Renamed global struct and substructs.

Renamed _glfwLibrary to _glfw and made all substructs lower-case, making
global variable names easier to read and type.  Partially inspired by the
internal naming conventions of glwt.
This commit is contained in:
Camilla Berglund
2013-01-02 01:40:42 +01:00
parent 45459d5a34
commit b72a97d531
39 changed files with 1017 additions and 1054 deletions
+6 -6
View File
@@ -73,7 +73,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
memcpy(GlobalLock(stringHandle), wideString, wideSize);
GlobalUnlock(stringHandle);
if (!OpenClipboard(window->Win32.handle))
if (!OpenClipboard(window->win32.handle))
{
GlobalFree(stringHandle);
free(wideString);
@@ -104,7 +104,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
return NULL;
}
if (!OpenClipboard(window->Win32.handle))
if (!OpenClipboard(window->win32.handle))
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard");
return NULL;
@@ -120,20 +120,20 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
return NULL;
}
free(_glfwLibrary.Win32.clipboardString);
_glfwLibrary.Win32.clipboardString =
free(_glfw.win32.clipboardString);
_glfw.win32.clipboardString =
_glfwCreateUTF8FromWideString(GlobalLock(stringHandle));
GlobalUnlock(stringHandle);
CloseClipboard();
if (!_glfwLibrary.Win32.clipboardString)
if (!_glfw.win32.clipboardString)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert wide string to UTF-8");
return NULL;
}
return _glfwLibrary.Win32.clipboardString;
return _glfw.win32.clipboardString;
}