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Removed GLFWthreadmodel and glfwInitWithModels.
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@@ -117,7 +117,7 @@ int main(int argc, char** argv)
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GLuint texture;
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int x, y;
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if (!glfwInit())
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if (!glfwInit(NULL))
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{
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fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
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exit(EXIT_FAILURE);
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