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@@ -33,6 +33,7 @@
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//========================================================================
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// Change to our application bundle's resources directory, if present
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//========================================================================
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static void changeToResourcesDirectory(void)
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{
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char resourcesPath[MAXPATHLEN];
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@@ -105,6 +106,7 @@ int _glfwPlatformInit(void)
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return GL_TRUE;
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}
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//========================================================================
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// Close window, if open, and shut down GLFW
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//========================================================================
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