Implement window decorations

This commit is contained in:
Emmanuel Gil Peyrot
2017-12-19 20:58:03 +01:00
committed by linkmauve
parent 9dc18a62a6
commit 9f7ec6b094
3 changed files with 374 additions and 128 deletions
+157 -5
View File
@@ -42,6 +42,39 @@ static inline int min(int n1, int n2)
return n1 < n2 ? n1 : n2;
}
static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface, int* which)
{
int focus;
_GLFWwindow* window = _glfw.windowListHead;
if (!which)
which = &focus;
while (window)
{
if (surface == window->wl.decorations.top.surface)
{
*which = topDecoration;
break;
}
if (surface == window->wl.decorations.left.surface)
{
*which = leftDecoration;
break;
}
if (surface == window->wl.decorations.right.surface)
{
*which = rightDecoration;
break;
}
if (surface == window->wl.decorations.bottom.surface)
{
*which = bottomDecoration;
break;
}
window = window->next;
}
return window;
}
static void pointerHandleEnter(void* data,
struct wl_pointer* pointer,
uint32_t serial,
@@ -53,10 +86,16 @@ static void pointerHandleEnter(void* data,
if (!surface)
return;
int focus = 0;
_GLFWwindow* window = wl_surface_get_user_data(surface);
if (!window)
return;
{
window = findWindowFromDecorationSurface(surface, &focus);
if (!window)
return;
}
window->wl.decorations.focus = focus;
_glfw.wl.pointerSerial = serial;
_glfw.wl.pointerFocus = window;
@@ -83,6 +122,39 @@ static void pointerHandleLeave(void* data,
_glfwInputCursorEnter(window, GLFW_FALSE);
}
static void setCursor(const char* name)
{
struct wl_buffer* buffer;
struct wl_cursor* cursor;
struct wl_cursor_image* image;
struct wl_surface* surface = _glfw.wl.cursorSurface;
cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme,
name);
if (!cursor)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Standard cursor not found");
return;
}
image = cursor->images[0];
if (!image)
return;
buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial,
surface,
image->hotspot_x,
image->hotspot_y);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0,
image->width, image->height);
wl_surface_commit(surface);
}
static void pointerHandleMotion(void* data,
struct wl_pointer* pointer,
uint32_t time,
@@ -90,6 +162,7 @@ static void pointerHandleMotion(void* data,
wl_fixed_t sy)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
const char* cursorName;
if (!window)
return;
@@ -102,9 +175,43 @@ static void pointerHandleMotion(void* data,
window->wl.cursorPosY = wl_fixed_to_double(sy);
}
_glfwInputCursorPos(window,
wl_fixed_to_double(sx),
wl_fixed_to_double(sy));
switch (window->wl.decorations.focus)
{
case mainWindow:
_glfwInputCursorPos(window,
wl_fixed_to_double(sx),
wl_fixed_to_double(sy));
return;
case topDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
cursorName = "n-resize";
else
cursorName = "left_ptr";
break;
case leftDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
cursorName = "nw-resize";
else
cursorName = "w-resize";
break;
case rightDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
cursorName = "ne-resize";
else
cursorName = "e-resize";
break;
case bottomDecoration:
if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH)
cursorName = "sw-resize";
else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH)
cursorName = "se-resize";
else
cursorName = "s-resize";
break;
default:
assert(0);
}
setCursor(cursorName);
}
static void pointerHandleButton(void* data,
@@ -119,6 +226,47 @@ static void pointerHandleButton(void* data,
if (!window)
return;
switch (window->wl.decorations.focus)
{
case mainWindow:
break;
case topDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
serial, WL_SHELL_SURFACE_RESIZE_TOP);
else
wl_shell_surface_move(window->wl.shellSurface, _glfw.wl.seat, serial);
return;
case leftDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
serial, WL_SHELL_SURFACE_RESIZE_TOP_LEFT);
else
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
serial, WL_SHELL_SURFACE_RESIZE_LEFT);
return;
case rightDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
serial, WL_SHELL_SURFACE_RESIZE_TOP_RIGHT);
else
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
serial, WL_SHELL_SURFACE_RESIZE_RIGHT);
return;
case bottomDecoration:
if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH)
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
serial, WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT);
else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH)
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
serial, WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT);
else
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
serial, WL_SHELL_SURFACE_RESIZE_BOTTOM);
return;
default:
assert(0);
}
_glfw.wl.pointerSerial = serial;
@@ -283,7 +431,11 @@ static void keyboardHandleEnter(void* data,
_GLFWwindow* window = wl_surface_get_user_data(surface);
if (!window)
return;
{
window = findWindowFromDecorationSurface(surface, NULL);
if (!window)
return;
}
_glfw.wl.keyboardFocus = window;
_glfwInputWindowFocus(window, GLFW_TRUE);