Win32: Fix disabled cursor mode vs caption buttons

This postpones disabling the cursor until the user is done interacting
with a caption button.

Related to #650.
Fixes #1071.
This commit is contained in:
Camilla Löwy
2017-09-08 16:15:57 +02:00
parent d80d4be030
commit a368d89c94
3 changed files with 44 additions and 0 deletions
+1
View File
@@ -233,6 +233,7 @@ typedef struct _GLFWwindowWin32
HICON smallIcon;
GLFWbool cursorTracked;
GLFWbool frameAction;
GLFWbool iconified;
GLFWbool maximized;
+41
View File
@@ -495,10 +495,47 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
switch (uMsg)
{
case WM_MOUSEACTIVATE:
{
// HACK: Postpone cursor disabling when the window was activated by
// clicking a caption button
if (HIWORD(lParam) == WM_LBUTTONDOWN)
{
if (LOWORD(lParam) == HTCLOSE ||
LOWORD(lParam) == HTMINBUTTON ||
LOWORD(lParam) == HTMAXBUTTON)
{
window->win32.frameAction = GLFW_TRUE;
}
}
break;
}
case WM_CAPTURECHANGED:
{
// HACK: Disable the cursor once the caption button action has been
// completed or cancelled
if (lParam == 0 && window->win32.frameAction)
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);
window->win32.frameAction = GLFW_FALSE;
}
break;
}
case WM_SETFOCUS:
{
_glfwInputWindowFocus(window, GLFW_TRUE);
// HACK: Do not disable cursor while the user is interacting with
// a caption button
if (window->win32.frameAction)
break;
if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);
@@ -758,6 +795,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_ENTERSIZEMOVE:
case WM_ENTERMENULOOP:
{
// HACK: Postpone cursor disabling while the user is moving or
// resizing the window or using the menu
if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL);
@@ -767,6 +806,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_EXITSIZEMOVE:
case WM_EXITMENULOOP:
{
// HACK: Disable the cursor once the user is done moving or
// resizing the window or using the menu
if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);