Add support for SDL_GameControllerDB

This adds support for importing and applying mappings from the
SDL_GameControllerDB database.

Related to #900.
This commit is contained in:
Camilla Löwy
2017-06-18 15:13:25 +02:00
parent 07bf2b166b
commit 953106e74d
19 changed files with 1186 additions and 80 deletions
+80 -8
View File
@@ -43,6 +43,8 @@
typedef struct _GLFWjoyelementNS
{
IOHIDElementRef native;
uint32_t usage;
int index;
long minimum;
long maximum;
@@ -69,6 +71,23 @@ static long getElementValue(_GLFWjoystick* js, _GLFWjoyelementNS* element)
return value;
}
// Comparison function for matching the SDL element order
//
static CFComparisonResult compareElements(const void* fp, const void* sp, void* user)
{
const _GLFWjoyelementNS* fe = fp;
const _GLFWjoyelementNS* se = sp;
if (fe->usage < se->usage)
return kCFCompareLessThan;
if (fe->usage > se->usage)
return kCFCompareGreaterThan;
if (fe->index < se->index)
return kCFCompareLessThan;
if (fe->index > se->index)
return kCFCompareGreaterThan;
return kCFCompareEqualTo;
}
// Removes the specified joystick
//
static void closeJoystick(_GLFWjoystick* js)
@@ -103,8 +122,10 @@ static void matchCallback(void* context,
{
int jid;
char name[256];
char guid[33];
CFIndex i;
CFStringRef productKey;
CFTypeRef property;
uint32_t vendor = 0, product = 0, version = 0;
_GLFWjoystick* js;
CFMutableArrayRef axes, buttons, hats;
@@ -118,10 +139,10 @@ static void matchCallback(void* context,
buttons = CFArrayCreateMutable(NULL, 0, NULL);
hats = CFArrayCreateMutable(NULL, 0, NULL);
productKey = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey));
if (productKey)
property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey));
if (property)
{
CFStringGetCString(productKey,
CFStringGetCString(property,
name,
sizeof(name),
kCFStringEncodingUTF8);
@@ -129,6 +150,34 @@ static void matchCallback(void* context,
else
strncpy(name, "Unknown", sizeof(name));
property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey));
if (property)
CFNumberGetValue(property, kCFNumberSInt32Type, &vendor);
property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey));
if (property)
CFNumberGetValue(property, kCFNumberSInt32Type, &product);
property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVersionNumberKey));
if (property)
CFNumberGetValue(property, kCFNumberSInt32Type, &version);
// Generate a joystick GUID that matches the SDL 2.0.5+ one
if (vendor && product)
{
sprintf(guid, "03000000%02x%02x0000%02x%02x0000%02x%02x0000",
(uint8_t) vendor, (uint8_t) (vendor >> 8),
(uint8_t) product, (uint8_t) (product >> 8),
(uint8_t) version, (uint8_t) (version >> 8));
}
else
{
sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00",
name[0], name[1], name[2], name[3],
name[4], name[5], name[6], name[7],
name[8], name[9], name[10]);
}
CFArrayRef elements =
IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
@@ -147,12 +196,13 @@ static void matchCallback(void* context,
}
CFMutableArrayRef target = NULL;
const uint32_t usage = IOHIDElementGetUsage(native);
switch (IOHIDElementGetUsagePage(native))
{
case kHIDPage_GenericDesktop:
{
switch (IOHIDElementGetUsage(native))
switch (usage)
{
case kHIDUsage_GD_X:
case kHIDUsage_GD_Y:
@@ -184,6 +234,8 @@ static void matchCallback(void* context,
{
_GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS));
element->native = native;
element->usage = usage;
element->index = (int) CFArrayGetCount(target);
element->minimum = IOHIDElementGetLogicalMin(native);
element->maximum = IOHIDElementGetLogicalMax(native);
CFArrayAppendValue(target, element);
@@ -192,7 +244,14 @@ static void matchCallback(void* context,
CFRelease(elements);
js = _glfwAllocJoystick(name,
CFArraySortValues(axes, CFRangeMake(0, CFArrayGetCount(axes)),
compareElements, NULL);
CFArraySortValues(buttons, CFRangeMake(0, CFArrayGetCount(buttons)),
compareElements, NULL);
CFArraySortValues(hats, CFRangeMake(0, CFArrayGetCount(hats)),
compareElements, NULL);
js = _glfwAllocJoystick(name, guid,
CFArrayGetCount(axes),
CFArrayGetCount(buttons),
CFArrayGetCount(hats));
@@ -329,7 +388,7 @@ int _glfwPlatformPollJoystick(int jid, int mode)
{
_GLFWjoystick* js = _glfw.joysticks + jid;
if (mode == _GLFW_POLL_AXES)
if (mode & _GLFW_POLL_AXES)
{
CFIndex i;
@@ -355,7 +414,8 @@ int _glfwPlatformPollJoystick(int jid, int mode)
}
}
}
else if (mode == _GLFW_POLL_BUTTONS)
if (mode & _GLFW_POLL_BUTTONS)
{
CFIndex i;
@@ -395,3 +455,15 @@ int _glfwPlatformPollJoystick(int jid, int mode)
return js->present;
}
void _glfwPlatformUpdateGamepadGUID(char* guid)
{
if ((strncmp(guid + 4, "000000000000", 12) == 0) &&
(strncmp(guid + 20, "000000000000", 12) == 0))
{
char original[33];
strcpy(original, guid);
sprintf(guid, "03000000%.4s0000%.4s000000000000",
original, original + 16);
}
}