Introduce experimental Wayland backend

This patch introduces a new backend that enables GLFW applications to
run on Wayland. For now, only output is supported (windowed and
fullscreen). Pointer cursor management, input devices, clipboard etc are
not supported yet.

There are some concepts that can not be supported, more specifically
glfwSetWindowPos, glfwGetWindowPos and glfwSetCursorPos, as they are not
supported by Wayland.

This patch also changes the time and joystick implementations used by the
X11 backend to be shared between the Wayland backend and the X11 backend.
This commit is contained in:
Jonas Ådahl
2014-03-17 22:53:43 +01:00
committed by Camilla Berglund
parent 99c98407c9
commit 8e99996321
16 changed files with 1242 additions and 57 deletions
+33 -3
View File
@@ -31,6 +31,10 @@ else()
option(GLFW_USE_EGL "Use EGL for context creation" OFF)
endif()
if (UNIX)
option(GLFW_USE_WAYLAND "Use Wayland for context creation (implies EGL as well)" OFF)
endif()
if (MSVC)
option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON)
endif()
@@ -39,6 +43,10 @@ if (BUILD_SHARED_LIBS)
set(_GLFW_BUILD_DLL 1)
endif()
if (GLFW_USE_WAYLAND)
set(GLFW_USE_EGL 1)
endif()
if (GLFW_USE_EGL)
set(GLFW_CLIENT_LIBRARY "opengl" CACHE STRING
"The client library to use; one of opengl, glesv1 or glesv2")
@@ -136,8 +144,13 @@ elseif (APPLE)
set(_GLFW_NSGL 1)
message(STATUS "Using NSGL for context creation")
elseif (UNIX)
set(_GLFW_X11 1)
message(STATUS "Using X11 for window creation")
if (GLFW_USE_WAYLAND)
set(_GLFW_WAYLAND 1)
message(STATUS "Using Wayland for window creation")
else()
set(_GLFW_X11 1)
message(STATUS "Using X11 for window creation")
endif()
if (GLFW_USE_EGL)
set(_GLFW_EGL 1)
@@ -189,7 +202,6 @@ if (_GLFW_WGL)
list(APPEND glfw_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR})
list(APPEND glfw_LIBRARIES ${OPENGL_gl_LIBRARY})
endif()
#--------------------------------------------------------------------
@@ -279,6 +291,24 @@ if (_GLFW_X11)
endif()
#--------------------------------------------------------------------
# Use Wayland for window creation
#--------------------------------------------------------------------
if (_GLFW_WAYLAND)
find_package(Wayland REQUIRED)
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} wayland")
list(APPEND glfw_INCLUDE_DIRS ${WAYLAND_INCLUDE_DIR})
list(APPEND glfw_LIBRARIES ${WAYLAND_LIBRARIES})
find_library(MATH_LIBRARY m)
mark_as_advanced(MATH_LIBRARY)
if (MATH_LIBRARY)
list(APPEND glfw_LIBRARIES ${MATH_LIBRARY})
set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} -lm")
endif()
endif()
#--------------------------------------------------------------------
# Use GLX for context creation
#--------------------------------------------------------------------