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Add support for SDL_GameControllerDB
This adds support for importing and applying mappings from the SDL_GameControllerDB database. Related to #900.
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@@ -13,6 +13,16 @@ human-readable description with @ref glfwGetError.
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@see @ref error_handling
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@subsection news_33_gamepad SDL_GameControllerDB support and gamepad input
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GLFW now supports remapping of gamepads and controllers to a 360-like controller
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layout with @ref glfwJoystickIsGamepad, @ref glfwGetGamepadName, @ref
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glfwGetGamepadState and @ref glfwUpdateGamepadMappings, and the input state
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struct @ref GLFWgamepadstate.
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@sa @ref gamepad
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@subsection news_33_attention User attention request
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GLFW now supports requesting user attention to a specific window (on macOS to
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