonfun cbfun)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return;
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}
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_glfwLibrary.mouseButtonCallback = cbfun;
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window->mouseButtonCallback = cbfun;
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}
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@@ -542,15 +548,17 @@ GLFWAPI void glfwSetMouseButtonCallback(GLFWmousebuttonfun cbfun)
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// Set callback function for mouse moves
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//========================================================================
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GLFWAPI void glfwSetCursorPosCallback(GLFWcursorposfun cbfun)
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GLFWAPI void glfwSetCursorPosCallback(GLFWwindow handle, GLFWcursorposfun cbfun)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return;
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}
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_glfwLibrary.cursorPosCallback = cbfun;
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window->cursorPosCallback = cbfun;
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}
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@@ -558,15 +566,17 @@ GLFWAPI void glfwSetCursorPosCallback(GLFWcursorposfun cbfun)
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// Set callback function for cursor enter/leave events
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//========================================================================
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GLFWAPI void glfwSetCursorEnterCallback(GLFWcursorenterfun cbfun)
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GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow handle, GLFWcursorenterfun cbfun)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return;
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}
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_glfwLibrary.cursorEnterCallback = cbfun;
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window->cursorEnterCallback = cbfun;
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}
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@@ -574,14 +584,16 @@ GLFWAPI void glfwSetCursorEnterCallback(GLFWcursorenterfun cbfun)
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// Set callback function for scroll events
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//========================================================================
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GLFWAPI void glfwSetScrollCallback(GLFWscrollfun cbfun)
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GLFWAPI void glfwSetScrollCallback(GLFWwindow handle, GLFWscrollfun cbfun)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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if (!_glfwInitialized)
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{
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_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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return;
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}
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_glfwLibrary.scrollCallback = cbfun;
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window->scrollCallback = cbfun;
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}
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+14
-17
@@ -173,7 +173,7 @@ struct _GLFWwindow
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GLboolean closeRequested; // GL_TRUE if this window should be closed
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int width, height;
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int positionX, positionY;
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int mode; // GLFW_WINDOW or GLFW_FULLSCREEN
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int mode; // GLFW_WINDOWED or GLFW_FULLSCREEN
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GLboolean resizable; // GL_TRUE if user may resize this window
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GLboolean visible; // GL_TRUE if this window is visible
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int refreshRate; // monitor refresh rate
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@@ -199,6 +199,18 @@ struct _GLFWwindow
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int glRobustness;
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PFNGLGETSTRINGIPROC GetStringi;
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GLFWwindowsizefun windowSizeCallback;
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GLFWwindowclosefun windowCloseCallback;
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GLFWwindowrefreshfun windowRefreshCallback;
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GLFWwindowfocusfun windowFocusCallback;
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GLFWwindowiconifyfun windowIconifyCallback;
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GLFWmousebuttonfun mouseButtonCallback;
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GLFWcursorposfun cursorPosCallback;
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GLFWcursorenterfun cursorEnterCallback;
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GLFWscrollfun scrollCallback;
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GLFWkeyfun keyCallback;
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GLFWcharfun charCallback;
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// These are defined in the current port's platform.h
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_GLFW_PLATFORM_WINDOW_STATE;
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_GLFW_PLATFORM_CONTEXT_STATE;
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@@ -241,19 +253,7 @@ struct _GLFWlibrary
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_GLFWmonitor** monitors;
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int monitorCount;
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GLFWwindowsizefun windowSizeCallback;
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GLFWwindowclosefun windowCloseCallback;
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GLFWwindowrefreshfun windowRefreshCallback;
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GLFWwindowfocusfun windowFocusCallback;
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GLFWwindowiconifyfun windowIconifyCallback;
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GLFWmousebuttonfun mouseButtonCallback;
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GLFWcursorposfun cursorPosCallback;
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GLFWcursorenterfun cursorEnterCallback;
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GLFWscrollfun scrollCallback;
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GLFWkeyfun keyCallback;
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GLFWcharfun charCallback;
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GLFWmonitorfun monitorCallback;
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GLFWmonitorfun monitorCallback;
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GLFWgammaramp currentRamp;
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GLFWgammaramp originalRamp;
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@@ -385,9 +385,6 @@ void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
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// Error handling (init.c)
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void _glfwSetError(int error, const char* format, ...);
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// Window management (window.c)
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void _glfwSetDefaultWindowHints(void);
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// OpenGL context helpers (opengl.c)
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int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
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const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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+64
-51
@@ -68,32 +68,6 @@ static void clearScrollOffsets(void)
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Reset all window hints to their default values
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//========================================================================
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void _glfwSetDefaultWindowHints(void)
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{
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memset(&_glfwLibrary.hints, 0, sizeof(_glfwLibrary.hints));
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// The default is OpenGL with minimum version 1.0
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_glfwLibrary.hints.clientAPI = GLFW_OPENGL_API;
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_glfwLibrary.hints.glMajor = 1;
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_glfwLibrary.hints.glMinor = 0;
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// The default is to show the window and allow window resizing
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_glfwLibrary.hints.resizable = GL_TRUE;
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_glfwLibrary.hints.visible = GL_TRUE;
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// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil
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_glfwLibrary.hints.redBits = 8;
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_glfwLibrary.hints.greenBits = 8;
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_glfwLibrary.hints.blueBits = 8;
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_glfwLibrary.hints.depthBits = 24;
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_glfwLibrary.hints.stencilBits = 8;
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||||
}
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|
||||
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||||
//========================================================================
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||||
// Register window focus events
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||||
//========================================================================
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||||
@@ -107,8 +81,8 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated)
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||||
_glfwLibrary.activeWindow = window;
|
||||
|
||||
if (_glfwLibrary.windowFocusCallback)
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||||
_glfwLibrary.windowFocusCallback(window, activated);
|
||||
if (window->windowFocusCallback)
|
||||
window->windowFocusCallback(window, activated);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -133,8 +107,8 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated)
|
||||
|
||||
_glfwLibrary.activeWindow = NULL;
|
||||
|
||||
if (_glfwLibrary.windowFocusCallback)
|
||||
_glfwLibrary.windowFocusCallback(window, activated);
|
||||
if (window->windowFocusCallback)
|
||||
window->windowFocusCallback(window, activated);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -162,8 +136,8 @@ void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
|
||||
window->width = width;
|
||||
window->height = height;
|
||||
|
||||
if (_glfwLibrary.windowSizeCallback)
|
||||
_glfwLibrary.windowSizeCallback(window, width, height);
|
||||
if (window->windowSizeCallback)
|
||||
window->windowSizeCallback(window, width, height);
|
||||
}
|
||||
|
||||
|
||||
@@ -178,8 +152,8 @@ void _glfwInputWindowIconify(_GLFWwindow* window, int iconified)
|
||||
|
||||
window->iconified = iconified;
|
||||
|
||||
if (_glfwLibrary.windowIconifyCallback)
|
||||
_glfwLibrary.windowIconifyCallback(window, iconified);
|
||||
if (window->windowIconifyCallback)
|
||||
window->windowIconifyCallback(window, iconified);
|
||||
}
|
||||
|
||||
|
||||
@@ -199,8 +173,8 @@ void _glfwInputWindowVisibility(_GLFWwindow* window, int visible)
|
||||
|
||||
void _glfwInputWindowDamage(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfwLibrary.windowRefreshCallback)
|
||||
_glfwLibrary.windowRefreshCallback(window);
|
||||
if (window->windowRefreshCallback)
|
||||
window->windowRefreshCallback(window);
|
||||
}
|
||||
|
||||
|
||||
@@ -210,8 +184,8 @@ void _glfwInputWindowDamage(_GLFWwindow* window)
|
||||
|
||||
void _glfwInputWindowCloseRequest(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfwLibrary.windowCloseCallback)
|
||||
window->closeRequested = _glfwLibrary.windowCloseCallback(window);
|
||||
if (window->windowCloseCallback)
|
||||
window->closeRequested = window->windowCloseCallback(window);
|
||||
else
|
||||
window->closeRequested = GL_TRUE;
|
||||
}
|
||||
@@ -274,9 +248,6 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
|
||||
wndconfig.monitor = (_GLFWmonitor*) monitor;
|
||||
wndconfig.share = (_GLFWwindow*) share;
|
||||
|
||||
// Reset to default values for the next call
|
||||
_glfwSetDefaultWindowHints();
|
||||
|
||||
// Check the OpenGL bits of the window config
|
||||
if (!_glfwIsValidContextConfig(&wndconfig))
|
||||
return GL_FALSE;
|
||||
@@ -369,6 +340,38 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Reset all window hints to their default values
|
||||
//========================================================================
|
||||
|
||||
void glfwDefaultWindowHints(void)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
memset(&_glfwLibrary.hints, 0, sizeof(_glfwLibrary.hints));
|
||||
|
||||
// The default is OpenGL with minimum version 1.0
|
||||
_glfwLibrary.hints.clientAPI = GLFW_OPENGL_API;
|
||||
_glfwLibrary.hints.glMajor = 1;
|
||||
_glfwLibrary.hints.glMinor = 0;
|
||||
|
||||
// The default is to show the window and allow window resizing
|
||||
_glfwLibrary.hints.resizable = GL_TRUE;
|
||||
_glfwLibrary.hints.visible = GL_TRUE;
|
||||
|
||||
// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil
|
||||
_glfwLibrary.hints.redBits = 8;
|
||||
_glfwLibrary.hints.greenBits = 8;
|
||||
_glfwLibrary.hints.blueBits = 8;
|
||||
_glfwLibrary.hints.depthBits = 24;
|
||||
_glfwLibrary.hints.stencilBits = 8;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set hints for creating the window
|
||||
//========================================================================
|
||||
@@ -819,15 +822,17 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow handle)
|
||||
// Set callback function for window size changes
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindowsizefun cbfun)
|
||||
GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow handle, GLFWwindowsizefun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwLibrary.windowSizeCallback = cbfun;
|
||||
window->windowSizeCallback = cbfun;
|
||||
}
|
||||
|
||||
|
||||
@@ -835,15 +840,17 @@ GLFWAPI void glfwSetWindowSizeCallback(GLFWwindowsizefun cbfun)
|
||||
// Set callback function for window close events
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindowclosefun cbfun)
|
||||
GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow handle, GLFWwindowclosefun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwLibrary.windowCloseCallback = cbfun;
|
||||
window->windowCloseCallback = cbfun;
|
||||
}
|
||||
|
||||
|
||||
@@ -851,15 +858,17 @@ GLFWAPI void glfwSetWindowCloseCallback(GLFWwindowclosefun cbfun)
|
||||
// Set callback function for window refresh events
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindowrefreshfun cbfun)
|
||||
GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow handle, GLFWwindowrefreshfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwLibrary.windowRefreshCallback = cbfun;
|
||||
window->windowRefreshCallback = cbfun;
|
||||
}
|
||||
|
||||
|
||||
@@ -867,15 +876,17 @@ GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindowrefreshfun cbfun)
|
||||
// Set callback function for window focus events
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindowfocusfun cbfun)
|
||||
GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow handle, GLFWwindowfocusfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwLibrary.windowFocusCallback = cbfun;
|
||||
window->windowFocusCallback = cbfun;
|
||||
}
|
||||
|
||||
|
||||
@@ -883,15 +894,17 @@ GLFWAPI void glfwSetWindowFocusCallback(GLFWwindowfocusfun cbfun)
|
||||
// Set callback function for window iconification events
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindowiconifyfun cbfun)
|
||||
GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow handle, GLFWwindowiconifyfun cbfun)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwLibrary.windowIconifyCallback = cbfun;
|
||||
window->windowIconifyCallback = cbfun;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user