mirror of
https://github.com/glfw/glfw.git
synced 2026-09-18 22:55:46 +00:00
Added GLFW_VISIBLE window hint and parameter.
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+19
-3
@@ -82,8 +82,9 @@ void _glfwSetDefaultWindowHints(void)
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_glfwLibrary.hints.glMajor = 1;
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_glfwLibrary.hints.glMinor = 0;
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// The default is to allow window resizing
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// The default is to show the window and allow window resizing
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_glfwLibrary.hints.resizable = GL_TRUE;
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_glfwLibrary.hints.visible = GL_TRUE;
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}
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@@ -176,6 +177,16 @@ void _glfwInputWindowIconify(_GLFWwindow* window, int iconified)
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}
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//========================================================================
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// Register window visibility events
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//========================================================================
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void _glfwInputWindowVisibility(_GLFWwindow* window, int visible)
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{
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window->visible = visible;
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}
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//========================================================================
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// Register window damage events
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//========================================================================
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@@ -246,6 +257,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
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wndconfig.title = title;
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wndconfig.refreshRate = Max(_glfwLibrary.hints.refreshRate, 0);
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wndconfig.resizable = _glfwLibrary.hints.resizable ? GL_TRUE : GL_FALSE;
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wndconfig.visible = _glfwLibrary.hints.visible ? GL_TRUE : GL_FALSE;
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wndconfig.glMajor = _glfwLibrary.hints.glMajor;
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wndconfig.glMinor = _glfwLibrary.hints.glMinor;
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wndconfig.glForward = _glfwLibrary.hints.glForward ? GL_TRUE : GL_FALSE;
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@@ -318,8 +330,6 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
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return GL_FALSE;
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}
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glfwShowWindow(window);
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// Cache the actual (as opposed to requested) window parameters
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_glfwPlatformRefreshWindowParams(window);
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@@ -353,6 +363,9 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
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glClear(GL_COLOR_BUFFER_BIT);
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_glfwPlatformSwapBuffers(window);
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if (wndconfig.visible)
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glfwShowWindow(window);
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return window;
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}
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@@ -413,6 +426,9 @@ GLFWAPI void glfwWindowHint(int target, int hint)
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case GLFW_RESIZABLE:
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_glfwLibrary.hints.resizable = hint;
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break;
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case GLFW_VISIBLE:
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_glfwLibrary.hints.visible = hint;
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break;
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case GLFW_FSAA_SAMPLES:
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_glfwLibrary.hints.samples = hint;
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break;
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