mirror of
https://github.com/glfw/glfw.git
synced 2026-09-20 16:30:45 +00:00
Add more standard cursors
This adds the standard cursors for diagonal and omnidirectional resize/move and operation-not-allowed. It also adds new (better?) names for the horizontal and vertical resize/move and pointing hand cursors. References: - https://developer.apple.com/documentation/appkit/nscursor - https://stackoverflow.com/questions/10733228/ - https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setsystemcursor - https://freedesktop.org/wiki/Specifications/cursor-spec/ - https://tronche.com/gui/x/xlib/appendix/b/ Related to #427.
This commit is contained in:
+40
-14
@@ -1603,23 +1603,49 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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@autoreleasepool {
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if (shape == GLFW_ARROW_CURSOR)
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cursor->ns.object = [NSCursor arrowCursor];
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else if (shape == GLFW_IBEAM_CURSOR)
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cursor->ns.object = [NSCursor IBeamCursor];
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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cursor->ns.object = [NSCursor crosshairCursor];
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else if (shape == GLFW_HAND_CURSOR)
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cursor->ns.object = [NSCursor pointingHandCursor];
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else if (shape == GLFW_HRESIZE_CURSOR)
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cursor->ns.object = [NSCursor resizeLeftRightCursor];
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else if (shape == GLFW_VRESIZE_CURSOR)
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cursor->ns.object = [NSCursor resizeUpDownCursor];
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SEL cursorSelector = NULL;
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// HACK: Try to use a private message
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if (shape == GLFW_RESIZE_EW_CURSOR)
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cursorSelector = @selector(_windowResizeEastWestCursor);
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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cursorSelector = @selector(_windowResizeNorthSouthCursor);
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else if (shape == GLFW_RESIZE_NWSE_CURSOR)
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cursorSelector = @selector(_windowResizeNorthWestSouthEastCursor);
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else if (shape == GLFW_RESIZE_NESW_CURSOR)
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cursorSelector = @selector(_windowResizeNorthEastSouthWestCursor);
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if (cursorSelector && [NSCursor respondsToSelector:cursorSelector])
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{
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id object = [NSCursor performSelector:cursorSelector];
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if ([object isKindOfClass:[NSCursor class]])
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cursor->ns.object = object;
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}
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if (!cursor->ns.object)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to retrieve standard cursor");
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if (shape == GLFW_ARROW_CURSOR)
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cursor->ns.object = [NSCursor arrowCursor];
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else if (shape == GLFW_IBEAM_CURSOR)
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cursor->ns.object = [NSCursor IBeamCursor];
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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cursor->ns.object = [NSCursor crosshairCursor];
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else if (shape == GLFW_POINTING_HAND_CURSOR)
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cursor->ns.object = [NSCursor pointingHandCursor];
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else if (shape == GLFW_RESIZE_EW_CURSOR)
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cursor->ns.object = [NSCursor resizeLeftRightCursor];
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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cursor->ns.object = [NSCursor resizeUpDownCursor];
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else if (shape == GLFW_RESIZE_ALL_CURSOR)
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cursor->ns.object = [NSCursor closedHandCursor];
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else if (shape == GLFW_NOT_ALLOWED_CURSOR)
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cursor->ns.object = [NSCursor operationNotAllowedCursor];
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}
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if (!cursor->ns.object)
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{
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_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
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"Cocoa: Standard cursor shape unavailable");
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return GLFW_FALSE;
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}
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@@ -189,6 +189,8 @@ void _glfwInputError(int code, const char* format, ...)
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strcpy(description, "The requested format is unavailable");
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else if (code == GLFW_NO_WINDOW_CONTEXT)
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strcpy(description, "The specified window has no context");
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else if (code == GLFW_CURSOR_UNAVAILABLE)
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strcpy(description, "The specified cursor shape is unavailable");
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else
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strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
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}
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+7
-3
@@ -757,9 +757,13 @@ GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
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if (shape != GLFW_ARROW_CURSOR &&
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shape != GLFW_IBEAM_CURSOR &&
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shape != GLFW_CROSSHAIR_CURSOR &&
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shape != GLFW_HAND_CURSOR &&
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shape != GLFW_HRESIZE_CURSOR &&
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shape != GLFW_VRESIZE_CURSOR)
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shape != GLFW_POINTING_HAND_CURSOR &&
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shape != GLFW_RESIZE_EW_CURSOR &&
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shape != GLFW_RESIZE_NS_CURSOR &&
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shape != GLFW_RESIZE_NWSE_CURSOR &&
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shape != GLFW_RESIZE_NESW_CURSOR &&
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shape != GLFW_RESIZE_ALL_CURSOR &&
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shape != GLFW_NOT_ALLOWED_CURSOR)
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{
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape);
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return NULL;
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+14
-3
@@ -2068,14 +2068,25 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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id = OCR_IBEAM;
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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id = OCR_CROSS;
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else if (shape == GLFW_HAND_CURSOR)
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else if (shape == GLFW_POINTING_HAND_CURSOR)
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id = OCR_HAND;
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else if (shape == GLFW_HRESIZE_CURSOR)
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else if (shape == GLFW_RESIZE_EW_CURSOR)
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id = OCR_SIZEWE;
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else if (shape == GLFW_VRESIZE_CURSOR)
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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id = OCR_SIZENS;
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else if (shape == GLFW_RESIZE_NWSE_CURSOR)
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id = OCR_SIZENWSE;
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else if (shape == GLFW_RESIZE_NESW_CURSOR)
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id = OCR_SIZENESW;
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else if (shape == GLFW_RESIZE_ALL_CURSOR)
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id = OCR_SIZEALL;
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else if (shape == GLFW_NOT_ALLOWED_CURSOR)
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id = OCR_NO;
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else
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Unknown standard cursor");
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return GLFW_FALSE;
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}
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cursor->win32.handle = LoadImageW(NULL,
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MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0,
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+68
-37
@@ -770,28 +770,6 @@ static void handleEvents(int timeout)
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}
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}
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// Translates a GLFW standard cursor to a theme cursor name
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//
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static char *translateCursorShape(int shape)
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{
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switch (shape)
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{
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case GLFW_ARROW_CURSOR:
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return "left_ptr";
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case GLFW_IBEAM_CURSOR:
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return "xterm";
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case GLFW_CROSSHAIR_CURSOR:
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return "crosshair";
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case GLFW_HAND_CURSOR:
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return "hand2";
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case GLFW_HRESIZE_CURSOR:
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return "sb_h_double_arrow";
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case GLFW_VRESIZE_CURSOR:
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return "sb_v_double_arrow";
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}
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return NULL;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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@@ -1233,26 +1211,79 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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struct wl_cursor* standardCursor;
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const char* name = NULL;
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standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme,
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translateCursorShape(shape));
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if (!standardCursor)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Standard cursor \"%s\" not found",
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translateCursorShape(shape));
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return GLFW_FALSE;
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}
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// Try the XDG names first
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if (shape == GLFW_ARROW_CURSOR)
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name = "default";
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else if (shape == GLFW_IBEAM_CURSOR)
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name = "text";
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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name = "crosshair";
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else if (shape == GLFW_POINTING_HAND_CURSOR)
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name = "pointer";
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else if (shape == GLFW_RESIZE_EW_CURSOR)
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name = "ew-resize";
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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name = "ns-resize";
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else if (shape == GLFW_RESIZE_NWSE_CURSOR)
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name = "nwse-resize";
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else if (shape == GLFW_RESIZE_NESW_CURSOR)
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name = "nesw-resize";
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else if (shape == GLFW_RESIZE_ALL_CURSOR)
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name = "all-scroll";
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else if (shape == GLFW_NOT_ALLOWED_CURSOR)
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name = "not-allowed";
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cursor->wl.cursor = standardCursor;
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cursor->wl.currentImage = 0;
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cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name);
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if (_glfw.wl.cursorThemeHiDPI)
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{
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standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI,
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translateCursorShape(shape));
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cursor->wl.cursorHiDPI = standardCursor;
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cursor->wl.cursorHiDPI =
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wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, name);
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}
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if (!cursor->wl.cursor)
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{
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// Fall back to the core X11 names
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if (shape == GLFW_ARROW_CURSOR)
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name = "left_ptr";
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else if (shape == GLFW_IBEAM_CURSOR)
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name = "xterm";
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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name = "crosshair";
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else if (shape == GLFW_POINTING_HAND_CURSOR)
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name = "hand2";
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else if (shape == GLFW_RESIZE_EW_CURSOR)
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name = "sb_h_double_arrow";
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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name = "sb_v_double_arrow";
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else if (shape == GLFW_RESIZE_ALL_CURSOR)
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name = "fleur";
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else
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{
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_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
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"Wayland: Standard cursor shape unavailable");
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return GLFW_FALSE;
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}
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cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name);
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if (!cursor->wl.cursor)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Failed to create standard cursor \"%s\"",
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name);
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return GLFW_FALSE;
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}
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if (_glfw.wl.cursorThemeHiDPI)
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{
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if (!cursor->wl.cursorHiDPI)
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{
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cursor->wl.cursorHiDPI =
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wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, name);
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}
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}
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}
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return GLFW_TRUE;
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@@ -615,6 +615,12 @@ static GLFWbool initExtensions(void)
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_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageDestroy");
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_glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor)
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_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor");
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_glfw.x11.xcursor.GetTheme = (PFN_XcursorGetTheme)
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_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorGetTheme");
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_glfw.x11.xcursor.GetDefaultSize = (PFN_XcursorGetDefaultSize)
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_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorGetDefaultSize");
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_glfw.x11.xcursor.LibraryLoadImage = (PFN_XcursorLibraryLoadImage)
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_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorLibraryLoadImage");
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}
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#if defined(__CYGWIN__)
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@@ -85,9 +85,15 @@ typedef int (* PFN_XRRUpdateConfiguration)(XEvent*);
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typedef XcursorImage* (* PFN_XcursorImageCreate)(int,int);
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typedef void (* PFN_XcursorImageDestroy)(XcursorImage*);
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typedef Cursor (* PFN_XcursorImageLoadCursor)(Display*,const XcursorImage*);
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typedef char* (* PFN_XcursorGetTheme)(Display*);
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typedef int (* PFN_XcursorGetDefaultSize)(Display*);
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typedef XcursorImage* (* PFN_XcursorLibraryLoadImage)(const char*,const char*,int);
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#define XcursorImageCreate _glfw.x11.xcursor.ImageCreate
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#define XcursorImageDestroy _glfw.x11.xcursor.ImageDestroy
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#define XcursorImageLoadCursor _glfw.x11.xcursor.ImageLoadCursor
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#define XcursorGetTheme _glfw.x11.xcursor.GetTheme
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#define XcursorGetDefaultSize _glfw.x11.xcursor.GetDefaultSize
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#define XcursorLibraryLoadImage _glfw.x11.xcursor.LibraryLoadImage
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typedef Bool (* PFN_XineramaIsActive)(Display*);
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typedef Bool (* PFN_XineramaQueryExtension)(Display*,int*,int*);
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@@ -352,6 +358,9 @@ typedef struct _GLFWlibraryX11
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PFN_XcursorImageCreate ImageCreate;
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PFN_XcursorImageDestroy ImageDestroy;
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PFN_XcursorImageLoadCursor ImageLoadCursor;
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PFN_XcursorGetTheme GetTheme;
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PFN_XcursorGetDefaultSize GetDefaultSize;
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PFN_XcursorLibraryLoadImage LibraryLoadImage;
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} xcursor;
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struct {
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+66
-19
@@ -2823,29 +2823,76 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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int native = 0;
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if (_glfw.x11.xcursor.handle)
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{
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char* theme = XcursorGetTheme(_glfw.x11.display);
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if (theme)
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{
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const int size = XcursorGetDefaultSize(_glfw.x11.display);
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const char* name = NULL;
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if (shape == GLFW_ARROW_CURSOR)
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native = XC_left_ptr;
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else if (shape == GLFW_IBEAM_CURSOR)
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native = XC_xterm;
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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native = XC_crosshair;
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else if (shape == GLFW_HAND_CURSOR)
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native = XC_hand2;
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else if (shape == GLFW_HRESIZE_CURSOR)
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native = XC_sb_h_double_arrow;
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else if (shape == GLFW_VRESIZE_CURSOR)
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native = XC_sb_v_double_arrow;
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else
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return GLFW_FALSE;
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if (shape == GLFW_ARROW_CURSOR)
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name = "default";
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else if (shape == GLFW_IBEAM_CURSOR)
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name = "text";
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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name = "crosshair";
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else if (shape == GLFW_POINTING_HAND_CURSOR)
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name = "pointer";
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else if (shape == GLFW_RESIZE_EW_CURSOR)
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name = "ew-resize";
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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name = "ns-resize";
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else if (shape == GLFW_RESIZE_NWSE_CURSOR)
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name = "nwse-resize";
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else if (shape == GLFW_RESIZE_NESW_CURSOR)
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name = "nesw-resize";
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else if (shape == GLFW_RESIZE_ALL_CURSOR)
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name = "all-scroll";
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else if (shape == GLFW_NOT_ALLOWED_CURSOR)
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name = "not-allowed";
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XcursorImage* image = XcursorLibraryLoadImage(name, theme, size);
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if (image)
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{
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cursor->x11.handle = XcursorImageLoadCursor(_glfw.x11.display, image);
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XcursorImageDestroy(image);
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}
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}
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}
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cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);
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if (!cursor->x11.handle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"X11: Failed to create standard cursor");
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return GLFW_FALSE;
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unsigned int native = 0;
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if (shape == GLFW_ARROW_CURSOR)
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native = XC_left_ptr;
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else if (shape == GLFW_IBEAM_CURSOR)
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native = XC_xterm;
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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native = XC_crosshair;
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else if (shape == GLFW_POINTING_HAND_CURSOR)
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native = XC_hand2;
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else if (shape == GLFW_RESIZE_EW_CURSOR)
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native = XC_sb_h_double_arrow;
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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native = XC_sb_v_double_arrow;
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else if (shape == GLFW_RESIZE_ALL_CURSOR)
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native = XC_fleur;
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else
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{
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_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
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"X11: Standard cursor shape unavailable");
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return GLFW_FALSE;
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}
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cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);
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if (!cursor->x11.handle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"X11: Failed to create standard cursor");
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return GLFW_FALSE;
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}
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}
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return GLFW_TRUE;
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