Wayland: Make text input logic static

Since the seat listener was moved into wl_window.c there is no reason
for text input to have external linkage.
This commit is contained in:
Camilla Löwy
2022-07-13 20:33:30 +02:00
parent e47cb7c1e2
commit a1a73ee862
2 changed files with 50 additions and 52 deletions
-1
View File
@@ -515,7 +515,6 @@ void _glfwSetGammaRampWayland(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
void _glfwAddOutputWayland(uint32_t name, uint32_t version);
void _glfwUpdateContentScaleWayland(_GLFWwindow* window);
GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode);
void _glfwAddSeatListenerWayland(struct wl_seat* seat);
void _glfwAddDataDeviceListenerWayland(struct wl_data_device* device);