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Remove pointless comments
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@@ -389,8 +389,6 @@ static GLFWglproc getProcAddressWGL(const char* procname)
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return (GLFWglproc) GetProcAddress(_glfw.wgl.instance, procname);
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}
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// Destroy the OpenGL context
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//
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static void destroyContextWGL(_GLFWwindow* window)
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{
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if (window->context.wgl.handle)
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