Merge branch 'master' into multi-monitor

Conflicts:
	include/GL/glfw3.h
	src/CMakeLists.txt
	src/fullscreen.c
	src/internal.h
	src/win32_fullscreen.c
	src/win32_platform.h
	src/x11_fullscreen.c
	tests/modes.c
This commit is contained in:
Camilla Berglund
2012-08-03 02:57:33 +02:00
28 changed files with 1330 additions and 1078 deletions
+13 -7
View File
@@ -11,27 +11,33 @@ if (_GLFW_COCOA_NSGL)
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m
cocoa_opengl.m cocoa_time.c cocoa_window.m)
cocoa_native.m cocoa_opengl.m cocoa_time.c cocoa_window.m)
# For some reason, CMake doesn't know about .m
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
elseif (_GLFW_WIN32_WGL)
set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_dllmain.c
win32_fullscreen.c win32_gamma.c win32_init.c win32_input.c
win32_joystick.c win32_monitor.c win32_opengl.c
win32_time.c win32_window.c)
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
win32_gamma.c win32_init.c win32_input.c win32_joystick.c
win32_monitor.c win32_native.c win32_opengl.c win32_time.c
win32_window.c win32_dllmain.c)
elseif (_GLFW_X11_GLX)
set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
x11_gamma.c x11_init.c x11_input.c x11_joystick.c
x11_keysym2unicode.c x11_monitor.c x11_opengl.c x11_time.c
x11_window.c)
x11_keysym2unicode.c x11_monitor.c x11_native.c
x11_opengl.c x11_time.c x11_window.c)
endif()
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
set_target_properties(glfw PROPERTIES OUTPUT_NAME "${GLFW_LIB_NAME}")
if (BUILD_SHARED_LIBS)
# Include version information in the output
set_target_properties(glfw PROPERTIES VERSION ${GLFW_VERSION})
if (UNIX)
set_target_properties(glfw PROPERTIES SOVERSION ${GLFW_VERSION_MAJOR})
endif()
if (_GLFW_WIN32_WGL)
# The GLFW DLL needs a special compile-time macro and import library name