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Merge branch 'master' into multi-monitor
Conflicts: include/GL/glfw3.h readme.html src/fullscreen.c src/internal.h src/window.c src/x11_fullscreen.c
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@@ -59,6 +59,10 @@ typedef struct _GLFWmonitor _GLFWmonitor;
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#include "config.h"
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// Disable the inclusion of the platform glext.h by gl.h to allow proper
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// inclusion of our own, newer glext.h below
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#define GL_GLEXT_LEGACY
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#include "../include/GL/glfw3.h"
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// This path may need to be changed if you build GLFW using your own setup
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@@ -368,6 +372,9 @@ void _glfwInputCursorEnter(_GLFWwindow* window, int entered);
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// Monitor event notification (monitor.c)
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void _glfwInputMonitorChange(void);
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// Error event notification (init.c)
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void _glfwInputError(int error, const char* format, ...);
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//========================================================================
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// Prototypes for internal utility functions
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@@ -383,9 +390,6 @@ const GLFWvidmode* _glfwChooseVideoMode(const GLFWvidmode* desired,
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int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
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void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
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// Error handling (init.c)
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void _glfwSetError(int error, const char* format, ...);
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// OpenGL context helpers (opengl.c)
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int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
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const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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