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Merge branch 'master' into multi-monitor
Conflicts: include/GL/glfw3.h readme.html src/fullscreen.c src/internal.h src/window.c src/x11_fullscreen.c
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@@ -82,7 +82,7 @@ int main(void)
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers(windows[i]);
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if (glfwGetWindowParam(windows[i], GLFW_CLOSE_REQUESTED))
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if (glfwGetWindowParam(windows[i], GLFW_SHOULD_CLOSE))
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running = GL_FALSE;
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}
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