Add support for GLFW_NATIVE_INCLUDE_NONE macro

By default, the glfw3native.h header will include the platform-specific
headers necessary for the return types of GLFW native access functions.

Sometimes it is preferrable to declare those types

This commit adds support for the GLFW_NATIVE_INCLUDE_NONE macro, which
when defined disables the inclusion of all platform-specific headers.

Fixes #1348

(cherry picked from commit 05f6c13d11)
This commit is contained in:
Camilla Löwy
2022-04-18 23:09:47 +02:00
parent b86fcd7cd0
commit aa1efada52
2 changed files with 67 additions and 52 deletions
+1
View File
@@ -123,6 +123,7 @@ information on what to include when reporting a bug.
## Changelog
- Added `GLFW_NATIVE_INCLUDE_NONE` for disabling inclusion of native headers (#1348)
- Bugfix: `glfwMakeContextCurrent` would access TLS slot before initialization
- Bugfix: `glfwSetGammaRamp` could emit `GLFW_INVALID_VALUE` before initialization
- Bugfix: `glfwGetJoystickUserPointer` returned `NULL` during disconnection (#2092)