mirror of
https://github.com/glfw/glfw.git
synced 2026-09-21 16:44:11 +00:00
Update default name from OS X to macOS
Note that earlier releases are still referred to by their proper names; OS X <version> or Mac OS X <version>.
This commit is contained in:
@@ -36,7 +36,7 @@ does not need the headers for any context creation API (WGL, GLX, EGL, NSGL) or
|
||||
rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them.
|
||||
|
||||
GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and
|
||||
MinGW-w64, on OS X with Clang and on Linux and other Unix-like systems with GCC
|
||||
MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
||||
and Clang. It will likely compile in other environments as well, but this is
|
||||
not regularly tested.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user