Formatting pass (no code changes).

This commit is contained in:
Camilla Berglund
2010-09-08 14:45:52 +02:00
parent a0351391d1
commit 9e4137c0a9
8 changed files with 345 additions and 345 deletions
+35 -35
View File
@@ -39,11 +39,11 @@
// Enable (show) mouse cursor
//========================================================================
static void enableMouseCursor( void )
static void enableMouseCursor(void)
{
int centerPosX, centerPosY;
if( !_glfwWin.opened || !_glfwWin.mouseLock )
if (!_glfwWin.opened || !_glfwWin.mouseLock)
return;
// Show mouse cursor
@@ -52,17 +52,17 @@ static void enableMouseCursor( void )
centerPosX = _glfwWin.width / 2;
centerPosY = _glfwWin.height / 2;
if( centerPosX != _glfwInput.MousePosX || centerPosY != _glfwInput.MousePosY )
if (centerPosX != _glfwInput.MousePosX || centerPosY != _glfwInput.MousePosY)
{
_glfwPlatformSetMouseCursorPos( centerPosX, centerPosY );
_glfwPlatformSetMouseCursorPos(centerPosX, centerPosY);
_glfwInput.MousePosX = centerPosX;
_glfwInput.MousePosY = centerPosY;
if( _glfwWin.mousePosCallback )
if (_glfwWin.mousePosCallback)
{
_glfwWin.mousePosCallback( _glfwInput.MousePosX,
_glfwInput.MousePosY );
_glfwWin.mousePosCallback(_glfwInput.MousePosX,
_glfwInput.MousePosY);
}
}
@@ -74,17 +74,17 @@ static void enableMouseCursor( void )
// Disable (hide) mouse cursor
//========================================================================
static void disableMouseCursor( void )
static void disableMouseCursor(void)
{
if( !_glfwWin.opened || _glfwWin.mouseLock )
if (!_glfwWin.opened || _glfwWin.mouseLock)
return;
// Hide mouse cursor
_glfwPlatformHideMouseCursor();
// Move cursor to the middle of the window
_glfwPlatformSetMouseCursorPos( _glfwWin.width >> 1,
_glfwWin.height >> 1 );
_glfwPlatformSetMouseCursorPos(_glfwWin.width >> 1,
_glfwWin.height >> 1);
// From now on the mouse is locked
_glfwWin.mouseLock = GL_TRUE;
@@ -95,7 +95,7 @@ static void disableMouseCursor( void )
// Enable sticky keys
//========================================================================
static void enableStickyKeys( void )
static void enableStickyKeys(void)
{
_glfwInput.StickyKeys = 1;
}
@@ -104,17 +104,17 @@ static void enableStickyKeys( void )
// Disable sticky keys
//========================================================================
static void disableStickyKeys( void )
static void disableStickyKeys(void)
{
int i;
_glfwInput.StickyKeys = 0;
// Release all sticky keys
for( i = 0; i <= GLFW_KEY_LAST; i++ )
for (i = 0; i <= GLFW_KEY_LAST; i++)
{
if( _glfwInput.Key[ i ] == 2 )
_glfwInput.Key[ i ] = 0;
if (_glfwInput.Key[i] == 2)
_glfwInput.Key[i] = 0;
}
}
@@ -123,7 +123,7 @@ static void disableStickyKeys( void )
// Enable sticky mouse buttons
//========================================================================
static void enableStickyMouseButtons( void )
static void enableStickyMouseButtons(void)
{
_glfwInput.StickyMouseButtons = 1;
}
@@ -132,17 +132,17 @@ static void enableStickyMouseButtons( void )
// Disable sticky mouse buttons
//========================================================================
static void disableStickyMouseButtons( void )
static void disableStickyMouseButtons(void)
{
int i;
_glfwInput.StickyMouseButtons = 0;
// Release all sticky mouse buttons
for( i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++ )
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
{
if( _glfwInput.MouseButton[ i ] == 2 )
_glfwInput.MouseButton[ i ] = 0;
if (_glfwInput.MouseButton[i] == 2)
_glfwInput.MouseButton[i] = 0;
}
}
@@ -151,9 +151,9 @@ static void disableStickyMouseButtons( void )
// Enable system keys
//========================================================================
static void enableSystemKeys( void )
static void enableSystemKeys(void)
{
if( !_glfwWin.sysKeysDisabled )
if (!_glfwWin.sysKeysDisabled)
return;
_glfwPlatformEnableSystemKeys();
@@ -166,9 +166,9 @@ static void enableSystemKeys( void )
// Disable system keys
//========================================================================
static void disableSystemKeys( void )
static void disableSystemKeys(void)
{
if( _glfwWin.sysKeysDisabled )
if (_glfwWin.sysKeysDisabled)
return;
_glfwPlatformDisableSystemKeys();
@@ -182,7 +182,7 @@ static void disableSystemKeys( void )
// Enable key repeat
//========================================================================
static void enableKeyRepeat( void )
static void enableKeyRepeat(void)
{
_glfwInput.KeyRepeat = 1;
}
@@ -191,7 +191,7 @@ static void enableKeyRepeat( void )
// Disable key repeat
//========================================================================
static void disableKeyRepeat( void )
static void disableKeyRepeat(void)
{
_glfwInput.KeyRepeat = 0;
}
@@ -201,7 +201,7 @@ static void disableKeyRepeat( void )
// Enable automatic event polling
//========================================================================
static void enableAutoPollEvents( void )
static void enableAutoPollEvents(void)
{
_glfwWin.autoPollEvents = 1;
}
@@ -210,7 +210,7 @@ static void enableAutoPollEvents( void )
// Disable automatic event polling
//========================================================================
static void disableAutoPollEvents( void )
static void disableAutoPollEvents(void)
{
_glfwWin.autoPollEvents = 0;
}
@@ -224,12 +224,12 @@ static void disableAutoPollEvents( void )
// Enable certain GLFW/window/system functions.
//========================================================================
GLFWAPI void glfwEnable( int token )
GLFWAPI void glfwEnable(int token)
{
if( !_glfwInitialized )
if (!_glfwInitialized)
return;
switch( token )
switch (token)
{
case GLFW_MOUSE_CURSOR:
enableMouseCursor();
@@ -259,12 +259,12 @@ GLFWAPI void glfwEnable( int token )
// Disable certain GLFW/window/system functions.
//========================================================================
GLFWAPI void glfwDisable( int token )
GLFWAPI void glfwDisable(int token)
{
if( !_glfwInitialized )
if (!_glfwInitialized)
return;
switch( token )
switch (token)
{
case GLFW_MOUSE_CURSOR:
disableMouseCursor();