Renamed window creation/destruction functions.

Renamed glfwOpenWindow to glfwCreateWindow.
Renamed glfwCloseWindow to glfwDestroyWindow.
Renamed glfwOpenWindowHint to glfwWindowHint.
This commit is contained in:
Camilla Berglund
2012-08-06 17:56:41 +02:00
parent 13ff3eeca9
commit aff30d0baa
35 changed files with 109 additions and 109 deletions
+6 -6
View File
@@ -886,7 +886,7 @@ static int createWindow(_GLFWwindow* window,
if (!wideTitle)
{
_glfwSetError(GLFW_PLATFORM_ERROR,
"glfwOpenWindow: Failed to convert title to wide string");
"glfwCreateWindow: Failed to convert title to wide string");
return GL_FALSE;
}
@@ -931,7 +931,7 @@ static void destroyWindow(_GLFWwindow* window)
{
_glfwDestroyContext(window);
// This is duplicated from glfwCloseWindow
// This is duplicated from glfwDestroyWindow
// TODO: Stop duplicating code
if (window == _glfwLibrary.activeWindow)
_glfwLibrary.activeWindow = NULL;
@@ -953,9 +953,9 @@ static void destroyWindow(_GLFWwindow* window)
// created
//========================================================================
int _glfwPlatformOpenWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
GLboolean recreateContext = GL_FALSE;
@@ -1083,7 +1083,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
// Properly kill the window / video display
//========================================================================
void _glfwPlatformCloseWindow(_GLFWwindow* window)
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{
destroyWindow(window);