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Add support for SDL_GameControllerDB
This adds support for importing and applying mappings from the SDL_GameControllerDB database. Related to #900.
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@@ -27,6 +27,7 @@
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#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
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#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int dummy
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#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
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// Joystick element (axis, button or slider)
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//
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