mirror of
https://github.com/glfw/glfw.git
synced 2026-09-23 09:08:58 +00:00
Merge branch '3.3-stable' into new-cursors-on-3.3-stable
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@@ -39,6 +39,10 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
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#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
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#if defined(_GLFW_BUILD_DLL)
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#warning "These symbols must be exported by the executable and have no effect in a DLL"
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#endif
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// Executables (but not DLLs) exporting this symbol with this value will be
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// automatically directed to the high-performance GPU on Nvidia Optimus systems
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// with up-to-date drivers
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+17
-5
@@ -505,7 +505,17 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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case WM_NCCREATE:
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{
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if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
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EnableNonClientDpiScaling(hWnd);
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{
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const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam;
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const _GLFWwndconfig* wndconfig = cs->lpCreateParams;
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// On per-monitor DPI aware V1 systems, only enable
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// non-client scaling for windows that scale the client area
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// We need WM_GETDPISCALEDSIZE from V2 to keep the client
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// area static when the non-client area is scaled
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if (wndconfig && wndconfig->scaleToMonitor)
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EnableNonClientDpiScaling(hWnd);
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}
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break;
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}
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@@ -1131,9 +1141,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
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const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
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// Only apply the suggested size if the OS is new enough to have
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// sent a WM_GETDPISCALEDSIZE before this
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if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32())
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// Resize windowed mode windows that either permit rescaling or that
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// need it to compensate for non-client area scaling
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if (!window->monitor &&
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(window->win32.scaleToMonitor ||
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_glfwIsWindows10CreatorsUpdateOrGreaterWin32()))
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{
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RECT* suggested = (RECT*) lParam;
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SetWindowPos(window->win32.handle, HWND_TOP,
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@@ -1248,7 +1260,7 @@ static int createNativeWindow(_GLFWwindow* window,
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NULL, // No parent window
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NULL, // No window menu
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GetModuleHandleW(NULL),
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NULL);
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(LPVOID) wndconfig);
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free(wideTitle);
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@@ -88,6 +88,14 @@ static void outputHandleDone(void* data, struct wl_output* output)
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{
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struct _GLFWmonitor *monitor = data;
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if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
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{
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// If Wayland does not provide a physical size, assume the default 96 DPI
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const GLFWvidmode* mode = &monitor->modes[monitor->wl.currentMode];
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monitor->widthMM = (int) (mode->width * 25.4f / 96.f);
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monitor->heightMM = (int) (mode->height * 25.4f / 96.f);
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}
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
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}
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@@ -2500,7 +2500,11 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
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}
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if (window->monitor)
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{
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_glfwPlatformSetWindowDecorated(window, window->decorated);
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_glfwPlatformSetWindowFloating(window, window->floating);
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releaseMonitor(window);
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}
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_glfwInputWindowMonitor(window, monitor);
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updateNormalHints(window, width, height);
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