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Moved error handling to init module.
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@@ -3,7 +3,7 @@ include_directories(${GLFW_SOURCE_DIR}/src
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${glfw_INCLUDE_DIRS})
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set(common_HEADERS ${GLFW_SOURCE_DIR}/include/GL/glfw3.h internal.h)
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set(common_SOURCES clipboard.c error.c fullscreen.c gamma.c init.c input.c
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set(common_SOURCES clipboard.c fullscreen.c gamma.c init.c input.c
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joystick.c opengl.c time.c window.c)
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if (_GLFW_COCOA_NSGL)
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