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EGL: Add support for EGL_EXT_platform_base
This adds support for EGL_EXT_platform_base and its associated X11 and Wayland extensions, allowing us to explicitly tell EGL which window system we are using. This is based on work by @linkmauve in #1691. Closes #1691.
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@@ -681,6 +681,7 @@ void _glfwPlatformWaitEvents(void);
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void _glfwPlatformWaitEventsTimeout(double timeout);
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void _glfwPlatformPostEmptyEvent(void);
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EGLenum _glfwPlatformGetEGLPlatform(void);
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EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
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EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window);
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