Updated debug context detection.

This commit is contained in:
Camilla Berglund
2012-12-13 17:33:08 +01:00
parent fd0f06de8a
commit a8a0585164
2 changed files with 11 additions and 5 deletions
+1 -4
View File
@@ -303,7 +303,7 @@ int main(int argc, char** argv)
if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
printf(" forward-compatible");
if (flags & 0)
if (flags & GL_CONTEXT_FLAG_DEBUG_BIT)
printf(" debug");
putchar('\n');
@@ -339,9 +339,6 @@ int main(int argc, char** argv)
get_client_api_name(api),
glGetString(GL_VENDOR));
printf("OpenGL context debug flag saved by GLFW: %s\n",
glfwGetWindowParam(window, GLFW_OPENGL_DEBUG_CONTEXT) ? "true" : "false");
if (major > 1)
{
printf("%s context shading language version: \"%s\"\n",