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Fixed GLFW_WINDOW_NO_RESIZE state not being saved.
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@@ -816,6 +816,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
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if (!initializeCocoa())
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return GL_FALSE;
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window->resizable = wndconfig->resizable;
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// We can only have one application delegate, but we only allocate it the
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// first time we create a window to keep all window code in this file
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if (_glfwLibrary.NS.delegate == nil)
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