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EGL: Add support for EGL_EXT_platform_base
This adds support for EGL_EXT_platform_base and its associated X11 and Wayland extensions, allowing us to explicitly tell EGL which window system we are using. This is based on work by @linkmauve in #1691. Closes #1691.
This commit is contained in:
+47
-6
@@ -303,6 +303,7 @@ static void destroyContextEGL(_GLFWwindow* window)
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GLFWbool _glfwInitEGL(void)
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{
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int i;
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const char* extensions;
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const char* sonames[] =
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{
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#if defined(_GLFW_EGL_LIBRARY)
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@@ -395,7 +396,39 @@ GLFWbool _glfwInitEGL(void)
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return GLFW_FALSE;
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}
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_glfw.egl.display = eglGetDisplay(_glfwPlatformGetEGLNativeDisplay());
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extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
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if (extensions && eglGetError() == EGL_SUCCESS)
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_glfw.egl.EXT_client_extensions = GLFW_TRUE;
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if (_glfw.egl.EXT_client_extensions)
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{
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_glfw.egl.EXT_platform_base =
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_glfwStringInExtensionString("EGL_EXT_platform_base", extensions);
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_glfw.egl.EXT_platform_x11 =
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_glfwStringInExtensionString("EGL_EXT_platform_x11", extensions);
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_glfw.egl.EXT_platform_wayland =
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_glfwStringInExtensionString("EGL_EXT_platform_wayland", extensions);
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}
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if (_glfw.egl.EXT_platform_base)
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{
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_glfw.egl.GetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
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eglGetProcAddress("eglGetPlatformDisplayEXT");
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_glfw.egl.CreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
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eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
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}
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_glfw.egl.platform = _glfwPlatformGetEGLPlatform();
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if (_glfw.egl.platform)
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{
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_glfw.egl.display =
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eglGetPlatformDisplayEXT(_glfw.egl.platform,
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_glfwPlatformGetEGLNativeDisplay(),
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NULL);
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}
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else
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_glfw.egl.display = eglGetDisplay(_glfwPlatformGetEGLNativeDisplay());
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if (_glfw.egl.display == EGL_NO_DISPLAY)
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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@@ -463,6 +496,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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EGLint attribs[40];
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EGLConfig config;
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EGLContext share = NULL;
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EGLNativeWindowType native;
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int index = 0;
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if (!_glfw.egl.display)
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@@ -598,11 +632,18 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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setAttrib(EGL_NONE, EGL_NONE);
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window->context.egl.surface =
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eglCreateWindowSurface(_glfw.egl.display,
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config,
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_glfwPlatformGetEGLNativeWindow(window),
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attribs);
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native = _glfwPlatformGetEGLNativeWindow(window);
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if (_glfw.egl.platform)
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{
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window->context.egl.surface =
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eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
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}
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else
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{
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window->context.egl.surface =
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eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
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}
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if (window->context.egl.surface == EGL_NO_SURFACE)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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