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Moved NSGL context creation to proper module.
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@@ -109,5 +109,9 @@ void _glfwRestoreVideoMode(void);
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// OpenGL support
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int _glfwInitOpenGL(void);
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void _glfwTerminateOpenGL(void);
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int _glfwCreateContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig);
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void _glfwDestroyContext(_GLFWwindow* window);
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#endif // _cocoa_platform_h_
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