Add offscreen rendering example

This commit is contained in:
Camilla Berglund
2016-11-06 16:34:11 +01:00
parent ac83639631
commit b8c71e7f2d
2 changed files with 176 additions and 0 deletions
+5
View File
@@ -11,6 +11,10 @@ if (MSVC)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
if (GLFW_USE_OSMESA)
add_definitions(-DUSE_NATIVE_OSMESA)
endif()
include_directories("${GLFW_SOURCE_DIR}/deps")
if (WIN32)
@@ -31,6 +35,7 @@ set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD})
add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD})
add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD})
add_executable(offscreen offscreen.c ${ICON} ${GLAD})
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD})
add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD})
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD})