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Refactor cursor mode paths
This is the refactoring part of adding GLFW_CURSOR_CAPTURED, separated out to help keep 3.3-stable similar to the main branch. Related to #58.
This commit is contained in:
committed by
Camilla Löwy
parent
03af6b3d4c
commit
a46f829de8
+54
-16
@@ -470,6 +470,25 @@ static void updateCursorImage(_GLFWwindow* window)
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}
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}
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// Grabs the cursor and confines it to the window
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//
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static void captureCursor(_GLFWwindow* window)
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{
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XGrabPointer(_glfw.x11.display, window->x11.handle, True,
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ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
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GrabModeAsync, GrabModeAsync,
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window->x11.handle,
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None,
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CurrentTime);
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}
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// Ungrabs the cursor
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//
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static void releaseCursor(void)
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{
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XUngrabPointer(_glfw.x11.display, CurrentTime);
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}
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// Enable XI2 raw mouse motion events
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//
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static void enableRawMouseMotion(_GLFWwindow* window)
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@@ -512,12 +531,7 @@ static void disableCursor(_GLFWwindow* window)
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&_glfw.x11.restoreCursorPosY);
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updateCursorImage(window);
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_glfwCenterCursorInContentArea(window);
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XGrabPointer(_glfw.x11.display, window->x11.handle, True,
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ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
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GrabModeAsync, GrabModeAsync,
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window->x11.handle,
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_glfw.x11.hiddenCursorHandle,
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CurrentTime);
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captureCursor(window);
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}
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// Exit disabled cursor mode for the specified window
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@@ -528,7 +542,7 @@ static void enableCursor(_GLFWwindow* window)
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disableRawMouseMotion(window);
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_glfw.x11.disabledCursorWindow = NULL;
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XUngrabPointer(_glfw.x11.display, CurrentTime);
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releaseCursor();
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_glfwSetCursorPosX11(window,
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_glfw.x11.restoreCursorPosX,
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_glfw.x11.restoreCursorPosY);
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@@ -1986,7 +2000,7 @@ GLFWbool _glfwCreateWindowX11(_GLFWwindow* window,
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void _glfwDestroyWindowX11(_GLFWwindow* window)
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{
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if (_glfw.x11.disabledCursorWindow == window)
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_glfw.x11.disabledCursorWindow = NULL;
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enableCursor(window);
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if (window->monitor)
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releaseMonitor(window);
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@@ -2800,16 +2814,40 @@ void _glfwSetCursorPosX11(_GLFWwindow* window, double x, double y)
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void _glfwSetCursorModeX11(_GLFWwindow* window, int mode)
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{
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if (mode == GLFW_CURSOR_DISABLED)
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if (_glfwWindowFocusedX11(window))
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{
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if (_glfwWindowFocusedX11(window))
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disableCursor(window);
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}
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else if (_glfw.x11.disabledCursorWindow == window)
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enableCursor(window);
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else
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updateCursorImage(window);
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if (mode == GLFW_CURSOR_DISABLED)
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{
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_glfwGetCursorPosX11(window,
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&_glfw.x11.restoreCursorPosX,
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&_glfw.x11.restoreCursorPosY);
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_glfwCenterCursorInContentArea(window);
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if (window->rawMouseMotion)
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enableRawMouseMotion(window);
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}
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else if (_glfw.x11.disabledCursorWindow == window)
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{
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if (window->rawMouseMotion)
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disableRawMouseMotion(window);
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}
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if (mode == GLFW_CURSOR_DISABLED)
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captureCursor(window);
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else
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releaseCursor();
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if (mode == GLFW_CURSOR_DISABLED)
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_glfw.x11.disabledCursorWindow = window;
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else if (_glfw.x11.disabledCursorWindow == window)
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{
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_glfw.x11.disabledCursorWindow = NULL;
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_glfwSetCursorPosX11(window,
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_glfw.x11.restoreCursorPosX,
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_glfw.x11.restoreCursorPosY);
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}
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}
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updateCursorImage(window);
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XFlush(_glfw.x11.display);
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}
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