Merge branch 'master' into multi-monitor

Conflicts:
	include/GL/glfw3.h
	readme.html
	src/fullscreen.c
	src/internal.h
	src/window.c
	src/x11_fullscreen.c
This commit is contained in:
Camilla Berglund
2012-12-31 21:13:10 +01:00
44 changed files with 321 additions and 316 deletions
+7 -3
View File
@@ -59,6 +59,10 @@ typedef struct _GLFWmonitor _GLFWmonitor;
#include "config.h"
// Disable the inclusion of the platform glext.h by gl.h to allow proper
// inclusion of our own, newer glext.h below
#define GL_GLEXT_LEGACY
#include "../include/GL/glfw3.h"
// This path may need to be changed if you build GLFW using your own setup
@@ -368,6 +372,9 @@ void _glfwInputCursorEnter(_GLFWwindow* window, int entered);
// Monitor event notification (monitor.c)
void _glfwInputMonitorChange(void);
// Error event notification (init.c)
void _glfwInputError(int error, const char* format, ...);
//========================================================================
// Prototypes for internal utility functions
@@ -383,9 +390,6 @@ const GLFWvidmode* _glfwChooseVideoMode(const GLFWvidmode* desired,
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
// Error handling (init.c)
void _glfwSetError(int error, const char* format, ...);
// OpenGL context helpers (opengl.c)
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,