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@@ -462,6 +462,14 @@ __GLFW_WIN32_KEYBOARD_MENU__ specifies whether to allow access to the window
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menu via the Alt+Space and Alt-and-then-Space keyboard shortcuts. This is
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ignored on other platforms.
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@anchor GLFW_WIN32_SHOWDEFAULT_hint
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__GLFW_WIN32_SHOWDEFAULT__ specifies whether to show the window the way
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specified in the program's `STARTUPINFO` when it is shown for the first time.
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This is the same information as the `Run` option in the shortcut properties
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window. If this information was not specified when the program was started,
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GLFW behaves as if this hint was set to `GLFW_FALSE`. Possible values are
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`GLFW_TRUE` and `GLFW_FALSE`. This is ignored on other platforms.
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@subsubsection window_hints_osx macOS specific hints
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@@ -553,6 +561,7 @@ GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GL
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GLFW_CONTEXT_DEBUG | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
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GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_WIN32_SHOWDEFAULT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
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GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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