Clarify requirements for receiving joystick events

As of c5694b3013 this is now consistent
enough across platforms to describe.

Fixes #887.

[ci skip]
This commit is contained in:
Camilla Löwy
2017-02-01 04:55:46 +01:00
parent 6801478a13
commit a46c95c7f2
2 changed files with 12 additions and 0 deletions
+6
View File
@@ -590,6 +590,12 @@ void joystick_callback(int jid, int event)
}
@endcode
For joystick connection and disconnection events to be delivered on all
platforms, you need to call one of the [event processing](@ref events)
functions. Joystick disconnection may also be detected and the callback
called by joystick functions. The function will then return whatever it
returns for a disconnected joystick.
@section time Time input