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Wayland: Make text input logic static
Since the seat listener was moved into wl_window.c there is no reason
for text input to have external linkage.
(cherry picked from commit a1a73ee862)
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@@ -366,7 +366,6 @@ typedef struct _GLFWcursorWayland
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void _glfwAddOutputWayland(uint32_t name, uint32_t version);
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void _glfwUpdateContentScaleWayland(_GLFWwindow* window);
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GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode);
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void _glfwAddSeatListenerWayland(struct wl_seat* seat);
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void _glfwAddDataDeviceListenerWayland(struct wl_data_device* device);
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