mirror of
https://github.com/glfw/glfw.git
synced 2026-09-20 08:23:13 +00:00
Remove XInput2 XI_Motion support
Sadly, this interferes with the Steam overlay. Fixes #304.
This commit is contained in:
@@ -63,10 +63,6 @@ GLFW uses the
|
||||
to provide file drop events. If the application originating the drag does not
|
||||
support this protocol, drag and drop will not work.
|
||||
|
||||
GLFW uses the XInput 2 extension to provide sub-pixel cursor motion events. If
|
||||
the running X server does not support this version of this extension, cursor
|
||||
motion will be snapped to the pixel grid.
|
||||
|
||||
GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the
|
||||
running X server does not support this version of this extension, multi-monitor
|
||||
support will not function and only a single, desktop-spanning monitor will be
|
||||
|
||||
@@ -274,8 +274,6 @@ must also define `_GLFW_BUILD_DLL`. Otherwise, you must not define it.
|
||||
If you are using the X11 window creation API, support for the following X11
|
||||
extensions can be enabled:
|
||||
|
||||
- `_GLFW_HAS_XINPUT` to use XInput2 for high-resolution cursor motion
|
||||
(recommended)
|
||||
- `_GLFW_HAS_XF86VM` to use Xxf86vm as a fallback when RandR gamma is broken
|
||||
(recommended)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user