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Moved remaining X visual management into opengl module.
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@@ -289,6 +289,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig);
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void _glfwDestroyContext(_GLFWwindow* window);
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XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window);
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// Fullscreen support
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int _glfwGetClosestVideoMode(int* width, int* height, int* rate);
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