Win32: Fix VS /W4 compile warnings

These are harmless errors but the code was worth fixing just to reduce
confusion and be more explicit.  E.g. using a different variable name
for a new variable of a different type in win32_joystick.c.

Closes #1700.
This commit is contained in:
ben1
2020-05-25 15:22:25 +10:00
committed by Camilla Löwy
parent 250b94cd03
commit a84a30ab63
2 changed files with 12 additions and 14 deletions
+7 -9
View File
@@ -588,18 +588,16 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
}
// Set up attributes for surface creation
index = 0;
if (fbconfig->sRGB)
{
int index = 0;
if (fbconfig->sRGB)
{
if (_glfw.egl.KHR_gl_colorspace)
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
}
setAttrib(EGL_NONE, EGL_NONE);
if (_glfw.egl.KHR_gl_colorspace)
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
}
setAttrib(EGL_NONE, EGL_NONE);
window->context.egl.surface =
eglCreateWindowSurface(_glfw.egl.display,
config,