mirror of
https://github.com/glfw/glfw.git
synced 2026-09-17 22:32:50 +00:00
Replace external context and client API headers
This commit is contained in:
@@ -367,7 +367,6 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
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return GLFW_FALSE;
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}
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#if defined(_GLFW_USE_OPENGL)
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if (window->context.major > 2)
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{
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// OpenGL 3.0+ uses a different function for extension string retrieval
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@@ -470,7 +469,6 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
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else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH)
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window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH;
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}
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#endif // _GLFW_USE_OPENGL
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return GLFW_TRUE;
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}
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@@ -580,7 +578,6 @@ GLFWAPI int glfwExtensionSupported(const char* extension)
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return GLFW_FALSE;
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}
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#if defined(_GLFW_USE_OPENGL)
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if (window->context.major >= 3)
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{
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int i;
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@@ -605,7 +602,6 @@ GLFWAPI int glfwExtensionSupported(const char* extension)
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}
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}
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else
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#endif // _GLFW_USE_OPENGL
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{
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// Check if extension is in the old style OpenGL extensions string
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+59
-5
@@ -39,12 +39,66 @@
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#define _glfw_dlsym(handle, name) dlsym(handle, name)
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#endif
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#include <EGL/egl.h>
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#include <EGL/eglplatform.h>
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of eglext.h since GLFW uses fairly new
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// extensions and not all operating systems come with an up-to-date version
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#include "../deps/EGL/eglext.h"
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#define EGL_SUCCESS 0x3000
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#define EGL_NOT_INITIALIZED 0x3001
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#define EGL_BAD_ACCESS 0x3002
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#define EGL_BAD_ALLOC 0x3003
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#define EGL_BAD_ATTRIBUTE 0x3004
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#define EGL_BAD_CONFIG 0x3005
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#define EGL_BAD_CONTEXT 0x3006
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#define EGL_BAD_CURRENT_SURFACE 0x3007
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#define EGL_BAD_DISPLAY 0x3008
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#define EGL_BAD_MATCH 0x3009
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#define EGL_BAD_NATIVE_PIXMAP 0x300a
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#define EGL_BAD_NATIVE_WINDOW 0x300b
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#define EGL_BAD_PARAMETER 0x300c
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#define EGL_BAD_SURFACE 0x300d
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#define EGL_CONTEXT_LOST 0x300e
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#define EGL_COLOR_BUFFER_TYPE 0x303f
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#define EGL_RGB_BUFFER 0x308e
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#define EGL_SURFACE_TYPE 0x3033
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#define EGL_WINDOW_BIT 0x0004
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#define EGL_RENDERABLE_TYPE 0x3040
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#define EGL_OPENGL_ES_BIT 0x0001
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#define EGL_OPENGL_ES2_BIT 0x0004
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#define EGL_OPENGL_BIT 0x0008
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#define EGL_ALPHA_SIZE 0x3021
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#define EGL_BLUE_SIZE 0x3022
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#define EGL_GREEN_SIZE 0x3023
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#define EGL_RED_SIZE 0x3024
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#define EGL_DEPTH_SIZE 0x3025
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#define EGL_STENCIL_SIZE 0x3026
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#define EGL_SAMPLES 0x3031
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#define EGL_OPENGL_ES_API 0x30a0
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#define EGL_OPENGL_API 0x30a2
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#define EGL_NONE 0x3038
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#define EGL_EXTENSIONS 0x3055
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#define EGL_CONTEXT_CLIENT_VERSION 0x3098
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#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
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#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
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#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
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#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
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#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd
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#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be
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#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf
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#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
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#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
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#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb
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#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
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#define EGL_CONTEXT_FLAGS_KHR 0x30fc
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#define EGL_NATIVE_VISUAL_ID 0x302e
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#define EGL_NO_SURFACE ((EGLSurface) 0)
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#define EGL_NO_DISPLAY ((EGLDisplay) 0)
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#define EGL_NO_CONTEXT ((EGLContext) 0)
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typedef unsigned int EGLBoolean;
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typedef unsigned int EGLenum;
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typedef void* EGLConfig;
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typedef void* EGLContext;
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typedef void* EGLDisplay;
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typedef void* EGLSurface;
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// EGL function pointer typedefs
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typedef EGLBoolean (EGLAPIENTRY * PFNEGLGETCONFIGATTRIBPROC)(EGLDisplay,EGLConfig,EGLint,EGLint*);
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+52
-12
@@ -28,16 +28,50 @@
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#ifndef _glfw3_glx_context_h_
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#define _glfw3_glx_context_h_
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#define GLX_GLXEXT_LEGACY
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#include <GL/glx.h>
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#define GLX_VENDOR 1
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#define GLX_RGBA_BIT 0x00000001
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#define GLX_WINDOW_BIT 0x00000001
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#define GLX_DRAWABLE_TYPE 0x8010
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#define GLX_RENDER_TYPE 0x8011
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#define GLX_RGBA_TYPE 0x8014
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#define GLX_DOUBLEBUFFER 5
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#define GLX_STEREO 6
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#define GLX_AUX_BUFFERS 7
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#define GLX_RED_SIZE 8
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#define GLX_GREEN_SIZE 9
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#define GLX_BLUE_SIZE 10
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#define GLX_ALPHA_SIZE 11
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#define GLX_DEPTH_SIZE 12
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#define GLX_STENCIL_SIZE 13
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#define GLX_ACCUM_RED_SIZE 14
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#define GLX_ACCUM_GREEN_SIZE 15
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#define GLX_ACCUM_BLUE_SIZE 16
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#define GLX_ACCUM_ALPHA_SIZE 17
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#define GLX_SAMPLES 0x186a1
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#define GLX_VISUAL_ID 0x800b
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#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20b2
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#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
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#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
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#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
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#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define GLX_CONTEXT_FLAGS_ARB 0x2094
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#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
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#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
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#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
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#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
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#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
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#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of glxext.h since GLFW uses fairly new
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// extensions and not all operating systems come with an up-to-date version
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#define GLX_GLXEXT_PROTOTYPES
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#include "../deps/GL/glxext.h"
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typedef XID GLXDrawable;
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typedef struct __GLXFBConfig* GLXFBConfig;
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typedef struct __GLXcontext* GLXContext;
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typedef void (*__GLXextproc)(void);
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// libGL.so function pointer typedefs
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typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*);
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typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int);
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typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*);
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@@ -46,6 +80,16 @@ typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext);
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typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext);
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typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable);
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typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int);
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typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*);
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typedef GLXContext (*PFNGLXCREATENEWCONTEXTPROC)(Display*,GLXFBConfig,int,GLXContext,Bool);
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typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
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typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
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typedef int (*PFNGLXSWAPINTERVALSGIPROC)(int);
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typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int);
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typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*);
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typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig);
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// libGL.so function pointer typedefs
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#define _glfw_glXGetFBConfigs _glfw.glx.GetFBConfigs
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#define _glfw_glXGetFBConfigAttrib _glfw.glx.GetFBConfigAttrib
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#define _glfw_glXGetClientString _glfw.glx.GetClientString
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@@ -62,10 +106,6 @@ typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int);
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx
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#ifndef GLX_MESA_swap_control
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typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
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#endif
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// GLX-specific per-context data
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//
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+24
-20
@@ -46,32 +46,36 @@
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#error "You may not define any header option macros when compiling GLFW"
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#endif
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#if defined(_GLFW_USE_OPENGL)
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// This is the default for glfw3.h
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#elif defined(_GLFW_USE_GLESV1)
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#define GLFW_INCLUDE_ES1
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#elif defined(_GLFW_USE_GLESV2)
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#define GLFW_INCLUDE_ES2
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#else
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#error "No supported client library selected"
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#endif
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// Disable the inclusion of the platform glext.h by gl.h to allow proper
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// inclusion of our own, newer glext.h below
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#define GL_GLEXT_LEGACY
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#define GLFW_INCLUDE_NONE
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#include "../include/GLFW/glfw3.h"
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#if defined(_GLFW_USE_OPENGL)
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// This path may need to be changed if you build GLFW using your own setup
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// GLFW comes with its own copy of glext.h since it uses fairly new extensions
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// and not all development environments come with an up-to-date version
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#include "../deps/GL/glext.h"
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#endif
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#define GL_VERSION 0x1f02
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#define GL_NONE 0
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#define GL_COLOR_BUFFER_BIT 0x00004000
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#define GL_EXTENSIONS 0x1f03
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#define GL_NUM_EXTENSIONS 0x821d
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#define GL_CONTEXT_FLAGS 0x821e
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#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
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#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
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#define GL_CONTEXT_PROFILE_MASK 0x9126
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#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
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#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
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#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
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#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb
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#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
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typedef int GLint;
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typedef unsigned int GLuint;
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typedef unsigned int GLenum;
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typedef unsigned int GLbitfield;
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typedef unsigned char GLubyte;
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typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield);
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typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
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typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
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typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
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typedef struct _GLFWwndconfig _GLFWwndconfig;
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typedef struct _GLFWctxconfig _GLFWctxconfig;
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+52
-5
@@ -28,17 +28,64 @@
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#ifndef _glfw3_wgl_context_h_
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#define _glfw3_wgl_context_h_
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of wglext.h since GLFW uses fairly new
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// extensions and not all operating systems come with an up-to-date version
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#include "../deps/GL/wglext.h"
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// opengl32.dll function pointer typedefs
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_TYPE_RGBA_ARB 0x202b
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201a
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#define WGL_ALPHA_BITS_ARB 0x201b
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#define WGL_ALPHA_SHIFT_ARB 0x201c
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#define WGL_ACCUM_BITS_ARB 0x201d
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#define WGL_ACCUM_RED_BITS_ARB 0x201e
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201f
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_STEREO_ARB 0x2012
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_SAMPLES_ARB 0x2042
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
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#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
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#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
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#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
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#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
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typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int);
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*);
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typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
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typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC);
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typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*);
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typedef HGLRC (WINAPI * WGLCREATECONTEXT_T)(HDC);
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typedef BOOL (WINAPI * WGLDELETECONTEXT_T)(HGLRC);
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typedef PROC (WINAPI * WGLGETPROCADDRESS_T)(LPCSTR);
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typedef BOOL (WINAPI * WGLMAKECURRENT_T)(HDC,HGLRC);
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typedef BOOL (WINAPI * WGLSHARELISTS_T)(HGLRC,HGLRC);
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// opengl32.dll function pointer typedefs
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#define _glfw_wglCreateContext _glfw.wgl.opengl32.CreateContext
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#define _glfw_wglDeleteContext _glfw.wgl.opengl32.DeleteContext
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#define _glfw_wglGetProcAddress _glfw.wgl.opengl32.GetProcAddress
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