Merge branch 'master' into showwindow

Conflicts:
	readme.html
This commit is contained in:
Camilla Berglund
2012-09-08 21:20:45 +02:00
22 changed files with 1462 additions and 130 deletions
+7 -2
View File
@@ -287,6 +287,7 @@ version of GLFW.</p>
<li>Added <code>windows</code> simple multi-window test program</li>
<li>Added <code>sharing</code> simple OpenGL object sharing test program</li>
<li>Added <code>modes</code> video mode enumeration and setting test program</li>
<li>Added <code>threads</code> simple multi-threaded rendering test program</li>
<li>Added <code>glfw3native.h</code> header and platform-specific functions for explicit access to native display, window and context handles</li>
<li>Added <code>glfwSetGamma</code>, <code>glfwSetGammaRamp</code> and <code>glfwGetGammaRamp</code> functions and <code>GLFWgammaramp</code> type for monitor gamma ramp control</li>
<li>Added window parameter to <code>glfwSwapBuffers</code></li>
@@ -349,6 +350,7 @@ version of GLFW.</p>
<li>[X11] Bugfix: Some window properties required by the ICCCM were not set</li>
<li>[X11] Bugfix: Calling <code>glXCreateContextAttribsARB</code> with an unavailable OpenGL version caused the application to terminate with a <code>BadMatch</code> Xlib error</li>
<li>[X11] Bugfix: A synchronization point necessary for jitter-free locked cursor mode was incorrectly removed</li>
<li>[X11] Bugfix: The window size hints were not updated when calling <code>glfwSetWindowSize</code> on a non-resizable window</li>
<li>[Win32] Changed port to use Unicode mode only</li>
<li>[Win32] Removed explicit support for versions of Windows older than Windows XP</li>
<li>[Win32] Bugfix: Window activation and iconification did not work as expected</li>
@@ -907,7 +909,7 @@ their skills. Special thanks go out to:</p>
language</li>
<li>Shane Liesegang, for providing a bug fix relating to Cocoa window
restoration</li>
restoration and reporting a bug on 32-bit Cocoa builds</li>
<li>Tristam MacDonald, for his bug reports and feedback on the Cocoa port</li>
@@ -924,11 +926,14 @@ their skills. Special thanks go out to:</p>
Much of the Windows code of GLFW was originally based on Jeff's
code</li>
<li>Julian Møller, for reporting a bug in the Cocoa joystick code</li>
<li>Arturo J. Pérez, for a bug fix for cursor tracking on Mac OS X 10.6 Snow
Leopard</li>
<li>Riku Salminen, for the initial implementation of
<code>glfwShowWindow</code> and <code>glfwHideWindow</code></li>
<code>glfwShowWindow</code> and <code>glfwHideWindow</code>, and for making
the X11 event processing able to support multi-threaded rendering</li>
<li>Douglas C. Schmidt and Irfan Pyarali, for their excellent article
<a href="http://www.cs.wustl.edu/~schmidt/win32-cv-1.html">Strategies for Implementing POSIX Condition Variables on Win32</a></li>