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Add more standard cursors
This adds the standard cursors for diagonal and omnidirectional resize/move and operation-not-allowed. It also adds new (better?) names for the horizontal and vertical resize/move and pointing hand cursors. References: - https://developer.apple.com/documentation/appkit/nscursor - https://stackoverflow.com/questions/10733228/ - https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setsystemcursor - https://freedesktop.org/wiki/Specifications/cursor-spec/ - https://tronche.com/gui/x/xlib/appendix/b/ Related to #427.
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+66
-19
@@ -2823,29 +2823,76 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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int native = 0;
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if (_glfw.x11.xcursor.handle)
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{
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char* theme = XcursorGetTheme(_glfw.x11.display);
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if (theme)
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{
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const int size = XcursorGetDefaultSize(_glfw.x11.display);
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const char* name = NULL;
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if (shape == GLFW_ARROW_CURSOR)
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native = XC_left_ptr;
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else if (shape == GLFW_IBEAM_CURSOR)
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native = XC_xterm;
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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native = XC_crosshair;
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else if (shape == GLFW_HAND_CURSOR)
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native = XC_hand2;
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else if (shape == GLFW_HRESIZE_CURSOR)
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native = XC_sb_h_double_arrow;
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else if (shape == GLFW_VRESIZE_CURSOR)
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native = XC_sb_v_double_arrow;
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else
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return GLFW_FALSE;
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if (shape == GLFW_ARROW_CURSOR)
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name = "default";
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else if (shape == GLFW_IBEAM_CURSOR)
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name = "text";
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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name = "crosshair";
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else if (shape == GLFW_POINTING_HAND_CURSOR)
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name = "pointer";
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else if (shape == GLFW_RESIZE_EW_CURSOR)
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name = "ew-resize";
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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name = "ns-resize";
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else if (shape == GLFW_RESIZE_NWSE_CURSOR)
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name = "nwse-resize";
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else if (shape == GLFW_RESIZE_NESW_CURSOR)
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name = "nesw-resize";
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else if (shape == GLFW_RESIZE_ALL_CURSOR)
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name = "all-scroll";
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else if (shape == GLFW_NOT_ALLOWED_CURSOR)
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name = "not-allowed";
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XcursorImage* image = XcursorLibraryLoadImage(name, theme, size);
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if (image)
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{
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cursor->x11.handle = XcursorImageLoadCursor(_glfw.x11.display, image);
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XcursorImageDestroy(image);
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}
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}
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}
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cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);
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if (!cursor->x11.handle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"X11: Failed to create standard cursor");
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return GLFW_FALSE;
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unsigned int native = 0;
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if (shape == GLFW_ARROW_CURSOR)
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native = XC_left_ptr;
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else if (shape == GLFW_IBEAM_CURSOR)
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native = XC_xterm;
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else if (shape == GLFW_CROSSHAIR_CURSOR)
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native = XC_crosshair;
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else if (shape == GLFW_POINTING_HAND_CURSOR)
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native = XC_hand2;
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else if (shape == GLFW_RESIZE_EW_CURSOR)
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native = XC_sb_h_double_arrow;
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else if (shape == GLFW_RESIZE_NS_CURSOR)
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native = XC_sb_v_double_arrow;
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else if (shape == GLFW_RESIZE_ALL_CURSOR)
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native = XC_fleur;
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else
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{
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_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
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"X11: Standard cursor shape unavailable");
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return GLFW_FALSE;
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}
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cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);
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if (!cursor->x11.handle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"X11: Failed to create standard cursor");
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return GLFW_FALSE;
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}
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}
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return GLFW_TRUE;
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