mirror of
https://github.com/glfw/glfw.git
synced 2026-09-21 16:44:11 +00:00
Merge branch 'master' into multi-monitor
Conflicts: .gitignore examples/CMakeLists.txt include/GL/glfw3.h src/CMakeLists.txt src/internal.h src/win32_platform.h src/win32_window.c src/x11_fullscreen.c src/x11_platform.h tests/listmodes.c
This commit is contained in:
+44
-59
@@ -1,72 +1,57 @@
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if(WIN32)
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add_definitions(-DWINVER=0x0501)
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endif(WIN32)
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if(UNIX)
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if(_GLFW_HAS_XRANDR)
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set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xrandr")
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endif(_GLFW_HAS_XRANDR)
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if(_GLFW_HAS_XF86VIDMODE)
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set(GLFW_PKGLIBS "${GLFW_PKGLIBS} xxf86vm")
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endif(_GLFW_HAS_XF86VIDMODE)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
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${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
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endif(UNIX)
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include_directories(${GLFW_SOURCE_DIR}/src
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${GLFW_BINARY_DIR}/src
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${GLFW_INCLUDE_DIR})
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${glfw_INCLUDE_DIRS})
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set(common_SOURCES error.c fullscreen.c gamma.c init.c input.c
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set(common_HEADERS ${GLFW_SOURCE_DIR}/include/GL/glfw3.h internal.h)
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set(common_SOURCES clipboard.c error.c fullscreen.c gamma.c init.c input.c
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joystick.c monitor.c opengl.c time.c window.c)
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if(_GLFW_COCOA_NSGL)
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set(libglfw_SOURCES ${common_SOURCES} cocoa_fullscreen.m cocoa_gamma.m
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cocoa_init.m cocoa_input.m cocoa_joystick.m
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cocoa_opengl.m cocoa_time.m cocoa_window.m)
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if (_GLFW_COCOA_NSGL)
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set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
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set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
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cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m
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cocoa_opengl.m cocoa_time.c cocoa_window.m)
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# For some reason, CMake doesn't know about .m
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set_source_files_properties(${libglfw_SOURCES} PROPERTIES LANGUAGE C)
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elseif(_GLFW_WIN32_WGL)
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set(libglfw_SOURCES ${common_SOURCES} win32_fullscreen.c win32_gamma.c
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win32_init.c win32_input.c win32_joystick.c
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win32_opengl.c win32_time.c win32_window.c
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win32_dllmain.c win32_monitor.c)
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elseif(_GLFW_X11_GLX)
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set(libglfw_SOURCES ${common_SOURCES} x11_fullscreen.c x11_gamma.c
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x11_init.c x11_input.c x11_joystick.c
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x11_keysym2unicode.c x11_monitor.c x11_opengl.c
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x11_time.c x11_window.c)
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else()
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message(FATAL_ERROR "No supported platform was selected")
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endif(_GLFW_COCOA_NSGL)
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set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
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elseif (_GLFW_WIN32_WGL)
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set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
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set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_dllmain.c
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win32_fullscreen.c win32_gamma.c win32_init.c win32_input.c
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win32_joystick.c win32_monitor.c win32_opengl.c
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win32_time.c win32_window.c)
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elseif (_GLFW_X11_GLX)
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set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
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set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
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x11_gamma.c x11_init.c x11_input.c x11_joystick.c
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x11_keysym2unicode.c x11_monitor.c x11_opengl.c x11_time.c
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x11_window.c)
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endif()
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add_library(libglfwStatic STATIC ${libglfw_SOURCES})
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add_library(libglfwShared SHARED ${libglfw_SOURCES})
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target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
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set_target_properties(libglfwStatic libglfwShared PROPERTIES
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CLEAN_DIRECT_OUTPUT 1
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OUTPUT_NAME glfw)
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add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
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if(WIN32)
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# The GLFW DLL needs a special compile-time macro and import library name
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set_target_properties(libglfwShared PROPERTIES
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DEFINE_SYMBOL GLFW_BUILD_DLL
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PREFIX ""
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IMPORT_PREFIX ""
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IMPORT_SUFFIX "dll.lib")
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endif(WIN32)
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if (BUILD_SHARED_LIBS)
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if(APPLE)
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# Append -fno-common to the compile flags to work around a bug in the Apple GCC
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get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
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if(NOT CFLAGS)
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set(CFLAGS "")
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endif(NOT CFLAGS)
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set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
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endif(APPLE)
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if (_GLFW_WIN32_WGL)
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# The GLFW DLL needs a special compile-time macro and import library name
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set_target_properties(glfw PROPERTIES
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PREFIX ""
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||||
IMPORT_PREFIX ""
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||||
IMPORT_SUFFIX "dll.lib")
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elseif (_GLFW_COCOA_NSGL)
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# Append -fno-common to the compile flags to work around a bug in the Apple GCC
|
||||
get_target_property(glfw_CFLAGS glfw COMPILE_FLAGS)
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if (NOT glfw_CFLAGS)
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set(glfw_CFLAGS "")
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endif()
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set_target_properties(glfw PROPERTIES
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COMPILE_FLAGS "${glfw_CFLAGS} -fno-common")
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endif()
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||||
|
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install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
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target_link_libraries(glfw ${glfw_LIBRARIES})
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target_link_libraries(glfw LINK_INTERFACE_LIBRARIES)
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endif()
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install(TARGETS glfw DESTINATION lib)
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@@ -1,10 +1,10 @@
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//========================================================================
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// GLFW - An OpenGL library
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// Platform: Cocoa/NSOpenGL
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// API Version: 3.0
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||||
// Platform: Any
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||||
// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -29,28 +29,46 @@
|
||||
|
||||
#include "internal.h"
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||||
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||||
#include <math.h>
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||||
#include <string.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
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||||
////// GLFW public API //////
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||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Return timer value in seconds
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||||
// Set the clipboard contents
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//========================================================================
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||||
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double _glfwPlatformGetTime(void)
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GLFWAPI void glfwSetClipboardString(GLFWwindow handle, const char* string)
|
||||
{
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||||
return [NSDate timeIntervalSinceReferenceDate] -
|
||||
_glfwLibrary.NS.timer.t0;
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
{
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||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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||||
return;
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||||
}
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||||
|
||||
_glfwPlatformSetClipboardString(window, string);
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||||
}
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||||
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||||
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||||
//========================================================================
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||||
// Set timer value in seconds
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||||
// Return the current clipboard contents
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||||
//========================================================================
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||||
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||||
void _glfwPlatformSetTime(double time)
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||||
GLFWAPI const char* glfwGetClipboardString(GLFWwindow handle)
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||||
{
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||||
_glfwLibrary.NS.timer.t0 =
|
||||
[NSDate timeIntervalSinceReferenceDate] - time;
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||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
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||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetClipboardString(window);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Cocoa/NSOpenGL
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <limits.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Set the clipboard contents
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
||||
{
|
||||
NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil];
|
||||
|
||||
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
||||
[pasteboard declareTypes:types owner:nil];
|
||||
[pasteboard setString:[NSString stringWithUTF8String:string]
|
||||
forType:NSStringPboardType];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Return the current clipboard contents
|
||||
//========================================================================
|
||||
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
{
|
||||
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
||||
|
||||
if (![[pasteboard types] containsObject:NSStringPboardType])
|
||||
{
|
||||
_glfwSetError(GLFW_FORMAT_UNAVAILABLE, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
NSString* object = [pasteboard stringForType:NSStringPboardType];
|
||||
if (!object)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSGL: Failed to retrieve object from pasteboard");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
free(_glfwLibrary.NS.clipboardString);
|
||||
_glfwLibrary.NS.clipboardString = strdup([object UTF8String]);
|
||||
|
||||
return _glfwLibrary.NS.clipboardString;
|
||||
}
|
||||
|
||||
+155
-29
@@ -29,47 +29,166 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check whether the display mode should be included in enumeration
|
||||
//========================================================================
|
||||
|
||||
static BOOL modeIsGood(NSDictionary* mode)
|
||||
static GLboolean modeIsGood(CGDisplayModeRef mode)
|
||||
{
|
||||
// This is a bit controversial, if you've got something other than an
|
||||
// LCD computer monitor as an output device you might not want these
|
||||
// checks. You might also want to reject modes which are interlaced,
|
||||
// or TV out. There is no one-size-fits-all policy that can work here.
|
||||
// This seems like a decent compromise, but certain applications may
|
||||
// wish to patch this...
|
||||
return [[mode objectForKey:(id)kCGDisplayBitsPerPixel] intValue] >= 15 &&
|
||||
[mode objectForKey:(id)kCGDisplayModeIsSafeForHardware] != nil &&
|
||||
[mode objectForKey:(id)kCGDisplayModeIsStretched] == nil;
|
||||
uint32_t flags = CGDisplayModeGetIOFlags(mode);
|
||||
if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag))
|
||||
return GL_FALSE;
|
||||
|
||||
if (flags & kDisplayModeInterlacedFlag)
|
||||
return GL_FALSE;
|
||||
|
||||
if (flags & kDisplayModeTelevisionFlag)
|
||||
return GL_FALSE;
|
||||
|
||||
if (flags & kDisplayModeStretchedFlag)
|
||||
return GL_FALSE;
|
||||
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
|
||||
CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
|
||||
{
|
||||
CFRelease(format);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
CFRelease(format);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Convert Core Graphics display mode to GLFW video mode
|
||||
//========================================================================
|
||||
|
||||
static GLFWvidmode vidmodeFromCGDisplayMode(NSDictionary* mode)
|
||||
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode)
|
||||
{
|
||||
unsigned int width =
|
||||
[[mode objectForKey:(id)kCGDisplayWidth] unsignedIntValue];
|
||||
unsigned int height =
|
||||
[[mode objectForKey:(id)kCGDisplayHeight] unsignedIntValue];
|
||||
unsigned int bps =
|
||||
[[mode objectForKey:(id)kCGDisplayBitsPerSample] unsignedIntValue];
|
||||
|
||||
GLFWvidmode result;
|
||||
result.width = width;
|
||||
result.height = height;
|
||||
result.redBits = bps;
|
||||
result.greenBits = bps;
|
||||
result.blueBits = bps;
|
||||
result.width = CGDisplayModeGetWidth(mode);
|
||||
result.height = CGDisplayModeGetHeight(mode);
|
||||
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
|
||||
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
|
||||
{
|
||||
result.redBits = 5;
|
||||
result.greenBits = 5;
|
||||
result.blueBits = 5;
|
||||
}
|
||||
else
|
||||
{
|
||||
result.redBits = 8;
|
||||
result.greenBits = 8;
|
||||
result.blueBits = 8;
|
||||
}
|
||||
|
||||
CFRelease(format);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Change the current video mode
|
||||
//========================================================================
|
||||
|
||||
GLboolean _glfwSetVideoMode(int* width, int* height, int* bpp, int* refreshRate)
|
||||
{
|
||||
CGDisplayModeRef bestMode = NULL;
|
||||
CFArrayRef modes;
|
||||
CFIndex count, i;
|
||||
unsigned int leastSizeDiff = UINT_MAX;
|
||||
double leastRateDiff = DBL_MAX;
|
||||
|
||||
modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
|
||||
count = CFArrayGetCount(modes);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
CGDisplayModeRef mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (!modeIsGood(mode))
|
||||
continue;
|
||||
|
||||
int modeBPP;
|
||||
|
||||
// Identify display mode pixel encoding
|
||||
{
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
|
||||
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
|
||||
modeBPP = 16;
|
||||
else
|
||||
modeBPP = 32;
|
||||
|
||||
CFRelease(format);
|
||||
}
|
||||
|
||||
int modeWidth = (int) CGDisplayModeGetWidth(mode);
|
||||
int modeHeight = (int) CGDisplayModeGetHeight(mode);
|
||||
|
||||
unsigned int sizeDiff = (abs(modeBPP - *bpp) << 25) |
|
||||
((modeWidth - *width) * (modeWidth - *width) +
|
||||
(modeHeight - *height) * (modeHeight - *height));
|
||||
|
||||
double rateDiff;
|
||||
|
||||
if (*refreshRate > 0)
|
||||
rateDiff = fabs(CGDisplayModeGetRefreshRate(mode) - *refreshRate);
|
||||
else
|
||||
{
|
||||
// If no refresh rate was specified, then they're all the same
|
||||
rateDiff = 0;
|
||||
}
|
||||
|
||||
if ((sizeDiff < leastSizeDiff) ||
|
||||
(sizeDiff == leastSizeDiff && (rateDiff < leastRateDiff)))
|
||||
{
|
||||
bestMode = mode;
|
||||
|
||||
leastSizeDiff = sizeDiff;
|
||||
leastRateDiff = rateDiff;
|
||||
}
|
||||
}
|
||||
|
||||
if (!bestMode)
|
||||
{
|
||||
CFRelease(modes);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
CGDisplayCapture(CGMainDisplayID());
|
||||
CGDisplaySetDisplayMode(CGMainDisplayID(), bestMode, NULL);
|
||||
|
||||
CFRelease(modes);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Restore the previously saved (original) video mode
|
||||
//========================================================================
|
||||
|
||||
void _glfwRestoreVideoMode(void)
|
||||
{
|
||||
CGDisplaySetDisplayMode(CGMainDisplayID(),
|
||||
_glfwLibrary.NS.desktopMode,
|
||||
NULL);
|
||||
|
||||
CGDisplayRelease(CGMainDisplayID());
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -80,19 +199,26 @@ static GLFWvidmode vidmodeFromCGDisplayMode(NSDictionary* mode)
|
||||
|
||||
int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
|
||||
{
|
||||
NSArray* modes = (NSArray*) CGDisplayAvailableModes(CGMainDisplayID());
|
||||
unsigned int i, j = 0, n = [modes count];
|
||||
CGDisplayModeRef mode;
|
||||
CFArrayRef modes;
|
||||
CFIndex count, i;
|
||||
int stored = 0;
|
||||
|
||||
for (i = 0; i < n && j < (unsigned)maxcount; i++)
|
||||
modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
|
||||
count = CFArrayGetCount(modes);
|
||||
|
||||
for (i = 0; i < count && stored < maxcount; i++)
|
||||
{
|
||||
NSDictionary *mode = [modes objectAtIndex:i];
|
||||
mode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (modeIsGood(mode))
|
||||
list[j++] = vidmodeFromCGDisplayMode(mode);
|
||||
list[stored++] = vidmodeFromCGDisplayMode(mode);
|
||||
}
|
||||
|
||||
return j;
|
||||
CFRelease(modes);
|
||||
return stored;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get the desktop video mode
|
||||
//========================================================================
|
||||
|
||||
@@ -32,6 +32,8 @@
|
||||
#include <limits.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** GLFW internal functions ****
|
||||
+52
-160
@@ -27,162 +27,45 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
// Needed for _NSGetProgname
|
||||
#include <crt_externs.h>
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <sys/param.h> // For MAXPATHLEN
|
||||
|
||||
//========================================================================
|
||||
// GLFW application class
|
||||
// Change to our application bundle's resources directory, if present
|
||||
//========================================================================
|
||||
|
||||
@interface GLFWApplication : NSApplication
|
||||
@end
|
||||
|
||||
@implementation GLFWApplication
|
||||
|
||||
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
|
||||
// This works around an AppKit bug, where key up events while holding
|
||||
// down the command key don't get sent to the key window.
|
||||
- (void)sendEvent:(NSEvent *)event
|
||||
static void changeToResourcesDirectory(void)
|
||||
{
|
||||
if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask))
|
||||
[[self keyWindow] sendEvent:event];
|
||||
else
|
||||
[super sendEvent:event];
|
||||
}
|
||||
char resourcesPath[MAXPATHLEN];
|
||||
|
||||
@end
|
||||
CFBundleRef bundle = CFBundleGetMainBundle();
|
||||
if (!bundle)
|
||||
return;
|
||||
|
||||
CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle);
|
||||
|
||||
// Prior to Snow Leopard, we need to use this oddly-named semi-private API
|
||||
// to get the application menu working properly. Need to be careful in
|
||||
// case it goes away in a future OS update.
|
||||
@interface NSApplication (NSAppleMenu)
|
||||
- (void)setAppleMenu:(NSMenu*)m;
|
||||
@end
|
||||
|
||||
// Keys to search for as potential application names
|
||||
NSString* GLFWNameKeys[] =
|
||||
{
|
||||
@"CFBundleDisplayName",
|
||||
@"CFBundleName",
|
||||
@"CFBundleExecutable",
|
||||
};
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Try to figure out what the calling application is called
|
||||
//========================================================================
|
||||
static NSString* findAppName(void)
|
||||
{
|
||||
unsigned int i;
|
||||
NSDictionary* infoDictionary = [[NSBundle mainBundle] infoDictionary];
|
||||
|
||||
for (i = 0; i < sizeof(GLFWNameKeys) / sizeof(GLFWNameKeys[0]); i++)
|
||||
CFStringRef last = CFURLCopyLastPathComponent(resourcesURL);
|
||||
if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo)
|
||||
{
|
||||
id name = [infoDictionary objectForKey:GLFWNameKeys[i]];
|
||||
if (name &&
|
||||
[name isKindOfClass:[NSString class]] &&
|
||||
![@"" isEqualToString:name])
|
||||
{
|
||||
return name;
|
||||
}
|
||||
CFRelease(last);
|
||||
CFRelease(resourcesURL);
|
||||
return;
|
||||
}
|
||||
|
||||
// If we get here, we're unbundled
|
||||
if (!_glfwLibrary.NS.unbundled)
|
||||
CFRelease(last);
|
||||
|
||||
if (!CFURLGetFileSystemRepresentation(resourcesURL,
|
||||
true,
|
||||
(UInt8*) resourcesPath,
|
||||
MAXPATHLEN))
|
||||
{
|
||||
// Could do this only if we discover we're unbundled, but it should
|
||||
// do no harm...
|
||||
ProcessSerialNumber psn = { 0, kCurrentProcess };
|
||||
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
||||
|
||||
// Having the app in front of the terminal window is also generally
|
||||
// handy. There is an NSApplication API to do this, but...
|
||||
SetFrontProcess(&psn);
|
||||
|
||||
_glfwLibrary.NS.unbundled = GL_TRUE;
|
||||
CFRelease(resourcesURL);
|
||||
return;
|
||||
}
|
||||
|
||||
char** progname = _NSGetProgname();
|
||||
if (progname && *progname)
|
||||
{
|
||||
// TODO: UTF-8?
|
||||
return [NSString stringWithUTF8String:*progname];
|
||||
}
|
||||
CFRelease(resourcesURL);
|
||||
|
||||
// Really shouldn't get here
|
||||
return @"GLFW Application";
|
||||
}
|
||||
|
||||
//========================================================================
|
||||
// Set up the menu bar (manually)
|
||||
// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
|
||||
// could go away at any moment, lots of stuff that really should be
|
||||
// localize(d|able), etc. Loading a nib would save us this horror, but that
|
||||
// doesn't seem like a good thing to require of GLFW's clients.
|
||||
//========================================================================
|
||||
static void setUpMenuBar(void)
|
||||
{
|
||||
NSString* appName = findAppName();
|
||||
|
||||
NSMenu* bar = [[NSMenu alloc] init];
|
||||
[NSApp setMainMenu:bar];
|
||||
|
||||
NSMenuItem* appMenuItem =
|
||||
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
||||
NSMenu* appMenu = [[NSMenu alloc] init];
|
||||
[appMenuItem setSubmenu:appMenu];
|
||||
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
|
||||
action:@selector(orderFrontStandardAboutPanel:)
|
||||
keyEquivalent:@""];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
NSMenu* servicesMenu = [[NSMenu alloc] init];
|
||||
[NSApp setServicesMenu:servicesMenu];
|
||||
[[appMenu addItemWithTitle:@"Services"
|
||||
action:NULL
|
||||
keyEquivalent:@""] setSubmenu:servicesMenu];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
|
||||
action:@selector(hide:)
|
||||
keyEquivalent:@"h"];
|
||||
[[appMenu addItemWithTitle:@"Hide Others"
|
||||
action:@selector(hideOtherApplications:)
|
||||
keyEquivalent:@"h"]
|
||||
setKeyEquivalentModifierMask:NSAlternateKeyMask | NSCommandKeyMask];
|
||||
[appMenu addItemWithTitle:@"Show All"
|
||||
action:@selector(unhideAllApplications:)
|
||||
keyEquivalent:@""];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
|
||||
action:@selector(terminate:)
|
||||
keyEquivalent:@"q"];
|
||||
|
||||
NSMenuItem* windowMenuItem =
|
||||
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
||||
NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
||||
[NSApp setWindowsMenu:windowMenu];
|
||||
[windowMenuItem setSubmenu:windowMenu];
|
||||
|
||||
[windowMenu addItemWithTitle:@"Miniaturize"
|
||||
action:@selector(performMiniaturize:)
|
||||
keyEquivalent:@"m"];
|
||||
[windowMenu addItemWithTitle:@"Zoom"
|
||||
action:@selector(performZoom:)
|
||||
keyEquivalent:@""];
|
||||
[windowMenu addItem:[NSMenuItem separatorItem]];
|
||||
[windowMenu addItemWithTitle:@"Bring All to Front"
|
||||
action:@selector(arrangeInFront:)
|
||||
keyEquivalent:@""];
|
||||
|
||||
// At least guard the call to private API to avoid an exception if it
|
||||
// goes away. Hopefully that means the worst we'll break in future is to
|
||||
// look ugly...
|
||||
if ([NSApp respondsToSelector:@selector(setAppleMenu:)])
|
||||
[NSApp setAppleMenu:appMenu];
|
||||
chdir(resourcesPath);
|
||||
}
|
||||
|
||||
|
||||
@@ -198,43 +81,39 @@ int _glfwPlatformInit(void)
|
||||
{
|
||||
_glfwLibrary.NS.autoreleasePool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
// Implicitly create shared NSApplication instance
|
||||
[GLFWApplication sharedApplication];
|
||||
|
||||
_glfwLibrary.NS.OpenGLFramework =
|
||||
_glfwLibrary.NSGL.framework =
|
||||
CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
|
||||
if (_glfwLibrary.NS.OpenGLFramework == NULL)
|
||||
if (_glfwLibrary.NSGL.framework == NULL)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"glfwInit: Failed to locate OpenGL framework");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
NSString* resourcePath = [[NSBundle mainBundle] resourcePath];
|
||||
changeToResourcesDirectory();
|
||||
|
||||
if (access([resourcePath cStringUsingEncoding:NSUTF8StringEncoding], R_OK) == 0)
|
||||
chdir([resourcePath cStringUsingEncoding:NSUTF8StringEncoding]);
|
||||
|
||||
// Setting up menu bar must go exactly here else weirdness ensues
|
||||
setUpMenuBar();
|
||||
|
||||
[NSApp finishLaunching];
|
||||
|
||||
_glfwPlatformSetTime(0.0);
|
||||
|
||||
_glfwLibrary.NS.desktopMode =
|
||||
(NSDictionary*) CGDisplayCurrentMode(CGMainDisplayID());
|
||||
_glfwLibrary.NS.desktopMode = CGDisplayCopyDisplayMode(CGMainDisplayID());
|
||||
|
||||
// Save the original gamma ramp
|
||||
_glfwLibrary.originalRampSize = CGDisplayGammaTableCapacity(CGMainDisplayID());
|
||||
_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp);
|
||||
_glfwLibrary.currentRamp = _glfwLibrary.originalRamp;
|
||||
|
||||
_glfwInitTimer();
|
||||
|
||||
_glfwInitJoysticks();
|
||||
|
||||
_glfwLibrary.NS.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
|
||||
if (!_glfwLibrary.NS.eventSource)
|
||||
return GL_FALSE;
|
||||
|
||||
CGEventSourceSetLocalEventsSuppressionInterval(_glfwLibrary.NS.eventSource,
|
||||
0.0);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Close window, if open, and shut down GLFW
|
||||
//========================================================================
|
||||
@@ -243,8 +122,17 @@ int _glfwPlatformTerminate(void)
|
||||
{
|
||||
// TODO: Probably other cleanup
|
||||
|
||||
if (_glfwLibrary.NS.eventSource)
|
||||
{
|
||||
CFRelease(_glfwLibrary.NS.eventSource);
|
||||
_glfwLibrary.NS.eventSource = NULL;
|
||||
}
|
||||
|
||||
// Restore the original gamma ramp
|
||||
_glfwPlatformSetGammaRamp(&_glfwLibrary.originalRamp);
|
||||
if (_glfwLibrary.rampChanged)
|
||||
_glfwPlatformSetGammaRamp(&_glfwLibrary.originalRamp);
|
||||
|
||||
CGDisplayModeRelease(_glfwLibrary.NS.desktopMode);
|
||||
|
||||
[NSApp setDelegate:nil];
|
||||
[_glfwLibrary.NS.delegate release];
|
||||
@@ -265,7 +153,11 @@ int _glfwPlatformTerminate(void)
|
||||
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
const char* version = _GLFW_VERSION_FULL " Cocoa";
|
||||
const char* version = _GLFW_VERSION_FULL
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
" dynamic"
|
||||
#endif
|
||||
;
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
+55
-22
@@ -152,7 +152,7 @@ static void addJoystickElement(_glfwJoystick* joystick, CFTypeRef refElement)
|
||||
long number;
|
||||
CFTypeRef refType;
|
||||
|
||||
_glfwJoystickElement* element = (_glfwJoystickElement*) _glfwMalloc(sizeof(_glfwJoystickElement));
|
||||
_glfwJoystickElement* element = (_glfwJoystickElement*) malloc(sizeof(_glfwJoystickElement));
|
||||
|
||||
CFArrayAppendValue(elementsArray, element);
|
||||
|
||||
@@ -242,7 +242,7 @@ static void removeJoystick(_glfwJoystick* joystick)
|
||||
{
|
||||
_glfwJoystickElement* axes =
|
||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->axes, i);
|
||||
_glfwFree(axes);
|
||||
free(axes);
|
||||
}
|
||||
CFArrayRemoveAllValues(joystick->axes);
|
||||
joystick->numAxes = 0;
|
||||
@@ -251,7 +251,7 @@ static void removeJoystick(_glfwJoystick* joystick)
|
||||
{
|
||||
_glfwJoystickElement* button =
|
||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->buttons, i);
|
||||
_glfwFree(button);
|
||||
free(button);
|
||||
}
|
||||
CFArrayRemoveAllValues(joystick->buttons);
|
||||
joystick->numButtons = 0;
|
||||
@@ -260,7 +260,7 @@ static void removeJoystick(_glfwJoystick* joystick)
|
||||
{
|
||||
_glfwJoystickElement* hat =
|
||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->hats, i);
|
||||
_glfwFree(hat);
|
||||
free(hat);
|
||||
}
|
||||
CFArrayRemoveAllValues(joystick->hats);
|
||||
joystick->hats = 0;
|
||||
@@ -311,6 +311,13 @@ static void pollJoystickEvents(void)
|
||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->axes, j);
|
||||
axes->value = getElementValue(joystick, axes);
|
||||
}
|
||||
|
||||
for (j = 0; j < joystick->numHats; j++)
|
||||
{
|
||||
_glfwJoystickElement* hat =
|
||||
(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->hats, j);
|
||||
hat->value = getElementValue(joystick, hat);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -336,7 +343,12 @@ void _glfwInitJoysticks(void)
|
||||
result = IOMasterPort(bootstrap_port, &masterPort);
|
||||
hidMatchDictionary = IOServiceMatching(kIOHIDDeviceKey);
|
||||
if (kIOReturnSuccess != result || !hidMatchDictionary)
|
||||
{
|
||||
if (hidMatchDictionary)
|
||||
CFRelease(hidMatchDictionary);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
result = IOServiceGetMatchingServices(masterPort,
|
||||
hidMatchDictionary,
|
||||
@@ -370,19 +382,27 @@ void _glfwInitJoysticks(void)
|
||||
/* Check device type */
|
||||
refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey));
|
||||
if (refCF)
|
||||
{
|
||||
CFNumberGetValue(refCF, kCFNumberLongType, &usagePage);
|
||||
if (usagePage != kHIDPage_GenericDesktop)
|
||||
{
|
||||
/* We are not interested in this device */
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDPrimaryUsageKey));
|
||||
if (refCF)
|
||||
CFNumberGetValue(refCF, kCFNumberLongType, &usage);
|
||||
|
||||
if ((usagePage != kHIDPage_GenericDesktop) ||
|
||||
(usage != kHIDUsage_GD_Joystick &&
|
||||
usage != kHIDUsage_GD_GamePad &&
|
||||
usage != kHIDUsage_GD_MultiAxisController))
|
||||
{
|
||||
/* We don't interested in this device */
|
||||
continue;
|
||||
CFNumberGetValue(refCF, kCFNumberLongType, &usage);
|
||||
|
||||
if ((usage != kHIDUsage_GD_Joystick &&
|
||||
usage != kHIDUsage_GD_GamePad &&
|
||||
usage != kHIDUsage_GD_MultiAxisController))
|
||||
{
|
||||
/* We are not interested in this device */
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwJoystick* joystick = &_glfwJoysticks[deviceCounter];
|
||||
@@ -489,7 +509,7 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
return (int) CFArrayGetCount(_glfwJoysticks[joy].axes);
|
||||
|
||||
case GLFW_BUTTONS:
|
||||
return (int) CFArrayGetCount(_glfwJoysticks[joy].buttons);
|
||||
return (int) CFArrayGetCount(_glfwJoysticks[joy].buttons) + ((int) CFArrayGetCount(_glfwJoysticks[joy].hats)) * 4;
|
||||
|
||||
default:
|
||||
break;
|
||||
@@ -552,7 +572,7 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
|
||||
int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
||||
int numbuttons)
|
||||
{
|
||||
int i;
|
||||
int i, j, button;
|
||||
|
||||
if (joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_LAST)
|
||||
return 0;
|
||||
@@ -565,18 +585,31 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
||||
return 0;
|
||||
}
|
||||
|
||||
numbuttons = numbuttons < joystick.numButtons ? numbuttons : joystick.numButtons;
|
||||
|
||||
// Update joystick state
|
||||
pollJoystickEvents();
|
||||
|
||||
for (i = 0; i < numbuttons; i++)
|
||||
for (button = 0; button < numbuttons && button < joystick.numButtons; button++)
|
||||
{
|
||||
_glfwJoystickElement* button = (_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick.buttons, i);
|
||||
buttons[i] = button->value ? GLFW_PRESS : GLFW_RELEASE;
|
||||
_glfwJoystickElement* element = (_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick.buttons, button);
|
||||
buttons[button] = element->value ? GLFW_PRESS : GLFW_RELEASE;
|
||||
}
|
||||
|
||||
return numbuttons;
|
||||
// Virtual buttons - Inject data from hats
|
||||
// Each hat is exposed as 4 buttons which exposes 8 directions with concurrent button presses
|
||||
|
||||
const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 }; // Bit fields of button presses for each direction, including nil
|
||||
|
||||
for (i = 0; i < joystick.numHats; i++)
|
||||
{
|
||||
_glfwJoystickElement* hat = (_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick.hats, i);
|
||||
int value = hat->value;
|
||||
if (value < 0 || value > 8) value = 8;
|
||||
|
||||
for (j = 0; j < 4 && button < numbuttons; j++)
|
||||
{
|
||||
buttons[button++] = directions[value] & (1 << j) ? GLFW_PRESS : GLFW_RELEASE;
|
||||
}
|
||||
}
|
||||
|
||||
return button;
|
||||
}
|
||||
|
||||
|
||||
|
||||
+7
-3
@@ -59,6 +59,7 @@ void _glfwPlatformSwapBuffers(void)
|
||||
[window->NSGL.context flushBuffer];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set double buffering swap interval
|
||||
//========================================================================
|
||||
@@ -71,6 +72,7 @@ void _glfwPlatformSwapInterval(int interval)
|
||||
[window->NSGL.context setValues:&sync forParameter:NSOpenGLCPSwapInterval];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check if an OpenGL extension is available at runtime
|
||||
//========================================================================
|
||||
@@ -81,24 +83,26 @@ int _glfwPlatformExtensionSupported(const char* extension)
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Get the function pointer to an OpenGL function
|
||||
//========================================================================
|
||||
|
||||
void* _glfwPlatformGetProcAddress(const char* procname)
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
||||
{
|
||||
CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault,
|
||||
procname,
|
||||
kCFStringEncodingASCII);
|
||||
|
||||
void* symbol = CFBundleGetFunctionPointerForName(_glfwLibrary.NS.OpenGLFramework,
|
||||
symbolName);
|
||||
GLFWglproc symbol = CFBundleGetFunctionPointerForName(_glfwLibrary.NSGL.framework,
|
||||
symbolName);
|
||||
|
||||
CFRelease(symbolName);
|
||||
|
||||
return symbol;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Copies the specified OpenGL state categories from src to dst
|
||||
//========================================================================
|
||||
|
||||
+30
-12
@@ -37,13 +37,15 @@
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
typedef void* id;
|
||||
#endif
|
||||
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS NS
|
||||
#define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryNS NS
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL NSGL
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS NS
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryNSGL NSGL
|
||||
|
||||
|
||||
//========================================================================
|
||||
@@ -71,39 +73,55 @@ typedef struct _GLFWcontextNSGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWwindowNS
|
||||
{
|
||||
id window;
|
||||
id object;
|
||||
id delegate;
|
||||
id view;
|
||||
unsigned int modifierFlags;
|
||||
double fracScrollX;
|
||||
double fracScrollY;
|
||||
} _GLFWwindowNS;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data
|
||||
// Platform-specific library global data for Cocoa
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryNS
|
||||
{
|
||||
struct {
|
||||
double t0;
|
||||
double base;
|
||||
double resolution;
|
||||
} timer;
|
||||
|
||||
// dlopen handle for dynamically loading OpenGL extension entry points
|
||||
void* OpenGLFramework;
|
||||
GLboolean unbundled;
|
||||
id desktopMode;
|
||||
id delegate;
|
||||
id autoreleasePool;
|
||||
CGDisplayModeRef desktopMode;
|
||||
CGEventSourceRef eventSource;
|
||||
id delegate;
|
||||
id autoreleasePool;
|
||||
|
||||
char* clipboardString;
|
||||
} _GLFWlibraryNS;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for NSGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryNSGL
|
||||
{
|
||||
// dlopen handle for dynamically loading OpenGL extension entry points
|
||||
void* framework;
|
||||
} _GLFWlibraryNSGL;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
||||
// Time
|
||||
void _glfwInitTimer(void);
|
||||
|
||||
// Joystick input
|
||||
void _glfwInitJoysticks(void);
|
||||
void _glfwTerminateJoysticks(void);
|
||||
|
||||
// Fullscreen
|
||||
GLboolean _glfwSetVideoMode(int* width, int* height, int* bpp, int* refreshRate);
|
||||
void _glfwRestoreVideoMode(void);
|
||||
|
||||
#endif // _platform_h_
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Cocoa/NSOpenGL
|
||||
// API Version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <mach/mach_time.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Return raw time
|
||||
//========================================================================
|
||||
|
||||
static uint64_t getRawTime(void)
|
||||
{
|
||||
return mach_absolute_time();
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Initialise timer
|
||||
//========================================================================
|
||||
|
||||
void _glfwInitTimer(void)
|
||||
{
|
||||
mach_timebase_info_data_t info;
|
||||
mach_timebase_info(&info);
|
||||
|
||||
_glfwLibrary.NS.timer.resolution = (double) info.numer / (info.denom * 1.0e9);
|
||||
_glfwLibrary.NS.timer.base = getRawTime();
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Return timer value in seconds
|
||||
//========================================================================
|
||||
|
||||
double _glfwPlatformGetTime(void)
|
||||
{
|
||||
return (double) (getRawTime() - _glfwLibrary.NS.timer.base) *
|
||||
_glfwLibrary.NS.timer.resolution;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set timer value in seconds
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSetTime(double time)
|
||||
{
|
||||
_glfwLibrary.NS.timer.base = getRawTime() -
|
||||
(uint64_t) (time / _glfwLibrary.NS.timer.resolution);
|
||||
}
|
||||
|
||||
+457
-252
@@ -29,6 +29,9 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
// Needed for _NSGetProgname
|
||||
#include <crt_externs.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Delegate for window related notifications
|
||||
@@ -66,7 +69,7 @@
|
||||
[window->NSGL.context update];
|
||||
|
||||
NSRect contentRect =
|
||||
[window->NS.window contentRectForFrameRect:[window->NS.window frame]];
|
||||
[window->NS.object contentRectForFrameRect:[window->NS.object frame]];
|
||||
|
||||
_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
|
||||
}
|
||||
@@ -76,7 +79,7 @@
|
||||
[window->NSGL.context update];
|
||||
|
||||
NSRect contentRect =
|
||||
[window->NS.window contentRectForFrameRect:[window->NS.window frame]];
|
||||
[window->NS.object contentRectForFrameRect:[window->NS.object frame]];
|
||||
|
||||
CGPoint mainScreenOrigin = CGDisplayBounds(CGMainDisplayID()).origin;
|
||||
double mainScreenHeight = CGDisplayBounds(CGMainDisplayID()).size.height;
|
||||
@@ -109,6 +112,7 @@
|
||||
|
||||
@end
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Delegate for application related notifications
|
||||
//========================================================================
|
||||
@@ -130,142 +134,6 @@
|
||||
|
||||
@end
|
||||
|
||||
//========================================================================
|
||||
// Keyboard symbol translation table
|
||||
//========================================================================
|
||||
|
||||
// TODO: Need to find mappings for F13-F15, volume down/up/mute, and eject.
|
||||
static const unsigned int MAC_TO_GLFW_KEYCODE_MAPPING[128] =
|
||||
{
|
||||
/* 00 */ GLFW_KEY_A,
|
||||
/* 01 */ GLFW_KEY_S,
|
||||
/* 02 */ GLFW_KEY_D,
|
||||
/* 03 */ GLFW_KEY_F,
|
||||
/* 04 */ GLFW_KEY_H,
|
||||
/* 05 */ GLFW_KEY_G,
|
||||
/* 06 */ GLFW_KEY_Z,
|
||||
/* 07 */ GLFW_KEY_X,
|
||||
/* 08 */ GLFW_KEY_C,
|
||||
/* 09 */ GLFW_KEY_V,
|
||||
/* 0a */ GLFW_KEY_GRAVE_ACCENT,
|
||||
/* 0b */ GLFW_KEY_B,
|
||||
/* 0c */ GLFW_KEY_Q,
|
||||
/* 0d */ GLFW_KEY_W,
|
||||
/* 0e */ GLFW_KEY_E,
|
||||
/* 0f */ GLFW_KEY_R,
|
||||
/* 10 */ GLFW_KEY_Y,
|
||||
/* 11 */ GLFW_KEY_T,
|
||||
/* 12 */ GLFW_KEY_1,
|
||||
/* 13 */ GLFW_KEY_2,
|
||||
/* 14 */ GLFW_KEY_3,
|
||||
/* 15 */ GLFW_KEY_4,
|
||||
/* 16 */ GLFW_KEY_6,
|
||||
/* 17 */ GLFW_KEY_5,
|
||||
/* 18 */ GLFW_KEY_EQUAL,
|
||||
/* 19 */ GLFW_KEY_9,
|
||||
/* 1a */ GLFW_KEY_7,
|
||||
/* 1b */ GLFW_KEY_MINUS,
|
||||
/* 1c */ GLFW_KEY_8,
|
||||
/* 1d */ GLFW_KEY_0,
|
||||
/* 1e */ GLFW_KEY_RIGHT_BRACKET,
|
||||
/* 1f */ GLFW_KEY_O,
|
||||
/* 20 */ GLFW_KEY_U,
|
||||
/* 21 */ GLFW_KEY_LEFT_BRACKET,
|
||||
/* 22 */ GLFW_KEY_I,
|
||||
/* 23 */ GLFW_KEY_P,
|
||||
/* 24 */ GLFW_KEY_ENTER,
|
||||
/* 25 */ GLFW_KEY_L,
|
||||
/* 26 */ GLFW_KEY_J,
|
||||
/* 27 */ GLFW_KEY_APOSTROPHE,
|
||||
/* 28 */ GLFW_KEY_K,
|
||||
/* 29 */ GLFW_KEY_SEMICOLON,
|
||||
/* 2a */ GLFW_KEY_BACKSLASH,
|
||||
/* 2b */ GLFW_KEY_COMMA,
|
||||
/* 2c */ GLFW_KEY_SLASH,
|
||||
/* 2d */ GLFW_KEY_N,
|
||||
/* 2e */ GLFW_KEY_M,
|
||||
/* 2f */ GLFW_KEY_PERIOD,
|
||||
/* 30 */ GLFW_KEY_TAB,
|
||||
/* 31 */ GLFW_KEY_SPACE,
|
||||
/* 32 */ GLFW_KEY_WORLD_1,
|
||||
/* 33 */ GLFW_KEY_BACKSPACE,
|
||||
/* 34 */ -1,
|
||||
/* 35 */ GLFW_KEY_ESCAPE,
|
||||
/* 36 */ GLFW_KEY_RIGHT_SUPER,
|
||||
/* 37 */ GLFW_KEY_LEFT_SUPER,
|
||||
/* 38 */ GLFW_KEY_LEFT_SHIFT,
|
||||
/* 39 */ GLFW_KEY_CAPS_LOCK,
|
||||
/* 3a */ GLFW_KEY_LEFT_ALT,
|
||||
/* 3b */ GLFW_KEY_LEFT_CONTROL,
|
||||
/* 3c */ GLFW_KEY_RIGHT_SHIFT,
|
||||
/* 3d */ GLFW_KEY_RIGHT_ALT,
|
||||
/* 3e */ GLFW_KEY_RIGHT_CONTROL,
|
||||
/* 3f */ -1, /* Function */
|
||||
/* 40 */ GLFW_KEY_F17,
|
||||
/* 41 */ GLFW_KEY_KP_DECIMAL,
|
||||
/* 42 */ -1,
|
||||
/* 43 */ GLFW_KEY_KP_MULTIPLY,
|
||||
/* 44 */ -1,
|
||||
/* 45 */ GLFW_KEY_KP_ADD,
|
||||
/* 46 */ -1,
|
||||
/* 47 */ GLFW_KEY_NUM_LOCK, /* Really KeypadClear... */
|
||||
/* 48 */ -1, /* VolumeUp */
|
||||
/* 49 */ -1, /* VolumeDown */
|
||||
/* 4a */ -1, /* Mute */
|
||||
/* 4b */ GLFW_KEY_KP_DIVIDE,
|
||||
/* 4c */ GLFW_KEY_KP_ENTER,
|
||||
/* 4d */ -1,
|
||||
/* 4e */ GLFW_KEY_KP_SUBTRACT,
|
||||
/* 4f */ GLFW_KEY_F18,
|
||||
/* 50 */ GLFW_KEY_F19,
|
||||
/* 51 */ GLFW_KEY_KP_EQUAL,
|
||||
/* 52 */ GLFW_KEY_KP_0,
|
||||
/* 53 */ GLFW_KEY_KP_1,
|
||||
/* 54 */ GLFW_KEY_KP_2,
|
||||
/* 55 */ GLFW_KEY_KP_3,
|
||||
/* 56 */ GLFW_KEY_KP_4,
|
||||
/* 57 */ GLFW_KEY_KP_5,
|
||||
/* 58 */ GLFW_KEY_KP_6,
|
||||
/* 59 */ GLFW_KEY_KP_7,
|
||||
/* 5a */ GLFW_KEY_F20,
|
||||
/* 5b */ GLFW_KEY_KP_8,
|
||||
/* 5c */ GLFW_KEY_KP_9,
|
||||
/* 5d */ -1,
|
||||
/* 5e */ -1,
|
||||
/* 5f */ -1,
|
||||
/* 60 */ GLFW_KEY_F5,
|
||||
/* 61 */ GLFW_KEY_F6,
|
||||
/* 62 */ GLFW_KEY_F7,
|
||||
/* 63 */ GLFW_KEY_F3,
|
||||
/* 64 */ GLFW_KEY_F8,
|
||||
/* 65 */ GLFW_KEY_F9,
|
||||
/* 66 */ -1,
|
||||
/* 67 */ GLFW_KEY_F11,
|
||||
/* 68 */ -1,
|
||||
/* 69 */ GLFW_KEY_F13,
|
||||
/* 6a */ GLFW_KEY_F16,
|
||||
/* 6b */ GLFW_KEY_F14,
|
||||
/* 6c */ -1,
|
||||
/* 6d */ GLFW_KEY_F10,
|
||||
/* 6e */ -1,
|
||||
/* 6f */ GLFW_KEY_F12,
|
||||
/* 70 */ -1,
|
||||
/* 71 */ GLFW_KEY_F15,
|
||||
/* 72 */ GLFW_KEY_INSERT, /* Really Help... */
|
||||
/* 73 */ GLFW_KEY_HOME,
|
||||
/* 74 */ GLFW_KEY_PAGE_UP,
|
||||
/* 75 */ GLFW_KEY_DELETE,
|
||||
/* 76 */ GLFW_KEY_F4,
|
||||
/* 77 */ GLFW_KEY_END,
|
||||
/* 78 */ GLFW_KEY_F2,
|
||||
/* 79 */ GLFW_KEY_PAGE_DOWN,
|
||||
/* 7a */ GLFW_KEY_F1,
|
||||
/* 7b */ GLFW_KEY_LEFT,
|
||||
/* 7c */ GLFW_KEY_RIGHT,
|
||||
/* 7d */ GLFW_KEY_DOWN,
|
||||
/* 7e */ GLFW_KEY_UP,
|
||||
/* 7f */ -1,
|
||||
};
|
||||
|
||||
//========================================================================
|
||||
// Converts a Mac OS X keycode to a GLFW keycode
|
||||
@@ -273,15 +141,150 @@ static const unsigned int MAC_TO_GLFW_KEYCODE_MAPPING[128] =
|
||||
|
||||
static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
{
|
||||
// Keyboard symbol translation table
|
||||
// TODO: Need to find mappings for F13-F15, volume down/up/mute, and eject.
|
||||
static const unsigned int table[128] =
|
||||
{
|
||||
/* 00 */ GLFW_KEY_A,
|
||||
/* 01 */ GLFW_KEY_S,
|
||||
/* 02 */ GLFW_KEY_D,
|
||||
/* 03 */ GLFW_KEY_F,
|
||||
/* 04 */ GLFW_KEY_H,
|
||||
/* 05 */ GLFW_KEY_G,
|
||||
/* 06 */ GLFW_KEY_Z,
|
||||
/* 07 */ GLFW_KEY_X,
|
||||
/* 08 */ GLFW_KEY_C,
|
||||
/* 09 */ GLFW_KEY_V,
|
||||
/* 0a */ GLFW_KEY_GRAVE_ACCENT,
|
||||
/* 0b */ GLFW_KEY_B,
|
||||
/* 0c */ GLFW_KEY_Q,
|
||||
/* 0d */ GLFW_KEY_W,
|
||||
/* 0e */ GLFW_KEY_E,
|
||||
/* 0f */ GLFW_KEY_R,
|
||||
/* 10 */ GLFW_KEY_Y,
|
||||
/* 11 */ GLFW_KEY_T,
|
||||
/* 12 */ GLFW_KEY_1,
|
||||
/* 13 */ GLFW_KEY_2,
|
||||
/* 14 */ GLFW_KEY_3,
|
||||
/* 15 */ GLFW_KEY_4,
|
||||
/* 16 */ GLFW_KEY_6,
|
||||
/* 17 */ GLFW_KEY_5,
|
||||
/* 18 */ GLFW_KEY_EQUAL,
|
||||
/* 19 */ GLFW_KEY_9,
|
||||
/* 1a */ GLFW_KEY_7,
|
||||
/* 1b */ GLFW_KEY_MINUS,
|
||||
/* 1c */ GLFW_KEY_8,
|
||||
/* 1d */ GLFW_KEY_0,
|
||||
/* 1e */ GLFW_KEY_RIGHT_BRACKET,
|
||||
/* 1f */ GLFW_KEY_O,
|
||||
/* 20 */ GLFW_KEY_U,
|
||||
/* 21 */ GLFW_KEY_LEFT_BRACKET,
|
||||
/* 22 */ GLFW_KEY_I,
|
||||
/* 23 */ GLFW_KEY_P,
|
||||
/* 24 */ GLFW_KEY_ENTER,
|
||||
/* 25 */ GLFW_KEY_L,
|
||||
/* 26 */ GLFW_KEY_J,
|
||||
/* 27 */ GLFW_KEY_APOSTROPHE,
|
||||
/* 28 */ GLFW_KEY_K,
|
||||
/* 29 */ GLFW_KEY_SEMICOLON,
|
||||
/* 2a */ GLFW_KEY_BACKSLASH,
|
||||
/* 2b */ GLFW_KEY_COMMA,
|
||||
/* 2c */ GLFW_KEY_SLASH,
|
||||
/* 2d */ GLFW_KEY_N,
|
||||
/* 2e */ GLFW_KEY_M,
|
||||
/* 2f */ GLFW_KEY_PERIOD,
|
||||
/* 30 */ GLFW_KEY_TAB,
|
||||
/* 31 */ GLFW_KEY_SPACE,
|
||||
/* 32 */ GLFW_KEY_WORLD_1,
|
||||
/* 33 */ GLFW_KEY_BACKSPACE,
|
||||
/* 34 */ -1,
|
||||
/* 35 */ GLFW_KEY_ESCAPE,
|
||||
/* 36 */ GLFW_KEY_RIGHT_SUPER,
|
||||
/* 37 */ GLFW_KEY_LEFT_SUPER,
|
||||
/* 38 */ GLFW_KEY_LEFT_SHIFT,
|
||||
/* 39 */ GLFW_KEY_CAPS_LOCK,
|
||||
/* 3a */ GLFW_KEY_LEFT_ALT,
|
||||
/* 3b */ GLFW_KEY_LEFT_CONTROL,
|
||||
/* 3c */ GLFW_KEY_RIGHT_SHIFT,
|
||||
/* 3d */ GLFW_KEY_RIGHT_ALT,
|
||||
/* 3e */ GLFW_KEY_RIGHT_CONTROL,
|
||||
/* 3f */ -1, /* Function */
|
||||
/* 40 */ GLFW_KEY_F17,
|
||||
/* 41 */ GLFW_KEY_KP_DECIMAL,
|
||||
/* 42 */ -1,
|
||||
/* 43 */ GLFW_KEY_KP_MULTIPLY,
|
||||
/* 44 */ -1,
|
||||
/* 45 */ GLFW_KEY_KP_ADD,
|
||||
/* 46 */ -1,
|
||||
/* 47 */ GLFW_KEY_NUM_LOCK, /* Really KeypadClear... */
|
||||
/* 48 */ -1, /* VolumeUp */
|
||||
/* 49 */ -1, /* VolumeDown */
|
||||
/* 4a */ -1, /* Mute */
|
||||
/* 4b */ GLFW_KEY_KP_DIVIDE,
|
||||
/* 4c */ GLFW_KEY_KP_ENTER,
|
||||
/* 4d */ -1,
|
||||
/* 4e */ GLFW_KEY_KP_SUBTRACT,
|
||||
/* 4f */ GLFW_KEY_F18,
|
||||
/* 50 */ GLFW_KEY_F19,
|
||||
/* 51 */ GLFW_KEY_KP_EQUAL,
|
||||
/* 52 */ GLFW_KEY_KP_0,
|
||||
/* 53 */ GLFW_KEY_KP_1,
|
||||
/* 54 */ GLFW_KEY_KP_2,
|
||||
/* 55 */ GLFW_KEY_KP_3,
|
||||
/* 56 */ GLFW_KEY_KP_4,
|
||||
/* 57 */ GLFW_KEY_KP_5,
|
||||
/* 58 */ GLFW_KEY_KP_6,
|
||||
/* 59 */ GLFW_KEY_KP_7,
|
||||
/* 5a */ GLFW_KEY_F20,
|
||||
/* 5b */ GLFW_KEY_KP_8,
|
||||
/* 5c */ GLFW_KEY_KP_9,
|
||||
/* 5d */ -1,
|
||||
/* 5e */ -1,
|
||||
/* 5f */ -1,
|
||||
/* 60 */ GLFW_KEY_F5,
|
||||
/* 61 */ GLFW_KEY_F6,
|
||||
/* 62 */ GLFW_KEY_F7,
|
||||
/* 63 */ GLFW_KEY_F3,
|
||||
/* 64 */ GLFW_KEY_F8,
|
||||
/* 65 */ GLFW_KEY_F9,
|
||||
/* 66 */ -1,
|
||||
/* 67 */ GLFW_KEY_F11,
|
||||
/* 68 */ -1,
|
||||
/* 69 */ GLFW_KEY_F13,
|
||||
/* 6a */ GLFW_KEY_F16,
|
||||
/* 6b */ GLFW_KEY_F14,
|
||||
/* 6c */ -1,
|
||||
/* 6d */ GLFW_KEY_F10,
|
||||
/* 6e */ -1,
|
||||
/* 6f */ GLFW_KEY_F12,
|
||||
/* 70 */ -1,
|
||||
/* 71 */ GLFW_KEY_F15,
|
||||
/* 72 */ GLFW_KEY_INSERT, /* Really Help... */
|
||||
/* 73 */ GLFW_KEY_HOME,
|
||||
/* 74 */ GLFW_KEY_PAGE_UP,
|
||||
/* 75 */ GLFW_KEY_DELETE,
|
||||
/* 76 */ GLFW_KEY_F4,
|
||||
/* 77 */ GLFW_KEY_END,
|
||||
/* 78 */ GLFW_KEY_F2,
|
||||
/* 79 */ GLFW_KEY_PAGE_DOWN,
|
||||
/* 7a */ GLFW_KEY_F1,
|
||||
/* 7b */ GLFW_KEY_LEFT,
|
||||
/* 7c */ GLFW_KEY_RIGHT,
|
||||
/* 7d */ GLFW_KEY_DOWN,
|
||||
/* 7e */ GLFW_KEY_UP,
|
||||
/* 7f */ -1,
|
||||
};
|
||||
|
||||
if (macKeyCode >= 128)
|
||||
return -1;
|
||||
|
||||
// This treats keycodes as *positional*; that is, we'll return 'a'
|
||||
// for the key left of 's', even on an AZERTY keyboard. The charInput
|
||||
// function should still get 'q' though.
|
||||
return MAC_TO_GLFW_KEYCODE_MAPPING[macKeyCode];
|
||||
return table[macKeyCode];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Content view class for the GLFW window
|
||||
//========================================================================
|
||||
@@ -289,6 +292,7 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
@interface GLFWContentView : NSView
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
NSTrackingArea* trackingArea;
|
||||
}
|
||||
|
||||
- (id)initWithGlfwWindow:(_GLFWwindow *)initWindow;
|
||||
@@ -301,11 +305,22 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
{
|
||||
self = [super init];
|
||||
if (self != nil)
|
||||
{
|
||||
window = initWindow;
|
||||
trackingArea = nil;
|
||||
|
||||
[self updateTrackingAreas];
|
||||
}
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
-(void)dealloc
|
||||
{
|
||||
[trackingArea release];
|
||||
[super dealloc];
|
||||
}
|
||||
|
||||
- (BOOL)isOpaque
|
||||
{
|
||||
return YES;
|
||||
@@ -342,12 +357,13 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
_glfwInputCursorMotion(window, [event deltaX], [event deltaY]);
|
||||
else
|
||||
{
|
||||
NSPoint p = [event locationInWindow];
|
||||
const NSPoint p = [event locationInWindow];
|
||||
|
||||
// Cocoa coordinate system has origin at lower left
|
||||
p.y = [[window->NS.window contentView] bounds].size.height - p.y;
|
||||
const int x = lround(floor(p.x));
|
||||
const int y = window->height - lround(ceil(p.y));
|
||||
|
||||
_glfwInputCursorMotion(window, p.x, p.y);
|
||||
_glfwInputCursorMotion(window, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -381,15 +397,45 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
_glfwInputMouseClick(window, [event buttonNumber], GLFW_RELEASE);
|
||||
}
|
||||
|
||||
- (void)mouseExited:(NSEvent *)event
|
||||
{
|
||||
_glfwInputCursorEnter(window, GL_FALSE);
|
||||
}
|
||||
|
||||
- (void)mouseEntered:(NSEvent *)event
|
||||
{
|
||||
_glfwInputCursorEnter(window, GL_TRUE);
|
||||
}
|
||||
|
||||
- (void)updateTrackingAreas
|
||||
{
|
||||
if (trackingArea != nil)
|
||||
{
|
||||
[self removeTrackingArea:trackingArea];
|
||||
[trackingArea release];
|
||||
}
|
||||
|
||||
NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited |
|
||||
NSTrackingActiveAlways |
|
||||
NSTrackingInVisibleRect;
|
||||
|
||||
trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds]
|
||||
options:options
|
||||
owner:self
|
||||
userInfo:nil];
|
||||
|
||||
[self addTrackingArea:trackingArea];
|
||||
}
|
||||
|
||||
- (void)keyDown:(NSEvent *)event
|
||||
{
|
||||
NSUInteger i, length;
|
||||
NSString* characters;
|
||||
int code = convertMacKeyCode([event keyCode]);
|
||||
int key = convertMacKeyCode([event keyCode]);
|
||||
|
||||
if (code != -1)
|
||||
if (key != -1)
|
||||
{
|
||||
_glfwInputKey(window, code, GLFW_PRESS);
|
||||
_glfwInputKey(window, key, GLFW_PRESS);
|
||||
|
||||
if ([event modifierFlags] & NSCommandKeyMask)
|
||||
{
|
||||
@@ -409,7 +455,7 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
|
||||
- (void)flagsChanged:(NSEvent *)event
|
||||
{
|
||||
int mode;
|
||||
int mode, key;
|
||||
unsigned int newModifierFlags =
|
||||
[event modifierFlags] | NSDeviceIndependentModifierFlagsMask;
|
||||
|
||||
@@ -419,30 +465,193 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
mode = GLFW_RELEASE;
|
||||
|
||||
window->NS.modifierFlags = newModifierFlags;
|
||||
_glfwInputKey(window, MAC_TO_GLFW_KEYCODE_MAPPING[[event keyCode]], mode);
|
||||
|
||||
key = convertMacKeyCode([event keyCode]);
|
||||
if (key != -1)
|
||||
_glfwInputKey(window, key, mode);
|
||||
}
|
||||
|
||||
- (void)keyUp:(NSEvent *)event
|
||||
{
|
||||
int code = convertMacKeyCode([event keyCode]);
|
||||
if (code != -1)
|
||||
_glfwInputKey(window, code, GLFW_RELEASE);
|
||||
int key = convertMacKeyCode([event keyCode]);
|
||||
if (key != -1)
|
||||
_glfwInputKey(window, key, GLFW_RELEASE);
|
||||
}
|
||||
|
||||
- (void)scrollWheel:(NSEvent *)event
|
||||
{
|
||||
double deltaX = window->NS.fracScrollX + [event deltaX];
|
||||
double deltaY = window->NS.fracScrollY + [event deltaY];
|
||||
double deltaX = [event deltaX];
|
||||
double deltaY = [event deltaY];
|
||||
|
||||
if ((int) deltaX || (int) deltaY)
|
||||
_glfwInputScroll(window, (int) deltaX, (int) deltaY);
|
||||
|
||||
window->NS.fracScrollX = (int) (deltaX - floor(deltaX));
|
||||
window->NS.fracScrollY = (int) (deltaY - floor(deltaY));
|
||||
if (fabs(deltaX) > 0.0 || fabs(deltaY) > 0.0)
|
||||
_glfwInputScroll(window, deltaX, deltaY);
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW application class
|
||||
//========================================================================
|
||||
|
||||
@interface GLFWApplication : NSApplication
|
||||
@end
|
||||
|
||||
@implementation GLFWApplication
|
||||
|
||||
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
|
||||
// This works around an AppKit bug, where key up events while holding
|
||||
// down the command key don't get sent to the key window.
|
||||
- (void)sendEvent:(NSEvent *)event
|
||||
{
|
||||
if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask))
|
||||
[[self keyWindow] sendEvent:event];
|
||||
else
|
||||
[super sendEvent:event];
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Try to figure out what the calling application is called
|
||||
//========================================================================
|
||||
|
||||
static NSString* findAppName(void)
|
||||
{
|
||||
unsigned int i;
|
||||
NSDictionary* infoDictionary = [[NSBundle mainBundle] infoDictionary];
|
||||
|
||||
// Keys to search for as potential application names
|
||||
NSString* GLFWNameKeys[] =
|
||||
{
|
||||
@"CFBundleDisplayName",
|
||||
@"CFBundleName",
|
||||
@"CFBundleExecutable",
|
||||
};
|
||||
|
||||
for (i = 0; i < sizeof(GLFWNameKeys) / sizeof(GLFWNameKeys[0]); i++)
|
||||
{
|
||||
id name = [infoDictionary objectForKey:GLFWNameKeys[i]];
|
||||
if (name &&
|
||||
[name isKindOfClass:[NSString class]] &&
|
||||
![@"" isEqualToString:name])
|
||||
{
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
||||
// If we get here, we're unbundled
|
||||
ProcessSerialNumber psn = { 0, kCurrentProcess };
|
||||
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
||||
|
||||
// Having the app in front of the terminal window is also generally
|
||||
// handy. There is an NSApplication API to do this, but...
|
||||
SetFrontProcess(&psn);
|
||||
|
||||
char** progname = _NSGetProgname();
|
||||
if (progname && *progname)
|
||||
{
|
||||
// TODO: UTF-8?
|
||||
return [NSString stringWithUTF8String:*progname];
|
||||
}
|
||||
|
||||
// Really shouldn't get here
|
||||
return @"GLFW Application";
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set up the menu bar (manually)
|
||||
// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
|
||||
// could go away at any moment, lots of stuff that really should be
|
||||
// localize(d|able), etc. Loading a nib would save us this horror, but that
|
||||
// doesn't seem like a good thing to require of GLFW's clients.
|
||||
//========================================================================
|
||||
|
||||
static void createMenuBar(void)
|
||||
{
|
||||
NSString* appName = findAppName();
|
||||
|
||||
NSMenu* bar = [[NSMenu alloc] init];
|
||||
[NSApp setMainMenu:bar];
|
||||
|
||||
NSMenuItem* appMenuItem =
|
||||
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
||||
NSMenu* appMenu = [[NSMenu alloc] init];
|
||||
[appMenuItem setSubmenu:appMenu];
|
||||
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
|
||||
action:@selector(orderFrontStandardAboutPanel:)
|
||||
keyEquivalent:@""];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
NSMenu* servicesMenu = [[NSMenu alloc] init];
|
||||
[NSApp setServicesMenu:servicesMenu];
|
||||
[[appMenu addItemWithTitle:@"Services"
|
||||
action:NULL
|
||||
keyEquivalent:@""] setSubmenu:servicesMenu];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
|
||||
action:@selector(hide:)
|
||||
keyEquivalent:@"h"];
|
||||
[[appMenu addItemWithTitle:@"Hide Others"
|
||||
action:@selector(hideOtherApplications:)
|
||||
keyEquivalent:@"h"]
|
||||
setKeyEquivalentModifierMask:NSAlternateKeyMask | NSCommandKeyMask];
|
||||
[appMenu addItemWithTitle:@"Show All"
|
||||
action:@selector(unhideAllApplications:)
|
||||
keyEquivalent:@""];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
|
||||
action:@selector(terminate:)
|
||||
keyEquivalent:@"q"];
|
||||
|
||||
NSMenuItem* windowMenuItem =
|
||||
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
||||
NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
||||
[NSApp setWindowsMenu:windowMenu];
|
||||
[windowMenuItem setSubmenu:windowMenu];
|
||||
|
||||
[windowMenu addItemWithTitle:@"Miniaturize"
|
||||
action:@selector(performMiniaturize:)
|
||||
keyEquivalent:@"m"];
|
||||
[windowMenu addItemWithTitle:@"Zoom"
|
||||
action:@selector(performZoom:)
|
||||
keyEquivalent:@""];
|
||||
[windowMenu addItem:[NSMenuItem separatorItem]];
|
||||
[windowMenu addItemWithTitle:@"Bring All to Front"
|
||||
action:@selector(arrangeInFront:)
|
||||
keyEquivalent:@""];
|
||||
|
||||
// Prior to Snow Leopard, we need to use this oddly-named semi-private API
|
||||
// to get the application menu working properly.
|
||||
[NSApp performSelector:@selector(setAppleMenu:) withObject:appMenu];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Initialize the Cocoa Application Kit
|
||||
//========================================================================
|
||||
|
||||
static GLboolean initializeAppKit(void)
|
||||
{
|
||||
if (NSApp)
|
||||
return GL_TRUE;
|
||||
|
||||
// Implicitly create shared NSApplication instance
|
||||
[GLFWApplication sharedApplication];
|
||||
|
||||
// Setting up the menu bar must go between sharedApplication
|
||||
// above and finishLaunching below, in order to properly emulate the
|
||||
// behavior of NSApplicationMain
|
||||
createMenuBar();
|
||||
|
||||
[NSApp finishLaunching];
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the Cocoa window
|
||||
//========================================================================
|
||||
@@ -463,29 +672,34 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
else
|
||||
styleMask = NSBorderlessWindowMask;
|
||||
|
||||
window->NS.window = [[NSWindow alloc]
|
||||
window->NS.object = [[NSWindow alloc]
|
||||
initWithContentRect:NSMakeRect(0, 0, window->width, window->height)
|
||||
styleMask:styleMask
|
||||
backing:NSBackingStoreBuffered
|
||||
defer:NO];
|
||||
|
||||
if (window->NS.window == nil)
|
||||
if (window->NS.object == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create window");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
[window->NS.window setTitle:[NSString stringWithUTF8String:wndconfig->title]];
|
||||
[window->NS.window setContentView:[[GLFWContentView alloc]
|
||||
initWithGlfwWindow:window]];
|
||||
[window->NS.window setDelegate:window->NS.delegate];
|
||||
[window->NS.window setAcceptsMouseMovedEvents:YES];
|
||||
[window->NS.window center];
|
||||
window->NS.view = [[GLFWContentView alloc] initWithGlfwWindow:window];
|
||||
|
||||
[window->NS.object setTitle:[NSString stringWithUTF8String:wndconfig->title]];
|
||||
[window->NS.object setContentView:window->NS.view];
|
||||
[window->NS.object setDelegate:window->NS.delegate];
|
||||
[window->NS.object setAcceptsMouseMovedEvents:YES];
|
||||
[window->NS.object center];
|
||||
|
||||
if ([window->NS.object respondsToSelector:@selector(setRestorable)])
|
||||
[window->NS.object setRestorable:NO];
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the OpenGL context
|
||||
//========================================================================
|
||||
@@ -514,14 +728,23 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
if (wndconfig->glMajor > 2)
|
||||
{
|
||||
// Fail if a profile other than core was explicitly selected
|
||||
if (!wndconfig->glForward)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X "
|
||||
"only supports OpenGL 3.2 contexts if they are "
|
||||
"forward-compatible");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X "
|
||||
"only supports the OpenGL core profile");
|
||||
"only supports OpenGL 3.2 contexts if they use the "
|
||||
"core profile");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
@@ -549,13 +772,12 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
#define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); }
|
||||
|
||||
// Arbitrary array size here
|
||||
NSOpenGLPixelFormatAttribute attributes[24];
|
||||
NSOpenGLPixelFormatAttribute attributes[40];
|
||||
|
||||
ADD_ATTR(NSOpenGLPFADoubleBuffer);
|
||||
|
||||
if (wndconfig->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
ADD_ATTR(NSOpenGLPFAFullScreen);
|
||||
ADD_ATTR(NSOpenGLPFANoRecovery);
|
||||
ADD_ATTR2(NSOpenGLPFAScreenMask,
|
||||
CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()));
|
||||
@@ -587,7 +809,7 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
|
||||
|
||||
if (fbconfig->stereo)
|
||||
ADD_ATTR(NSOpenGLPFAStereo );
|
||||
ADD_ATTR(NSOpenGLPFAStereo);
|
||||
|
||||
if (fbconfig->samples > 0)
|
||||
{
|
||||
@@ -605,7 +827,7 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (window->NSGL.pixelFormat == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create pixel format");
|
||||
"Cocoa/NSOpenGL: Failed to create OpenGL pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@@ -638,9 +860,14 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
const _GLFWwndconfig *wndconfig,
|
||||
const _GLFWfbconfig *fbconfig)
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
if (!initializeAppKit())
|
||||
return GL_FALSE;
|
||||
|
||||
window->resizable = wndconfig->resizable;
|
||||
|
||||
// We can only have one application delegate, but we only allocate it the
|
||||
// first time we create a window to keep all window code in this file
|
||||
if (_glfwLibrary.NS.delegate == nil)
|
||||
@@ -672,56 +899,31 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
else if (colorBits < 15)
|
||||
colorBits = 15;
|
||||
|
||||
// Ignored hints:
|
||||
// OpenGLMajor, OpenGLMinor, OpenGLForward:
|
||||
// pending Mac OS X support for OpenGL 3.x
|
||||
// OpenGLDebug
|
||||
// pending it meaning anything on Mac OS X
|
||||
|
||||
// Don't use accumulation buffer support; it's not accelerated
|
||||
// Aux buffers probably aren't accelerated either
|
||||
|
||||
CFDictionaryRef fullscreenMode = NULL;
|
||||
if (wndconfig->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
// I think it's safe to pass 0 to the refresh rate for this function
|
||||
// rather than conditionalizing the code to call the version which
|
||||
// doesn't specify refresh...
|
||||
fullscreenMode =
|
||||
CGDisplayBestModeForParametersAndRefreshRateWithProperty(
|
||||
CGMainDisplayID(),
|
||||
colorBits + fbconfig->alphaBits,
|
||||
window->width, window->height,
|
||||
wndconfig->refreshRate,
|
||||
// Controversial, see macosx_fullscreen.m for discussion
|
||||
kCGDisplayModeIsSafeForHardware,
|
||||
NULL);
|
||||
|
||||
window->width =
|
||||
[[(id)fullscreenMode objectForKey:(id)kCGDisplayWidth] intValue];
|
||||
window->height =
|
||||
[[(id)fullscreenMode objectForKey:(id)kCGDisplayHeight] intValue];
|
||||
}
|
||||
|
||||
if (!createWindow(window, wndconfig))
|
||||
return GL_FALSE;
|
||||
|
||||
if (!createContext(window, wndconfig, fbconfig))
|
||||
return GL_FALSE;
|
||||
|
||||
[window->NS.window makeKeyAndOrderFront:nil];
|
||||
[window->NSGL.context setView:[window->NS.window contentView]];
|
||||
[window->NS.object makeKeyAndOrderFront:nil];
|
||||
[window->NSGL.context setView:[window->NS.object contentView]];
|
||||
|
||||
if (wndconfig->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
CGCaptureAllDisplays();
|
||||
CGDisplaySwitchToMode(CGMainDisplayID(), fullscreenMode);
|
||||
}
|
||||
int bpp = colorBits + fbconfig->alphaBits;
|
||||
|
||||
if (wndconfig->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
// TODO: Make this work on pre-Leopard systems
|
||||
[[window->NS.window contentView] enterFullScreenMode:[NSScreen mainScreen]
|
||||
if (!_glfwSetVideoMode(&window->width,
|
||||
&window->height,
|
||||
&bpp,
|
||||
&window->refreshRate))
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
[[window->NS.object contentView] enterFullScreenMode:[NSScreen mainScreen]
|
||||
withOptions:nil];
|
||||
}
|
||||
|
||||
@@ -743,15 +945,13 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
|
||||
void _glfwPlatformCloseWindow(_GLFWwindow* window)
|
||||
{
|
||||
[window->NS.window orderOut:nil];
|
||||
[window->NS.object orderOut:nil];
|
||||
|
||||
if (window->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
[[window->NS.window contentView] exitFullScreenModeWithOptions:nil];
|
||||
[[window->NS.object contentView] exitFullScreenModeWithOptions:nil];
|
||||
|
||||
CGDisplaySwitchToMode(CGMainDisplayID(),
|
||||
(CFDictionaryRef) _glfwLibrary.NS.desktopMode);
|
||||
CGReleaseAllDisplays();
|
||||
_glfwRestoreVideoMode();
|
||||
}
|
||||
|
||||
[window->NSGL.pixelFormat release];
|
||||
@@ -761,34 +961,40 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
|
||||
[window->NSGL.context release];
|
||||
window->NSGL.context = nil;
|
||||
|
||||
[window->NS.window setDelegate:nil];
|
||||
[window->NS.object setDelegate:nil];
|
||||
[window->NS.delegate release];
|
||||
window->NS.delegate = nil;
|
||||
|
||||
[window->NS.window close];
|
||||
window->NS.window = nil;
|
||||
[window->NS.view release];
|
||||
window->NS.view = nil;
|
||||
|
||||
[window->NS.object close];
|
||||
window->NS.object = nil;
|
||||
|
||||
// TODO: Probably more cleanup
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set the window title
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
|
||||
{
|
||||
[window->NS.window setTitle:[NSString stringWithUTF8String:title]];
|
||||
[window->NS.object setTitle:[NSString stringWithUTF8String:title]];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set the window size
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
[window->NS.window setContentSize:NSMakeSize(width, height)];
|
||||
[window->NS.object setContentSize:NSMakeSize(width, height)];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set the window position
|
||||
//========================================================================
|
||||
@@ -796,37 +1002,40 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
NSRect contentRect =
|
||||
[window->NS.window contentRectForFrameRect:[window->NS.window frame]];
|
||||
[window->NS.object contentRectForFrameRect:[window->NS.object frame]];
|
||||
|
||||
// We assume here that the client code wants to position the window within the
|
||||
// screen the window currently occupies
|
||||
NSRect screenRect = [[window->NS.window screen] visibleFrame];
|
||||
NSRect screenRect = [[window->NS.object screen] visibleFrame];
|
||||
contentRect.origin = NSMakePoint(screenRect.origin.x + x,
|
||||
screenRect.origin.y + screenRect.size.height -
|
||||
y - contentRect.size.height);
|
||||
|
||||
[window->NS.window setFrame:[window->NS.window frameRectForContentRect:contentRect]
|
||||
[window->NS.object setFrame:[window->NS.object frameRectForContentRect:contentRect]
|
||||
display:YES];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Iconify the window
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
||||
{
|
||||
[window->NS.window miniaturize:nil];
|
||||
[window->NS.object miniaturize:nil];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Restore (un-iconify) the window
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
{
|
||||
[window->NS.window deminiaturize:nil];
|
||||
[window->NS.object deminiaturize:nil];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Write back window parameters into GLFW window structure
|
||||
//========================================================================
|
||||
@@ -901,6 +1110,7 @@ void _glfwPlatformRefreshWindowParams(void)
|
||||
window->glDebug = GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Poll for new window and input events
|
||||
//========================================================================
|
||||
@@ -925,6 +1135,7 @@ void _glfwPlatformPollEvents(void)
|
||||
_glfwLibrary.NS.autoreleasePool = [[NSAutoreleasePool alloc] init];
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Wait for new window and input events
|
||||
//========================================================================
|
||||
@@ -943,38 +1154,32 @@ void _glfwPlatformWaitEvents( void )
|
||||
_glfwPlatformPollEvents();
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set physical mouse cursor position
|
||||
// Set physical cursor position
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y)
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
// The library seems to assume that after calling this the mouse won't move,
|
||||
// but obviously it will, and escape the app's window, and activate other apps,
|
||||
// and other badness in pain. I think the API's just silly, but maybe I'm
|
||||
// misunderstanding it...
|
||||
|
||||
// Also, (x, y) are window coords...
|
||||
|
||||
// Also, it doesn't seem possible to write this robustly without
|
||||
// calculating the maximum y coordinate of all screens, since Cocoa's
|
||||
// "global coordinates" are upside down from CG's...
|
||||
|
||||
// Without this (once per app run, but it's convenient to do it here)
|
||||
// events will be suppressed for a default of 0.25 seconds after we
|
||||
// move the cursor.
|
||||
CGSetLocalEventsSuppressionInterval(0.0);
|
||||
|
||||
NSPoint localPoint = NSMakePoint(x, y);
|
||||
NSPoint globalPoint = [window->NS.window convertBaseToScreen:localPoint];
|
||||
CGPoint mainScreenOrigin = CGDisplayBounds(CGMainDisplayID()).origin;
|
||||
double mainScreenHeight = CGDisplayBounds(CGMainDisplayID()).size.height;
|
||||
CGPoint targetPoint = CGPointMake(globalPoint.x - mainScreenOrigin.x,
|
||||
mainScreenHeight - globalPoint.y -
|
||||
mainScreenOrigin.y);
|
||||
CGDisplayMoveCursorToPoint(CGMainDisplayID(), targetPoint);
|
||||
if (window->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
NSPoint globalPoint = NSMakePoint(x, y);
|
||||
CGDisplayMoveCursorToPoint(CGMainDisplayID(), globalPoint);
|
||||
}
|
||||
else
|
||||
{
|
||||
NSPoint localPoint = NSMakePoint(x, window->height - y - 1);
|
||||
NSPoint globalPoint = [window->NS.object convertBaseToScreen:localPoint];
|
||||
CGPoint mainScreenOrigin = CGDisplayBounds(CGMainDisplayID()).origin;
|
||||
double mainScreenHeight = CGDisplayBounds(CGMainDisplayID()).size.height;
|
||||
CGPoint targetPoint = CGPointMake(globalPoint.x - mainScreenOrigin.x,
|
||||
mainScreenHeight - globalPoint.y -
|
||||
mainScreenOrigin.y);
|
||||
CGDisplayMoveCursorToPoint(CGMainDisplayID(), targetPoint);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set physical mouse cursor mode
|
||||
//========================================================================
|
||||
|
||||
+13
-12
@@ -42,28 +42,29 @@
|
||||
// Define this to 1 if building GLFW for Cocoa/NSOpenGL
|
||||
#cmakedefine _GLFW_COCOA_NSGL
|
||||
|
||||
// Define this to 1 if building as a shared library / dynamic library / DLL
|
||||
#cmakedefine _GLFW_BUILD_DLL
|
||||
|
||||
// Define this to 1 to disable dynamic loading of winmm
|
||||
#cmakedefine _GLFW_NO_DLOAD_WINMM
|
||||
|
||||
// Define this to 1 if XRandR is available
|
||||
#cmakedefine _GLFW_HAS_XRANDR 1
|
||||
#cmakedefine _GLFW_HAS_XRANDR
|
||||
// Define this to 1 if Xf86VidMode is available
|
||||
#cmakedefine _GLFW_HAS_XF86VIDMODE 1
|
||||
#cmakedefine _GLFW_HAS_XF86VIDMODE
|
||||
|
||||
// Define this to 1 if Xkb is available
|
||||
#cmakedefine _GLFW_HAS_XKB 1
|
||||
#cmakedefine _GLFW_HAS_XKB
|
||||
|
||||
// Define this to 1 if glXGetProcAddress is available
|
||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESS 1
|
||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESS
|
||||
// Define this to 1 if glXGetProcAddressARB is available
|
||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSARB 1
|
||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSARB
|
||||
// Define this to 1 if glXGetProcAddressEXT is available
|
||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT 1
|
||||
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT
|
||||
|
||||
// Define this to 1 if the Linux joystick API is available
|
||||
#cmakedefine _GLFW_USE_LINUX_JOYSTICKS 1
|
||||
|
||||
// Define this to 1 to not load gdi32.dll dynamically
|
||||
#cmakedefine _GLFW_NO_DLOAD_GDI32 1
|
||||
// Define this to 1 to not load winmm.dll dynamically
|
||||
#cmakedefine _GLFW_NO_DLOAD_WINMM 1
|
||||
#cmakedefine _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
// The GLFW version as used by glfwGetVersionString
|
||||
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"
|
||||
|
||||
@@ -109,6 +109,8 @@ GLFWAPI const char* glfwErrorString(int error)
|
||||
return "A platform-specific error occurred";
|
||||
case GLFW_WINDOW_NOT_ACTIVE:
|
||||
return "The specified window is not active";
|
||||
case GLFW_FORMAT_UNAVAILABLE:
|
||||
return "The requested format is unavailable";
|
||||
}
|
||||
|
||||
return "ERROR: UNKNOWN ERROR TOKEN PASSED TO glfwErrorString";
|
||||
|
||||
@@ -112,5 +112,6 @@ GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp)
|
||||
|
||||
_glfwPlatformSetGammaRamp(ramp);
|
||||
_glfwLibrary.currentRamp = *ramp;
|
||||
_glfwLibrary.rampChanged = GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
+1
-43
@@ -35,30 +35,6 @@
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Allocate memory using the allocator
|
||||
//========================================================================
|
||||
|
||||
void* _glfwMalloc(size_t size)
|
||||
{
|
||||
return _glfwLibrary.allocator.malloc(size);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Free memory using the allocator
|
||||
//========================================================================
|
||||
|
||||
void _glfwFree(void* ptr)
|
||||
{
|
||||
_glfwLibrary.allocator.free(ptr);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -67,31 +43,13 @@ void _glfwFree(void* ptr)
|
||||
// Initialize various GLFW state
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI int glfwInit(GLFWallocator* allocator)
|
||||
GLFWAPI int glfwInit(void)
|
||||
{
|
||||
if (_glfwInitialized)
|
||||
return GL_TRUE;
|
||||
|
||||
memset(&_glfwLibrary, 0, sizeof(_glfwLibrary));
|
||||
|
||||
if (allocator)
|
||||
{
|
||||
// Verify that the specified model is complete
|
||||
if (!allocator->malloc || !allocator->free)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_VALUE, NULL);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfwLibrary.allocator = *allocator;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Use the libc malloc and free
|
||||
_glfwLibrary.allocator.malloc = malloc;
|
||||
_glfwLibrary.allocator.free = free;
|
||||
}
|
||||
|
||||
// Not all window hints have zero as their default value, so this
|
||||
// needs to be here despite the memset above
|
||||
_glfwSetDefaultWindowHints();
|
||||
|
||||
+55
-38
@@ -35,37 +35,33 @@
|
||||
// Sets the cursor mode for the specified window
|
||||
//========================================================================
|
||||
|
||||
static void setCursorMode(_GLFWwindow* window, int mode)
|
||||
static void setCursorMode(_GLFWwindow* window, int newMode)
|
||||
{
|
||||
int centerPosX, centerPosY;
|
||||
int oldMode, centerPosX, centerPosY;
|
||||
|
||||
if (mode != GLFW_CURSOR_NORMAL &&
|
||||
mode != GLFW_CURSOR_HIDDEN &&
|
||||
mode != GLFW_CURSOR_CAPTURED)
|
||||
if (newMode != GLFW_CURSOR_NORMAL &&
|
||||
newMode != GLFW_CURSOR_HIDDEN &&
|
||||
newMode != GLFW_CURSOR_CAPTURED)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_ENUM, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->cursorMode == mode)
|
||||
oldMode = window->cursorMode;
|
||||
if (oldMode == newMode)
|
||||
return;
|
||||
|
||||
centerPosX = window->width / 2;
|
||||
centerPosY = window->height / 2;
|
||||
|
||||
if (mode == GLFW_CURSOR_CAPTURED)
|
||||
_glfwPlatformSetMouseCursorPos(window, centerPosX, centerPosY);
|
||||
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
{
|
||||
_glfwPlatformSetMouseCursorPos(window, centerPosX, centerPosY);
|
||||
_glfwInputCursorMotion(window,
|
||||
centerPosX - window->cursorPosX,
|
||||
centerPosY - window->cursorPosY);
|
||||
}
|
||||
if (oldMode == GLFW_CURSOR_CAPTURED || newMode == GLFW_CURSOR_CAPTURED)
|
||||
_glfwPlatformSetCursorPos(window, centerPosX, centerPosY);
|
||||
|
||||
_glfwPlatformSetCursorMode(window, mode);
|
||||
_glfwPlatformSetCursorMode(window, newMode);
|
||||
window->cursorMode = newMode;
|
||||
|
||||
window->cursorMode = mode;
|
||||
if (oldMode == GLFW_CURSOR_CAPTURED)
|
||||
_glfwInputCursorMotion(window, window->cursorPosX, window->cursorPosY);
|
||||
}
|
||||
|
||||
|
||||
@@ -167,7 +163,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int action)
|
||||
return;
|
||||
|
||||
// Register key action
|
||||
if(action == GLFW_RELEASE && window->stickyKeys)
|
||||
if (action == GLFW_RELEASE && window->stickyKeys)
|
||||
window->key[key] = GLFW_STICK;
|
||||
else
|
||||
{
|
||||
@@ -200,7 +196,7 @@ void _glfwInputChar(_GLFWwindow* window, int character)
|
||||
// Register scroll events
|
||||
//========================================================================
|
||||
|
||||
void _glfwInputScroll(_GLFWwindow* window, int xoffset, int yoffset)
|
||||
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
|
||||
{
|
||||
window->scrollX += xoffset;
|
||||
window->scrollY += yoffset;
|
||||
@@ -253,15 +249,26 @@ void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
|
||||
window->cursorPosY = y;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.mousePosCallback)
|
||||
if (_glfwLibrary.cursorPosCallback)
|
||||
{
|
||||
_glfwLibrary.mousePosCallback(window,
|
||||
window->cursorPosX,
|
||||
window->cursorPosY);
|
||||
_glfwLibrary.cursorPosCallback(window,
|
||||
window->cursorPosX,
|
||||
window->cursorPosY);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Register cursor enter/leave events
|
||||
//========================================================================
|
||||
|
||||
void _glfwInputCursorEnter(_GLFWwindow* window, int entered)
|
||||
{
|
||||
if (_glfwLibrary.cursorEnterCallback)
|
||||
_glfwLibrary.cursorEnterCallback(window, entered);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -351,10 +358,8 @@ GLFWAPI int glfwGetKey(GLFWwindow handle, int key)
|
||||
return GLFW_RELEASE;
|
||||
}
|
||||
|
||||
// Is it a valid key?
|
||||
if (key < 0 || key > GLFW_KEY_LAST)
|
||||
{
|
||||
// TODO: Decide whether key is a value or enum
|
||||
_glfwSetError(GLFW_INVALID_ENUM,
|
||||
"glfwGetKey: The specified key is invalid");
|
||||
return GLFW_RELEASE;
|
||||
@@ -385,7 +390,6 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow handle, int button)
|
||||
return GLFW_RELEASE;
|
||||
}
|
||||
|
||||
// Is it a valid mouse button?
|
||||
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_ENUM,
|
||||
@@ -408,7 +412,7 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow handle, int button)
|
||||
// Returns the last reported cursor position for the specified window
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwGetMousePos(GLFWwindow handle, int* xpos, int* ypos)
|
||||
GLFWAPI void glfwGetCursorPos(GLFWwindow handle, int* xpos, int* ypos)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
@@ -418,7 +422,6 @@ GLFWAPI void glfwGetMousePos(GLFWwindow handle, int* xpos, int* ypos)
|
||||
return;
|
||||
}
|
||||
|
||||
// Return mouse position
|
||||
if (xpos != NULL)
|
||||
*xpos = window->cursorPosX;
|
||||
|
||||
@@ -432,7 +435,7 @@ GLFWAPI void glfwGetMousePos(GLFWwindow handle, int* xpos, int* ypos)
|
||||
// the specified window
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetMousePos(GLFWwindow handle, int xpos, int ypos)
|
||||
GLFWAPI void glfwSetCursorPos(GLFWwindow handle, int xpos, int ypos)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
@@ -448,11 +451,11 @@ GLFWAPI void glfwSetMousePos(GLFWwindow handle, int xpos, int ypos)
|
||||
return;
|
||||
}
|
||||
|
||||
// Don't do anything if the mouse position did not change
|
||||
// Don't do anything if the cursor position did not change
|
||||
if (xpos == window->cursorPosX && ypos == window->cursorPosY)
|
||||
return;
|
||||
|
||||
// Set GLFW mouse position
|
||||
// Set GLFW cursor position
|
||||
window->cursorPosX = xpos;
|
||||
window->cursorPosY = ypos;
|
||||
|
||||
@@ -461,7 +464,7 @@ GLFWAPI void glfwSetMousePos(GLFWwindow handle, int xpos, int ypos)
|
||||
return;
|
||||
|
||||
// Update physical cursor position
|
||||
_glfwPlatformSetMouseCursorPos(window, xpos, ypos);
|
||||
_glfwPlatformSetCursorPos(window, xpos, ypos);
|
||||
}
|
||||
|
||||
|
||||
@@ -469,7 +472,7 @@ GLFWAPI void glfwSetMousePos(GLFWwindow handle, int xpos, int ypos)
|
||||
// Returns the scroll offset for the specified window
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwGetScrollOffset(GLFWwindow handle, int* xoffset, int* yoffset)
|
||||
GLFWAPI void glfwGetScrollOffset(GLFWwindow handle, double* xoffset, double* yoffset)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
@@ -539,7 +542,7 @@ GLFWAPI void glfwSetMouseButtonCallback(GLFWmousebuttonfun cbfun)
|
||||
// Set callback function for mouse moves
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetMousePosCallback(GLFWmouseposfun cbfun)
|
||||
GLFWAPI void glfwSetCursorPosCallback(GLFWcursorposfun cbfun)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
@@ -547,11 +550,10 @@ GLFWAPI void glfwSetMousePosCallback(GLFWmouseposfun cbfun)
|
||||
return;
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
_glfwLibrary.mousePosCallback = cbfun;
|
||||
_glfwLibrary.cursorPosCallback = cbfun;
|
||||
|
||||
// Call the callback function to let the application know the current
|
||||
// mouse position
|
||||
// cursor position
|
||||
if (cbfun)
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
@@ -562,6 +564,22 @@ GLFWAPI void glfwSetMousePosCallback(GLFWmouseposfun cbfun)
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set callback function for cursor enter/leave events
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetCursorEnterCallback(GLFWcursorenterfun cbfun)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwLibrary.cursorEnterCallback = cbfun;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set callback function for scroll events
|
||||
//========================================================================
|
||||
@@ -574,7 +592,6 @@ GLFWAPI void glfwSetScrollCallback(GLFWscrollfun cbfun)
|
||||
return;
|
||||
}
|
||||
|
||||
// Set callback function
|
||||
_glfwLibrary.scrollCallback = cbfun;
|
||||
}
|
||||
|
||||
|
||||
+33
-19
@@ -37,9 +37,9 @@
|
||||
//========================================================================
|
||||
|
||||
#if defined(_init_c_)
|
||||
#define GLFWGLOBAL
|
||||
#define GLFWGLOBAL
|
||||
#else
|
||||
#define GLFWGLOBAL extern
|
||||
#define GLFWGLOBAL extern
|
||||
#endif
|
||||
|
||||
|
||||
@@ -51,6 +51,17 @@
|
||||
#define GLFW_STICK 2
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Internal type declarations
|
||||
//========================================================================
|
||||
|
||||
typedef struct _GLFWhints _GLFWhints;
|
||||
typedef struct _GLFWwndconfig _GLFWwndconfig;
|
||||
typedef struct _GLFWfbconfig _GLFWfbconfig;
|
||||
typedef struct _GLFWwindow _GLFWwindow;
|
||||
typedef struct _GLFWlibrary _GLFWlibrary;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform specific definitions goes in platform.h (which also includes
|
||||
// glfw.h)
|
||||
@@ -73,15 +84,16 @@ typedef struct _GLFWlibrary _GLFWlibrary;
|
||||
typedef struct _GLFWmonitor _GLFWmonitor;
|
||||
|
||||
#if defined(_GLFW_COCOA_NSGL)
|
||||
#include "cocoa_platform.h"
|
||||
#include "cocoa_platform.h"
|
||||
#elif defined(_GLFW_WIN32_WGL)
|
||||
#include "win32_platform.h"
|
||||
#include "win32_platform.h"
|
||||
#elif defined(_GLFW_X11_GLX)
|
||||
#include "x11_platform.h"
|
||||
#include "x11_platform.h"
|
||||
#else
|
||||
#error "No supported platform selected"
|
||||
#error "No supported platform selected"
|
||||
#endif
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Window hints, set by glfwOpenWindowHint and consumed by glfwOpenWindow
|
||||
// A bucket of semi-random stuff lumped together for historical reasons
|
||||
@@ -186,7 +198,7 @@ struct _GLFWwindow
|
||||
GLboolean systemKeys; // system keys enabled flag
|
||||
int cursorPosX, cursorPosY;
|
||||
int cursorMode;
|
||||
int scrollX, scrollY;
|
||||
double scrollX, scrollY;
|
||||
char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
|
||||
char key[GLFW_KEY_LAST + 1];
|
||||
|
||||
@@ -259,20 +271,21 @@ struct _GLFWlibrary
|
||||
GLFWwindowfocusfun windowFocusCallback;
|
||||
GLFWwindowiconifyfun windowIconifyCallback;
|
||||
GLFWmousebuttonfun mouseButtonCallback;
|
||||
GLFWmouseposfun mousePosCallback;
|
||||
GLFWcursorposfun cursorPosCallback;
|
||||
GLFWcursorenterfun cursorEnterCallback;
|
||||
GLFWscrollfun scrollCallback;
|
||||
GLFWkeyfun keyCallback;
|
||||
GLFWcharfun charCallback;
|
||||
GLFWmonitordevicefun monitorCallback;
|
||||
|
||||
GLFWallocator allocator;
|
||||
|
||||
GLFWgammaramp currentRamp;
|
||||
GLFWgammaramp originalRamp;
|
||||
int originalRampSize;
|
||||
GLboolean rampChanged;
|
||||
|
||||
// This is defined in the current port's platform.h
|
||||
_GLFW_PLATFORM_LIBRARY_STATE;
|
||||
_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
|
||||
_GLFW_PLATFORM_LIBRARY_OPENGL_STATE;
|
||||
};
|
||||
|
||||
|
||||
@@ -302,6 +315,8 @@ const char* _glfwPlatformGetVersionString(void);
|
||||
// Input
|
||||
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window);
|
||||
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window);
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y);
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
|
||||
|
||||
// Fullscreen
|
||||
int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int maxcount);
|
||||
@@ -311,6 +326,10 @@ void _glfwPlatformGetDesktopMode(GLFWvidmode* mode);
|
||||
void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp);
|
||||
void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp);
|
||||
|
||||
// Clipboard
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string);
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
|
||||
|
||||
// Joystick
|
||||
int _glfwPlatformGetJoystickParam(int joy, int param);
|
||||
int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes);
|
||||
@@ -328,8 +347,6 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
|
||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y);
|
||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y);
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
|
||||
|
||||
// Event management
|
||||
void _glfwPlatformPollEvents(void);
|
||||
@@ -341,7 +358,7 @@ void _glfwPlatformSwapBuffers(void);
|
||||
void _glfwPlatformSwapInterval(int interval);
|
||||
void _glfwPlatformRefreshWindowParams(void);
|
||||
int _glfwPlatformExtensionSupported(const char* extension);
|
||||
void* _glfwPlatformGetProcAddress(const char* procname);
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname);
|
||||
void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask);
|
||||
|
||||
|
||||
@@ -349,10 +366,6 @@ void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long
|
||||
// Prototypes for platform independent internal functions
|
||||
//========================================================================
|
||||
|
||||
// Memory management (init.c)
|
||||
void* _glfwMalloc(size_t size);
|
||||
void _glfwFree(void* ptr);
|
||||
|
||||
// Fullscren management (fullscreen.c)
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
int _glfwCompareVideoModes(const void* firstPtr, const void* secondPtr);
|
||||
@@ -373,9 +386,10 @@ void _glfwInputWindowDamage(_GLFWwindow* window);
|
||||
// Input event notification (input.c)
|
||||
void _glfwInputKey(_GLFWwindow* window, int key, int action);
|
||||
void _glfwInputChar(_GLFWwindow* window, int character);
|
||||
void _glfwInputScroll(_GLFWwindow* window, int x, int y);
|
||||
void _glfwInputScroll(_GLFWwindow* window, double x, double y);
|
||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action);
|
||||
void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y);
|
||||
void _glfwInputCursorEnter(_GLFWwindow* window, int entered);
|
||||
|
||||
// OpenGL context helpers (opengl.c)
|
||||
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
|
||||
|
||||
@@ -5,8 +5,9 @@ libdir=${exec_prefix}/lib
|
||||
|
||||
Name: GLFW
|
||||
Description: A portable library for OpenGL, window and input
|
||||
Version: 3.0.0
|
||||
Version: @GLFW_VERSION_FULL@
|
||||
URL: http://www.glfw.org/
|
||||
Requires.private: gl x11 @GLFW_PKGLIBS@
|
||||
Libs: -L${libdir} -lglfw
|
||||
Requires.private: @GLFW_PKG_DEPS@
|
||||
Libs: -L${libdir} -lglfw
|
||||
Libs.private: @GLFW_PKG_LIBS@
|
||||
Cflags: -I${includedir}
|
||||
@@ -30,6 +30,8 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
|
||||
+2
-3
@@ -517,8 +517,7 @@ GLFWAPI void glfwSwapBuffers(void)
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.currentWindow)
|
||||
_glfwPlatformSwapBuffers();
|
||||
_glfwPlatformSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
@@ -614,7 +613,7 @@ GLFWAPI int glfwExtensionSupported(const char* extension)
|
||||
// This function can be used to get access to extended OpenGL functions.
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void* glfwGetProcAddress(const char* procname)
|
||||
GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
|
||||
{
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
|
||||
@@ -0,0 +1,140 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Win32/WGL
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <limits.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Set the clipboard contents
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
||||
{
|
||||
WCHAR* wideString;
|
||||
HANDLE stringHandle;
|
||||
size_t wideSize;
|
||||
|
||||
wideString = _glfwCreateWideStringFromUTF8(string);
|
||||
if (!wideString)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to convert clipboard string to "
|
||||
"wide string");
|
||||
return;
|
||||
}
|
||||
|
||||
wideSize = (wcslen(wideString) + 1) * sizeof(WCHAR);
|
||||
|
||||
stringHandle = GlobalAlloc(GMEM_MOVEABLE, wideSize);
|
||||
if (!stringHandle)
|
||||
{
|
||||
free(wideString);
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to allocate global handle for clipboard");
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(GlobalLock(stringHandle), wideString, wideSize);
|
||||
GlobalUnlock(stringHandle);
|
||||
|
||||
if (!OpenClipboard(window->Win32.handle))
|
||||
{
|
||||
GlobalFree(stringHandle);
|
||||
free(wideString);
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to open clipboard");
|
||||
return;
|
||||
}
|
||||
|
||||
EmptyClipboard();
|
||||
SetClipboardData(CF_UNICODETEXT, stringHandle);
|
||||
CloseClipboard();
|
||||
|
||||
free(wideString);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Return the current clipboard contents
|
||||
//========================================================================
|
||||
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
{
|
||||
HANDLE stringHandle;
|
||||
|
||||
if (!IsClipboardFormatAvailable(CF_UNICODETEXT))
|
||||
{
|
||||
_glfwSetError(GLFW_FORMAT_UNAVAILABLE, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!OpenClipboard(window->Win32.handle))
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to open clipboard");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
stringHandle = GetClipboardData(CF_UNICODETEXT);
|
||||
if (!stringHandle)
|
||||
{
|
||||
CloseClipboard();
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to retrieve clipboard data");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
free(_glfwLibrary.Win32.clipboardString);
|
||||
_glfwLibrary.Win32.clipboardString =
|
||||
_glfwCreateUTF8FromWideString(GlobalLock(stringHandle));
|
||||
|
||||
GlobalUnlock(stringHandle);
|
||||
CloseClipboard();
|
||||
|
||||
if (!_glfwLibrary.Win32.clipboardString)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to convert wide string to UTF-8");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfwLibrary.Win32.clipboardString;
|
||||
}
|
||||
|
||||
+2
-2
@@ -31,7 +31,7 @@
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
#if defined(GLFW_BUILD_DLL)
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
|
||||
//========================================================================
|
||||
// GLFW DLL entry point
|
||||
@@ -45,5 +45,5 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#endif // GLFW_BUILD_DLL
|
||||
#endif // _GLFW_BUILD_DLL
|
||||
|
||||
|
||||
+2
-2
@@ -42,7 +42,7 @@
|
||||
|
||||
void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
|
||||
{
|
||||
_glfw_GetDeviceGammaRamp(GetDC(GetDesktopWindow()), (WORD*) ramp);
|
||||
GetDeviceGammaRamp(GetDC(GetDesktopWindow()), (WORD*) ramp);
|
||||
}
|
||||
|
||||
|
||||
@@ -52,6 +52,6 @@ void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
|
||||
|
||||
void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp)
|
||||
{
|
||||
_glfw_SetDeviceGammaRamp(GetDC(GetDesktopWindow()), (WORD*) ramp);
|
||||
SetDeviceGammaRamp(GetDC(GetDesktopWindow()), (WORD*) ramp);
|
||||
}
|
||||
|
||||
|
||||
+59
-51
@@ -44,40 +44,6 @@
|
||||
|
||||
static GLboolean initLibraries(void)
|
||||
{
|
||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
||||
// gdi32.dll (OpenGL pixel format functions & SwapBuffers)
|
||||
|
||||
_glfwLibrary.Win32.gdi.instance = LoadLibrary(L"gdi32.dll");
|
||||
if (!_glfwLibrary.Win32.gdi.instance)
|
||||
return GL_FALSE;
|
||||
|
||||
_glfwLibrary.Win32.gdi.ChoosePixelFormat = (CHOOSEPIXELFORMAT_T)
|
||||
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "ChoosePixelFormat");
|
||||
_glfwLibrary.Win32.gdi.DescribePixelFormat = (DESCRIBEPIXELFORMAT_T)
|
||||
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "DescribePixelFormat");
|
||||
_glfwLibrary.Win32.gdi.GetPixelFormat = (GETPIXELFORMAT_T)
|
||||
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "GetPixelFormat");
|
||||
_glfwLibrary.Win32.gdi.SetPixelFormat = (SETPIXELFORMAT_T)
|
||||
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SetPixelFormat");
|
||||
_glfwLibrary.Win32.gdi.SwapBuffers = (SWAPBUFFERS_T)
|
||||
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SwapBuffers");
|
||||
_glfwLibrary.Win32.gdi.GetDeviceGammaRamp = (GETDEVICEGAMMARAMP_T)
|
||||
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "GetDeviceGammaRamp");
|
||||
_glfwLibrary.Win32.gdi.SetDeviceGammaRamp = (SETDEVICEGAMMARAMP_T)
|
||||
GetProcAddress(_glfwLibrary.Win32.gdi.instance, "SetDeviceGammaRamp");
|
||||
|
||||
if (!_glfwLibrary.Win32.gdi.ChoosePixelFormat ||
|
||||
!_glfwLibrary.Win32.gdi.DescribePixelFormat ||
|
||||
!_glfwLibrary.Win32.gdi.GetPixelFormat ||
|
||||
!_glfwLibrary.Win32.gdi.SetPixelFormat ||
|
||||
!_glfwLibrary.Win32.gdi.SwapBuffers ||
|
||||
!_glfwLibrary.Win32.gdi.GetDeviceGammaRamp ||
|
||||
!_glfwLibrary.Win32.gdi.SetDeviceGammaRamp)
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif // _GLFW_NO_DLOAD_GDI32
|
||||
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
// winmm.dll (for joystick and timer support)
|
||||
|
||||
@@ -113,14 +79,6 @@ static GLboolean initLibraries(void)
|
||||
|
||||
static void freeLibraries(void)
|
||||
{
|
||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
||||
if (_glfwLibrary.Win32.gdi.instance != NULL)
|
||||
{
|
||||
FreeLibrary(_glfwLibrary.Win32.gdi.instance);
|
||||
_glfwLibrary.Win32.gdi.instance = NULL;
|
||||
}
|
||||
#endif // _GLFW_NO_DLOAD_GDI32
|
||||
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
if (_glfwLibrary.Win32.winmm.instance != NULL)
|
||||
{
|
||||
@@ -131,6 +89,60 @@ static void freeLibraries(void)
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Returns a wide string version of the specified UTF-8 string
|
||||
//========================================================================
|
||||
|
||||
WCHAR* _glfwCreateWideStringFromUTF8(const char* source)
|
||||
{
|
||||
WCHAR* target;
|
||||
int length;
|
||||
|
||||
length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
|
||||
if (!length)
|
||||
return NULL;
|
||||
|
||||
target = (WCHAR*) malloc(sizeof(WCHAR) * (length + 1));
|
||||
|
||||
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length + 1))
|
||||
{
|
||||
free(target);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return target;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns a UTF-8 string version of the specified wide string
|
||||
//========================================================================
|
||||
|
||||
char* _glfwCreateUTF8FromWideString(const WCHAR* source)
|
||||
{
|
||||
char* target;
|
||||
int length;
|
||||
|
||||
length = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
|
||||
if (!length)
|
||||
return NULL;
|
||||
|
||||
target = (char*) malloc(length + 1);
|
||||
|
||||
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, length + 1, NULL, NULL))
|
||||
{
|
||||
free(target);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return target;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -146,7 +158,7 @@ int _glfwPlatformInit(void)
|
||||
// as possible in the hope of still being the foreground process)
|
||||
SystemParametersInfo(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
&_glfwLibrary.Win32.foregroundLockTimeout, 0);
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID) 0,
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
if (!initLibraries())
|
||||
@@ -180,7 +192,8 @@ int _glfwPlatformInit(void)
|
||||
int _glfwPlatformTerminate(void)
|
||||
{
|
||||
// Restore the original gamma ramp
|
||||
_glfwPlatformSetGammaRamp(&_glfwLibrary.originalRamp);
|
||||
if (_glfwLibrary.rampChanged)
|
||||
_glfwPlatformSetGammaRamp(&_glfwLibrary.originalRamp);
|
||||
|
||||
_glfwTerminateMonitors();
|
||||
|
||||
@@ -196,7 +209,7 @@ int _glfwPlatformTerminate(void)
|
||||
|
||||
// Restore previous FOREGROUNDLOCKTIMEOUT system setting
|
||||
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
|
||||
(LPVOID) _glfwLibrary.Win32.foregroundLockTimeout,
|
||||
UIntToPtr(_glfwLibrary.Win32.foregroundLockTimeout),
|
||||
SPIF_SENDCHANGE);
|
||||
|
||||
return GL_TRUE;
|
||||
@@ -212,8 +225,6 @@ const char* _glfwPlatformGetVersionString(void)
|
||||
const char* version = _GLFW_VERSION_FULL
|
||||
#if defined(__MINGW32__)
|
||||
" MinGW"
|
||||
#elif defined(__CYGWIN__)
|
||||
" Cygwin"
|
||||
#elif defined(_MSC_VER)
|
||||
" Visual C++ "
|
||||
#elif defined(__BORLANDC__)
|
||||
@@ -221,12 +232,9 @@ const char* _glfwPlatformGetVersionString(void)
|
||||
#else
|
||||
" (unknown compiler)"
|
||||
#endif
|
||||
#if defined(GLFW_BUILD_DLL)
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
" DLL"
|
||||
#endif
|
||||
#if !defined(_GLFW_NO_DLOAD_GDI32)
|
||||
" load(gdi32)"
|
||||
#endif
|
||||
#if !defined(_GLFW_NO_DLOAD_WINMM)
|
||||
" load(winmm)"
|
||||
#endif
|
||||
|
||||
+29
-5
@@ -80,6 +80,7 @@ static float calcJoystickPos(DWORD pos, DWORD min, DWORD max)
|
||||
int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
{
|
||||
JOYCAPS jc;
|
||||
int hats;
|
||||
|
||||
if (!isJoystickPresent(joy))
|
||||
return 0;
|
||||
@@ -91,6 +92,8 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
// Get joystick capabilities
|
||||
_glfw_joyGetDevCaps(joy - GLFW_JOYSTICK_1, &jc, sizeof(JOYCAPS));
|
||||
|
||||
hats = (jc.wCaps & JOYCAPS_HASPOV) && (jc.wCaps & JOYCAPS_POV4DIR) ? 1 : 0;
|
||||
|
||||
switch (param)
|
||||
{
|
||||
case GLFW_AXES:
|
||||
@@ -98,8 +101,8 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
return jc.wNumAxes;
|
||||
|
||||
case GLFW_BUTTONS:
|
||||
// Return number of joystick axes
|
||||
return jc.wNumButtons;
|
||||
// Return number of joystick buttons
|
||||
return jc.wNumButtons + hats * 4;
|
||||
|
||||
default:
|
||||
break;
|
||||
@@ -164,7 +167,10 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
||||
{
|
||||
JOYCAPS jc;
|
||||
JOYINFOEX ji;
|
||||
int button;
|
||||
int button, hats;
|
||||
|
||||
// Bit fields of button presses for each direction, including nil
|
||||
const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 };
|
||||
|
||||
if (!isJoystickPresent(joy))
|
||||
return 0;
|
||||
@@ -174,7 +180,7 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
||||
|
||||
// Get joystick state
|
||||
ji.dwSize = sizeof(JOYINFOEX);
|
||||
ji.dwFlags = JOY_RETURNBUTTONS;
|
||||
ji.dwFlags = JOY_RETURNBUTTONS | JOY_RETURNPOV;
|
||||
_glfw_joyGetPosEx(joy - GLFW_JOYSTICK_1, &ji);
|
||||
|
||||
// Get states of all requested buttons
|
||||
@@ -184,6 +190,24 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
||||
(ji.dwButtons & (1UL << button) ? GLFW_PRESS : GLFW_RELEASE);
|
||||
}
|
||||
|
||||
// Virtual buttons - Inject data from hats
|
||||
// Each hat is exposed as 4 buttons which exposes 8 directions with
|
||||
// concurrent button presses
|
||||
// NOTE: this API exposes only one hat
|
||||
|
||||
hats = (jc.wCaps & JOYCAPS_HASPOV) && (jc.wCaps & JOYCAPS_POV4DIR) ? 1 : 0;
|
||||
|
||||
if (hats > 0)
|
||||
{
|
||||
int j;
|
||||
int value = ji.dwPOV / 100 / 45;
|
||||
if (value < 0 || value > 8) value = 8;
|
||||
|
||||
for (j = 0; j < 4 && button < numbuttons; j++)
|
||||
{
|
||||
buttons[button++] = directions[value] & (1 << j) ? GLFW_PRESS : GLFW_RELEASE;
|
||||
}
|
||||
}
|
||||
|
||||
return button;
|
||||
}
|
||||
|
||||
|
||||
+3
-3
@@ -56,7 +56,7 @@ void _glfwPlatformSwapBuffers(void)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
_glfw_SwapBuffers(window->WGL.DC);
|
||||
SwapBuffers(window->WGL.DC);
|
||||
}
|
||||
|
||||
|
||||
@@ -111,9 +111,9 @@ int _glfwPlatformExtensionSupported(const char* extension)
|
||||
// Get the function pointer to an OpenGL function
|
||||
//========================================================================
|
||||
|
||||
void* _glfwPlatformGetProcAddress(const char* procname)
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
||||
{
|
||||
return (void*) wglGetProcAddress(procname);
|
||||
return (GLFWglproc) wglGetProcAddress(procname);
|
||||
}
|
||||
|
||||
|
||||
|
||||
+47
-141
@@ -33,8 +33,13 @@
|
||||
|
||||
|
||||
// We don't need all the fancy stuff
|
||||
#define NOMINMAX
|
||||
#define VC_EXTRALEAN
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#ifndef VC_EXTRALEAN
|
||||
#define VC_EXTRALEAN
|
||||
#endif
|
||||
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
@@ -45,7 +50,15 @@
|
||||
// thinks it is the only one that gets to do so
|
||||
#undef APIENTRY
|
||||
|
||||
#define UNICODE
|
||||
// GLFW on Windows is Unicode only and does not work in MBCS mode
|
||||
#ifndef UNICODE
|
||||
#define UNICODE
|
||||
#endif
|
||||
|
||||
// GLFW requires Windows XP
|
||||
#ifndef WINVER
|
||||
#define WINVER 0x0501
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
#include <mmsystem.h>
|
||||
@@ -61,90 +74,8 @@
|
||||
// Hack: Define things that some windows.h variants don't
|
||||
//========================================================================
|
||||
|
||||
// Some old versions of w32api (used by MinGW and Cygwin) define
|
||||
// WH_KEYBOARD_LL without typedef:ing KBDLLHOOKSTRUCT (!)
|
||||
#if defined(__MINGW32__) || defined(__CYGWIN__)
|
||||
#include <w32api.h>
|
||||
#if defined(WH_KEYBOARD_LL) && (__W32API_MAJOR_VERSION == 1) && (__W32API_MINOR_VERSION <= 2)
|
||||
#undef WH_KEYBOARD_LL
|
||||
#endif
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// ** NOTE ** If this gives you compiler errors and you are using MinGW
|
||||
// (or Dev-C++), update to w32api version 1.3 or later:
|
||||
// http://sourceforge.net/project/showfiles.php?group_id=2435
|
||||
//------------------------------------------------------------------------
|
||||
#ifndef WH_KEYBOARD_LL
|
||||
#define WH_KEYBOARD_LL 13
|
||||
typedef struct tagKBDLLHOOKSTRUCT {
|
||||
DWORD vkCode;
|
||||
DWORD scanCode;
|
||||
DWORD flags;
|
||||
DWORD time;
|
||||
DWORD dwExtraInfo;
|
||||
} KBDLLHOOKSTRUCT, FAR *LPKBDLLHOOKSTRUCT, *PKBDLLHOOKSTRUCT;
|
||||
#endif // WH_KEYBOARD_LL
|
||||
|
||||
#ifndef LLKHF_ALTDOWN
|
||||
#define LLKHF_ALTDOWN 0x00000020
|
||||
#endif
|
||||
|
||||
#ifndef SPI_SETSCREENSAVERRUNNING
|
||||
#define SPI_SETSCREENSAVERRUNNING 97
|
||||
#endif
|
||||
#ifndef SPI_GETANIMATION
|
||||
#define SPI_GETANIMATION 72
|
||||
#endif
|
||||
#ifndef SPI_SETANIMATION
|
||||
#define SPI_SETANIMATION 73
|
||||
#endif
|
||||
#ifndef SPI_GETFOREGROUNDLOCKTIMEOUT
|
||||
#define SPI_GETFOREGROUNDLOCKTIMEOUT 0x2000
|
||||
#endif
|
||||
#ifndef SPI_SETFOREGROUNDLOCKTIMEOUT
|
||||
#define SPI_SETFOREGROUNDLOCKTIMEOUT 0x2001
|
||||
#endif
|
||||
|
||||
#ifndef CDS_FULLSCREEN
|
||||
#define CDS_FULLSCREEN 4
|
||||
#endif
|
||||
|
||||
#ifndef PFD_GENERIC_ACCELERATED
|
||||
#define PFD_GENERIC_ACCELERATED 0x00001000
|
||||
#endif
|
||||
#ifndef PFD_DEPTH_DONTCARE
|
||||
#define PFD_DEPTH_DONTCARE 0x20000000
|
||||
#endif
|
||||
|
||||
#ifndef ENUM_CURRENT_SETTINGS
|
||||
#define ENUM_CURRENT_SETTINGS -1
|
||||
#endif
|
||||
#ifndef ENUM_REGISTRY_SETTINGS
|
||||
#define ENUM_REGISTRY_SETTINGS -2
|
||||
#endif
|
||||
|
||||
#ifndef WM_MOUSEWHEEL
|
||||
#define WM_MOUSEWHEEL 0x020A
|
||||
#endif
|
||||
#ifndef WHEEL_DELTA
|
||||
#define WHEEL_DELTA 120
|
||||
#endif
|
||||
#ifndef WM_MOUSEHWHEEL
|
||||
#define WM_MOUSEHWHEEL 0x020E
|
||||
#endif
|
||||
|
||||
#ifndef WM_XBUTTONDOWN
|
||||
#define WM_XBUTTONDOWN 0x020B
|
||||
#endif
|
||||
#ifndef WM_XBUTTONUP
|
||||
#define WM_XBUTTONUP 0x020C
|
||||
#endif
|
||||
#ifndef XBUTTON1
|
||||
#define XBUTTON1 1
|
||||
#endif
|
||||
#ifndef XBUTTON2
|
||||
#define XBUTTON2 2
|
||||
#define WM_MOUSEHWHEEL 0x020E
|
||||
#endif
|
||||
|
||||
|
||||
@@ -152,17 +83,6 @@ typedef struct tagKBDLLHOOKSTRUCT {
|
||||
// DLLs that are loaded at glfwInit()
|
||||
//========================================================================
|
||||
|
||||
// gdi32.dll function pointer typedefs
|
||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
||||
typedef int (WINAPI * CHOOSEPIXELFORMAT_T) (HDC,CONST PIXELFORMATDESCRIPTOR*);
|
||||
typedef int (WINAPI * DESCRIBEPIXELFORMAT_T) (HDC,int,UINT,LPPIXELFORMATDESCRIPTOR);
|
||||
typedef int (WINAPI * GETPIXELFORMAT_T) (HDC);
|
||||
typedef BOOL (WINAPI * SETPIXELFORMAT_T) (HDC,int,const PIXELFORMATDESCRIPTOR*);
|
||||
typedef BOOL (WINAPI * SWAPBUFFERS_T) (HDC);
|
||||
typedef BOOL (WINAPI * GETDEVICEGAMMARAMP_T) (HDC,PVOID);
|
||||
typedef BOOL (WINAPI * SETDEVICEGAMMARAMP_T) (HDC,PVOID);
|
||||
#endif // _GLFW_NO_DLOAD_GDI32
|
||||
|
||||
// winmm.dll function pointer typedefs
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
typedef MMRESULT (WINAPI * JOYGETDEVCAPS_T) (UINT,LPJOYCAPS,UINT);
|
||||
@@ -172,36 +92,17 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
||||
#endif // _GLFW_NO_DLOAD_WINMM
|
||||
|
||||
|
||||
// gdi32.dll shortcuts
|
||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
||||
#define _glfw_ChoosePixelFormat _glfwLibrary.Win32.gdi.ChoosePixelFormat
|
||||
#define _glfw_DescribePixelFormat _glfwLibrary.Win32.gdi.DescribePixelFormat
|
||||
#define _glfw_GetPixelFormat _glfwLibrary.Win32.gdi.GetPixelFormat
|
||||
#define _glfw_SetPixelFormat _glfwLibrary.Win32.gdi.SetPixelFormat
|
||||
#define _glfw_SwapBuffers _glfwLibrary.Win32.gdi.SwapBuffers
|
||||
#define _glfw_GetDeviceGammaRamp _glfwLibrary.Win32.gdi.GetDeviceGammaRamp
|
||||
#define _glfw_SetDeviceGammaRamp _glfwLibrary.Win32.gdi.SetDeviceGammaRamp
|
||||
#else
|
||||
#define _glfw_ChoosePixelFormat ChoosePixelFormat
|
||||
#define _glfw_DescribePixelFormat DescribePixelFormat
|
||||
#define _glfw_GetPixelFormat GetPixelFormat
|
||||
#define _glfw_SetPixelFormat SetPixelFormat
|
||||
#define _glfw_SwapBuffers SwapBuffers
|
||||
#define _glfw_GetDeviceGammaRamp GetDeviceGammaRamp
|
||||
#define _glfw_SetDeviceGammaRamp SetDeviceGammaRamp
|
||||
#endif // _GLFW_NO_DLOAD_GDI32
|
||||
|
||||
// winmm.dll shortcuts
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
#define _glfw_joyGetDevCaps _glfwLibrary.Win32.winmm.joyGetDevCaps
|
||||
#define _glfw_joyGetPos _glfwLibrary.Win32.winmm.joyGetPos
|
||||
#define _glfw_joyGetPosEx _glfwLibrary.Win32.winmm.joyGetPosEx
|
||||
#define _glfw_timeGetTime _glfwLibrary.Win32.winmm.timeGetTime
|
||||
#define _glfw_joyGetDevCaps _glfwLibrary.Win32.winmm.joyGetDevCaps
|
||||
#define _glfw_joyGetPos _glfwLibrary.Win32.winmm.joyGetPos
|
||||
#define _glfw_joyGetPosEx _glfwLibrary.Win32.winmm.joyGetPosEx
|
||||
#define _glfw_timeGetTime _glfwLibrary.Win32.winmm.timeGetTime
|
||||
#else
|
||||
#define _glfw_joyGetDevCaps joyGetDevCaps
|
||||
#define _glfw_joyGetPos joyGetPos
|
||||
#define _glfw_joyGetPosEx joyGetPosEx
|
||||
#define _glfw_timeGetTime timeGetTime
|
||||
#define _glfw_joyGetDevCaps joyGetDevCaps
|
||||
#define _glfw_joyGetPos joyGetPos
|
||||
#define _glfw_joyGetPosEx joyGetPosEx
|
||||
#define _glfw_timeGetTime timeGetTime
|
||||
#endif // _GLFW_NO_DLOAD_WINMM
|
||||
|
||||
|
||||
@@ -211,10 +112,13 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
||||
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32
|
||||
#define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryWin32 Win32
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL
|
||||
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 Win32
|
||||
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 Win32
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryWGL WGL
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
@@ -264,12 +168,13 @@ typedef struct _GLFWwindowWin32
|
||||
// Various platform specific internal variables
|
||||
int desiredRefreshRate; // Desired vertical monitor refresh rate
|
||||
GLboolean cursorCentered;
|
||||
int oldMouseX, oldMouseY;
|
||||
GLboolean cursorInside;
|
||||
int oldCursorX, oldCursorY;
|
||||
} _GLFWwindowWin32;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data
|
||||
// Platform-specific library global data for Win32
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryWin32
|
||||
{
|
||||
@@ -277,6 +182,7 @@ typedef struct _GLFWlibraryWin32
|
||||
ATOM classAtom; // Window class atom
|
||||
HHOOK keyboardHook; // Keyboard hook handle
|
||||
DWORD foregroundLockTimeout;
|
||||
char* clipboardString;
|
||||
|
||||
// Default monitor
|
||||
struct {
|
||||
@@ -295,20 +201,6 @@ typedef struct _GLFWlibraryWin32
|
||||
__int64 t0_64;
|
||||
} timer;
|
||||
|
||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
||||
// gdi32.dll
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
CHOOSEPIXELFORMAT_T ChoosePixelFormat;
|
||||
DESCRIBEPIXELFORMAT_T DescribePixelFormat;
|
||||
GETPIXELFORMAT_T GetPixelFormat;
|
||||
SETPIXELFORMAT_T SetPixelFormat;
|
||||
SWAPBUFFERS_T SwapBuffers;
|
||||
GETDEVICEGAMMARAMP_T GetDeviceGammaRamp;
|
||||
SETDEVICEGAMMARAMP_T SetDeviceGammaRamp;
|
||||
} gdi;
|
||||
#endif // _GLFW_NO_DLOAD_GDI32
|
||||
|
||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
||||
// winmm.dll
|
||||
struct {
|
||||
@@ -331,10 +223,24 @@ typedef struct _GLFWmonitorWin32
|
||||
|
||||
} _GLFWmonitorWin32;
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for WGL
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryWGL
|
||||
{
|
||||
int dummy;
|
||||
|
||||
} _GLFWlibraryWGL;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
||||
// Wide strings
|
||||
WCHAR* _glfwCreateWideStringFromUTF8(const char* source);
|
||||
char* _glfwCreateUTF8FromWideString(const WCHAR* source);
|
||||
|
||||
// Time
|
||||
void _glfwInitTimer(void);
|
||||
|
||||
|
||||
Regular → Executable
+135
-180
@@ -33,55 +33,6 @@
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Convert the specified UTF-8 string to a wide string
|
||||
//========================================================================
|
||||
|
||||
static WCHAR* createWideStringFromUTF8(const char* source)
|
||||
{
|
||||
WCHAR* target;
|
||||
int length;
|
||||
|
||||
length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
|
||||
if (!length)
|
||||
return NULL;
|
||||
|
||||
target = (WCHAR*) _glfwMalloc(sizeof(WCHAR) * (length + 1));
|
||||
|
||||
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length + 1))
|
||||
{
|
||||
_glfwFree(target);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return target;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Convert BPP to RGB bits based on "best guess"
|
||||
//========================================================================
|
||||
|
||||
static void bpp2rgb(int bpp, int* r, int* g, int* b)
|
||||
{
|
||||
int delta;
|
||||
|
||||
// We assume that by 32 they really meant 24
|
||||
if (bpp == 32)
|
||||
bpp = 24;
|
||||
|
||||
// Convert "bits per pixel" to red, green & blue sizes
|
||||
|
||||
*r = *g = *b = bpp / 3;
|
||||
delta = bpp - (*r * 3);
|
||||
if (delta >= 1)
|
||||
*g = *g + 1;
|
||||
|
||||
if (delta == 2)
|
||||
*r = *r + 1;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Enable/disable minimize/restore animations
|
||||
//========================================================================
|
||||
@@ -197,38 +148,44 @@ static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib
|
||||
|
||||
static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
{
|
||||
_GLFWfbconfig* result;
|
||||
_GLFWfbconfig* fbconfigs;
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
int i, count;
|
||||
int i, available;
|
||||
|
||||
*found = 0;
|
||||
|
||||
if (window->WGL.ARB_pixel_format)
|
||||
count = getPixelFormatAttrib(window, 1, WGL_NUMBER_PIXEL_FORMATS_ARB);
|
||||
{
|
||||
available = getPixelFormatAttrib(window,
|
||||
1,
|
||||
WGL_NUMBER_PIXEL_FORMATS_ARB);
|
||||
}
|
||||
else
|
||||
{
|
||||
count = _glfw_DescribePixelFormat(window->WGL.DC,
|
||||
1,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
NULL);
|
||||
available = DescribePixelFormat(window->WGL.DC,
|
||||
1,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
NULL);
|
||||
}
|
||||
|
||||
if (!count)
|
||||
if (!available)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "Win32/WGL: No pixel formats found");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
result = (_GLFWfbconfig*) _glfwMalloc(sizeof(_GLFWfbconfig) * count);
|
||||
if (!result)
|
||||
fbconfigs = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * available);
|
||||
if (!fbconfigs)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY,
|
||||
"Win32/WGL: Failed to allocate _GLFWfbconfig array");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i = 1; i <= count; i++)
|
||||
for (i = 1; i <= available; i++)
|
||||
{
|
||||
_GLFWfbconfig* f = fbconfigs + *found;
|
||||
|
||||
if (window->WGL.ARB_pixel_format)
|
||||
{
|
||||
// Get pixel format attributes through WGL_ARB_pixel_format
|
||||
@@ -251,50 +208,35 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
continue;
|
||||
}
|
||||
|
||||
result[*found].redBits =
|
||||
getPixelFormatAttrib(window, i, WGL_RED_BITS_ARB);
|
||||
result[*found].greenBits =
|
||||
getPixelFormatAttrib(window, i, WGL_GREEN_BITS_ARB);
|
||||
result[*found].blueBits =
|
||||
getPixelFormatAttrib(window, i, WGL_BLUE_BITS_ARB);
|
||||
result[*found].alphaBits =
|
||||
getPixelFormatAttrib(window, i, WGL_ALPHA_BITS_ARB);
|
||||
f->redBits = getPixelFormatAttrib(window, i, WGL_RED_BITS_ARB);
|
||||
f->greenBits = getPixelFormatAttrib(window, i, WGL_GREEN_BITS_ARB);
|
||||
f->blueBits = getPixelFormatAttrib(window, i, WGL_BLUE_BITS_ARB);
|
||||
f->alphaBits = getPixelFormatAttrib(window, i, WGL_ALPHA_BITS_ARB);
|
||||
|
||||
result[*found].depthBits =
|
||||
getPixelFormatAttrib(window, i, WGL_DEPTH_BITS_ARB);
|
||||
result[*found].stencilBits =
|
||||
getPixelFormatAttrib(window, i, WGL_STENCIL_BITS_ARB);
|
||||
f->depthBits = getPixelFormatAttrib(window, i, WGL_DEPTH_BITS_ARB);
|
||||
f->stencilBits = getPixelFormatAttrib(window, i, WGL_STENCIL_BITS_ARB);
|
||||
|
||||
result[*found].accumRedBits =
|
||||
getPixelFormatAttrib(window, i, WGL_ACCUM_RED_BITS_ARB);
|
||||
result[*found].accumGreenBits =
|
||||
getPixelFormatAttrib(window, i, WGL_ACCUM_GREEN_BITS_ARB);
|
||||
result[*found].accumBlueBits =
|
||||
getPixelFormatAttrib(window, i, WGL_ACCUM_BLUE_BITS_ARB);
|
||||
result[*found].accumAlphaBits =
|
||||
getPixelFormatAttrib(window, i, WGL_ACCUM_ALPHA_BITS_ARB);
|
||||
f->accumRedBits = getPixelFormatAttrib(window, i, WGL_ACCUM_RED_BITS_ARB);
|
||||
f->accumGreenBits = getPixelFormatAttrib(window, i, WGL_ACCUM_GREEN_BITS_ARB);
|
||||
f->accumBlueBits = getPixelFormatAttrib(window, i, WGL_ACCUM_BLUE_BITS_ARB);
|
||||
f->accumAlphaBits = getPixelFormatAttrib(window, i, WGL_ACCUM_ALPHA_BITS_ARB);
|
||||
|
||||
result[*found].auxBuffers =
|
||||
getPixelFormatAttrib(window, i, WGL_AUX_BUFFERS_ARB);
|
||||
result[*found].stereo =
|
||||
getPixelFormatAttrib(window, i, WGL_STEREO_ARB);
|
||||
f->auxBuffers = getPixelFormatAttrib(window, i, WGL_AUX_BUFFERS_ARB);
|
||||
f->stereo = getPixelFormatAttrib(window, i, WGL_STEREO_ARB);
|
||||
|
||||
if (window->WGL.ARB_multisample)
|
||||
{
|
||||
result[*found].samples =
|
||||
getPixelFormatAttrib(window, i, WGL_SAMPLES_ARB);
|
||||
}
|
||||
f->samples = getPixelFormatAttrib(window, i, WGL_SAMPLES_ARB);
|
||||
else
|
||||
result[*found].samples = 0;
|
||||
f->samples = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Get pixel format attributes through old-fashioned PFDs
|
||||
|
||||
if (!_glfw_DescribePixelFormat(window->WGL.DC,
|
||||
i,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
&pfd))
|
||||
if (!DescribePixelFormat(window->WGL.DC,
|
||||
i,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
&pfd))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@@ -315,32 +257,38 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||
continue;
|
||||
|
||||
result[*found].redBits = pfd.cRedBits;
|
||||
result[*found].greenBits = pfd.cGreenBits;
|
||||
result[*found].blueBits = pfd.cBlueBits;
|
||||
result[*found].alphaBits = pfd.cAlphaBits;
|
||||
f->redBits = pfd.cRedBits;
|
||||
f->greenBits = pfd.cGreenBits;
|
||||
f->blueBits = pfd.cBlueBits;
|
||||
f->alphaBits = pfd.cAlphaBits;
|
||||
|
||||
result[*found].depthBits = pfd.cDepthBits;
|
||||
result[*found].stencilBits = pfd.cStencilBits;
|
||||
f->depthBits = pfd.cDepthBits;
|
||||
f->stencilBits = pfd.cStencilBits;
|
||||
|
||||
result[*found].accumRedBits = pfd.cAccumRedBits;
|
||||
result[*found].accumGreenBits = pfd.cAccumGreenBits;
|
||||
result[*found].accumBlueBits = pfd.cAccumBlueBits;
|
||||
result[*found].accumAlphaBits = pfd.cAccumAlphaBits;
|
||||
f->accumRedBits = pfd.cAccumRedBits;
|
||||
f->accumGreenBits = pfd.cAccumGreenBits;
|
||||
f->accumBlueBits = pfd.cAccumBlueBits;
|
||||
f->accumAlphaBits = pfd.cAccumAlphaBits;
|
||||
|
||||
result[*found].auxBuffers = pfd.cAuxBuffers;
|
||||
result[*found].stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE;
|
||||
f->auxBuffers = pfd.cAuxBuffers;
|
||||
f->stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE;
|
||||
|
||||
// PFD pixel formats do not support FSAA
|
||||
result[*found].samples = 0;
|
||||
f->samples = 0;
|
||||
}
|
||||
|
||||
result[*found].platformID = i;
|
||||
f->platformID = i;
|
||||
|
||||
(*found)++;
|
||||
}
|
||||
|
||||
return result;
|
||||
if (*found == 0)
|
||||
{
|
||||
free(fbconfigs);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return fbconfigs;
|
||||
}
|
||||
|
||||
|
||||
@@ -359,14 +307,14 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->WGL.context;
|
||||
|
||||
if (!_glfw_DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd))
|
||||
if (!DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"Win32/WGL: Failed to retrieve PFD for selected pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!_glfw_SetPixelFormat(window->WGL.DC, pixelFormat, &pfd))
|
||||
if (!SetPixelFormat(window->WGL.DC, pixelFormat, &pfd))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"Win32/WGL: Failed to set selected pixel format");
|
||||
@@ -500,7 +448,7 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
// Hide mouse cursor
|
||||
//========================================================================
|
||||
|
||||
static void hideMouseCursor(_GLFWwindow* window)
|
||||
static void hideCursor(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -509,7 +457,7 @@ static void hideMouseCursor(_GLFWwindow* window)
|
||||
// Capture mouse cursor
|
||||
//========================================================================
|
||||
|
||||
static void captureMouseCursor(_GLFWwindow* window)
|
||||
static void captureCursor(_GLFWwindow* window)
|
||||
{
|
||||
RECT ClipWindowRect;
|
||||
|
||||
@@ -528,7 +476,7 @@ static void captureMouseCursor(_GLFWwindow* window)
|
||||
// Show mouse cursor
|
||||
//========================================================================
|
||||
|
||||
static void showMouseCursor(_GLFWwindow* window)
|
||||
static void showCursor(_GLFWwindow* window)
|
||||
{
|
||||
// Un-capture cursor
|
||||
ReleaseCapture();
|
||||
@@ -835,7 +783,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
// The window was deactivated (or iconified, see above)
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
showMouseCursor(window);
|
||||
showCursor(window);
|
||||
|
||||
if (window->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
@@ -858,7 +806,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
// The window was activated
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
captureMouseCursor(window);
|
||||
captureCursor(window);
|
||||
|
||||
if (window->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
@@ -919,7 +867,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
if (_glfwLibrary.charCallback)
|
||||
translateChar(window, (DWORD) wParam, (DWORD) lParam);
|
||||
|
||||
return 0;
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_KEYUP:
|
||||
@@ -934,7 +882,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
else
|
||||
_glfwInputKey(window, translateKey(wParam, lParam), GLFW_RELEASE);
|
||||
|
||||
return 0;
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_LBUTTONDOWN:
|
||||
@@ -1013,14 +961,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
|
||||
case WM_MOUSEMOVE:
|
||||
{
|
||||
int newMouseX, newMouseY;
|
||||
int newCursorX, newCursorY;
|
||||
|
||||
// Get signed (!) mouse position
|
||||
newMouseX = (int)((short)LOWORD(lParam));
|
||||
newMouseY = (int)((short)HIWORD(lParam));
|
||||
// Get signed (!) cursor position
|
||||
newCursorX = (int)((short)LOWORD(lParam));
|
||||
newCursorY = (int)((short)HIWORD(lParam));
|
||||
|
||||
if (newMouseX != window->Win32.oldMouseX ||
|
||||
newMouseY != window->Win32.oldMouseY)
|
||||
if (newCursorX != window->Win32.oldCursorX ||
|
||||
newCursorY != window->Win32.oldCursorY)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
@@ -1029,28 +977,48 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
if (_glfwLibrary.activeWindow != window)
|
||||
return 0;
|
||||
|
||||
x = newMouseX - window->Win32.oldMouseX;
|
||||
y = newMouseY - window->Win32.oldMouseY;
|
||||
x = newCursorX - window->Win32.oldCursorX;
|
||||
y = newCursorY - window->Win32.oldCursorY;
|
||||
}
|
||||
else
|
||||
{
|
||||
x = newMouseX;
|
||||
y = newMouseY;
|
||||
x = newCursorX;
|
||||
y = newCursorY;
|
||||
}
|
||||
|
||||
window->Win32.oldMouseX = newMouseX;
|
||||
window->Win32.oldMouseY = newMouseY;
|
||||
window->Win32.oldCursorX = newCursorX;
|
||||
window->Win32.oldCursorY = newCursorY;
|
||||
window->Win32.cursorCentered = GL_FALSE;
|
||||
|
||||
_glfwInputCursorMotion(window, x, y);
|
||||
}
|
||||
|
||||
if (!window->Win32.cursorInside)
|
||||
{
|
||||
TRACKMOUSEEVENT tme;
|
||||
ZeroMemory(&tme, sizeof(tme));
|
||||
tme.cbSize = sizeof(tme);
|
||||
tme.dwFlags = TME_LEAVE;
|
||||
tme.hwndTrack = window->Win32.handle;
|
||||
TrackMouseEvent(&tme);
|
||||
|
||||
window->Win32.cursorInside = GL_TRUE;
|
||||
_glfwInputCursorEnter(window, GL_TRUE);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_MOUSELEAVE:
|
||||
{
|
||||
window->Win32.cursorInside = GL_FALSE;
|
||||
_glfwInputCursorEnter(window, GL_FALSE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_MOUSEWHEEL:
|
||||
{
|
||||
_glfwInputScroll(window, 0, (((int) wParam) >> 16) / WHEEL_DELTA);
|
||||
_glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1058,7 +1026,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
{
|
||||
// This message is only sent on Windows Vista and later
|
||||
|
||||
_glfwInputScroll(window, (((int) wParam) >> 16) / WHEEL_DELTA, 0);
|
||||
_glfwInputScroll(window, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA, 0.0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1291,13 +1259,13 @@ static int choosePixelFormat(_GLFWwindow* window, const _GLFWfbconfig* fbconfig)
|
||||
closest = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
|
||||
if (!closest)
|
||||
{
|
||||
_glfwFree(fbconfigs);
|
||||
free(fbconfigs);
|
||||
return 0;
|
||||
}
|
||||
|
||||
pixelFormat = (int) closest->platformID;
|
||||
|
||||
_glfwFree(fbconfigs);
|
||||
free(fbconfigs);
|
||||
fbconfigs = NULL;
|
||||
closest = NULL;
|
||||
|
||||
@@ -1314,7 +1282,7 @@ static int createWindow(_GLFWwindow* window,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
DWORD dwStyle, dwExStyle;
|
||||
int length, pixelFormat, fullWidth, fullHeight;
|
||||
int pixelFormat, fullWidth, fullHeight;
|
||||
RECT wa;
|
||||
POINT pos;
|
||||
WCHAR* wideTitle;
|
||||
@@ -1366,12 +1334,12 @@ static int createWindow(_GLFWwindow* window,
|
||||
else
|
||||
SystemParametersInfo(SPI_GETWORKAREA, 0, &wa, 0);
|
||||
|
||||
wideTitle = createWideStringFromUTF8(wndconfig->title);
|
||||
wideTitle = _glfwCreateWideStringFromUTF8(wndconfig->title);
|
||||
if (!wideTitle)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"glfwOpenWindow: Failed to convert title to wide string");
|
||||
return;
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
window->Win32.handle = CreateWindowEx(window->Win32.dwExStyle,
|
||||
@@ -1392,7 +1360,7 @@ static int createWindow(_GLFWwindow* window,
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfwFree(wideTitle);
|
||||
free(wideTitle);
|
||||
|
||||
window->WGL.DC = GetDC(window->Win32.handle);
|
||||
if (!window->WGL.DC)
|
||||
@@ -1413,11 +1381,11 @@ static int createWindow(_GLFWwindow* window,
|
||||
|
||||
initWGLExtensions(window);
|
||||
|
||||
// Initialize mouse position data
|
||||
// Initialize cursor position data
|
||||
GetCursorPos(&pos);
|
||||
ScreenToClient(window->Win32.handle, &pos);
|
||||
window->Win32.oldMouseX = window->cursorPosX = pos.x;
|
||||
window->Win32.oldMouseY = window->cursorPosY = pos.y;
|
||||
window->Win32.oldCursorX = window->cursorPosX = pos.x;
|
||||
window->Win32.oldCursorY = window->cursorPosY = pos.y;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
@@ -1475,6 +1443,7 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
|
||||
GLboolean recreateContext = GL_FALSE;
|
||||
|
||||
window->Win32.desiredRefreshRate = wndconfig->refreshRate;
|
||||
window->resizable = wndconfig->resizable;
|
||||
|
||||
if (!_glfwLibrary.Win32.classAtom)
|
||||
{
|
||||
@@ -1613,7 +1582,7 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
|
||||
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
{
|
||||
WCHAR* wideTitle = createWideStringFromUTF8(title);
|
||||
WCHAR* wideTitle = _glfwCreateWideStringFromUTF8(title);
|
||||
if (!wideTitle)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
@@ -1623,7 +1592,7 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
|
||||
SetWindowText(window->Win32.handle, wideTitle);
|
||||
|
||||
_glfwFree(wideTitle);
|
||||
free(wideTitle);
|
||||
}
|
||||
|
||||
|
||||
@@ -1633,29 +1602,10 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
//int bpp, refresh;
|
||||
int newMode = 0;
|
||||
GLboolean sizeChanged = GL_FALSE;
|
||||
|
||||
if (window->mode == GLFW_FULLSCREEN)
|
||||
{
|
||||
// Get some info about the current mode
|
||||
|
||||
DEVMODE dm;
|
||||
|
||||
dm.dmSize = sizeof(DEVMODE);
|
||||
//if (EnumDisplaySettings(NULL, window->Win32.modeID, &dm))
|
||||
//{
|
||||
// We need to keep BPP the same for the OpenGL context to keep working
|
||||
//bpp = dm.dmBitsPerPel;
|
||||
|
||||
// Get closest match for target video mode
|
||||
//refresh = window->Win32.desiredRefreshRate;
|
||||
//newMode = _glfwGetClosestVideoModeBPP(&width, &height, &bpp, &refresh);
|
||||
//}
|
||||
//else
|
||||
//newMode = window->Win32.modeID;
|
||||
|
||||
if (width > window->width || height > window->height)
|
||||
{
|
||||
// The new video mode is larger than the current one, so we resize
|
||||
@@ -1667,8 +1617,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
sizeChanged = GL_TRUE;
|
||||
}
|
||||
|
||||
//if (newMode != window->Win32.modeID)
|
||||
//_glfwSetVideoModeMODE(newMode);
|
||||
// TODO: Change video mode
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1692,7 +1641,13 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
|
||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
SetWindowPos(window->Win32.handle, HWND_TOP, x, y, 0, 0,
|
||||
RECT rect;
|
||||
|
||||
GetClientRect(window->Win32.handle, &rect);
|
||||
AdjustWindowRectEx(&rect, window->Win32.dwStyle, FALSE, window->Win32.dwExStyle);
|
||||
|
||||
SetWindowPos(window->Win32.handle, HWND_TOP,
|
||||
x + rect.left, y + rect.top, 0, 0,
|
||||
SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_NOZORDER);
|
||||
}
|
||||
|
||||
@@ -1730,7 +1685,7 @@ void _glfwPlatformRefreshWindowParams(void)
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
// Obtain a detailed description of current pixel format
|
||||
pixelFormat = _glfw_GetPixelFormat(window->WGL.DC);
|
||||
pixelFormat = GetPixelFormat(window->WGL.DC);
|
||||
|
||||
if (window->WGL.ARB_pixel_format)
|
||||
{
|
||||
@@ -1784,8 +1739,8 @@ void _glfwPlatformRefreshWindowParams(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfw_DescribePixelFormat(window->WGL.DC, pixelFormat,
|
||||
sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
||||
DescribePixelFormat(window->WGL.DC, pixelFormat,
|
||||
sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
||||
|
||||
// Is current OpenGL context accelerated?
|
||||
window->accelerated = (pfd.dwFlags & PFD_GENERIC_ACCELERATED) ||
|
||||
@@ -1835,14 +1790,14 @@ void _glfwPlatformPollEvents(void)
|
||||
window = _glfwLibrary.activeWindow;
|
||||
if (window)
|
||||
{
|
||||
window->Win32.cursorCentered = GL_TRUE;
|
||||
window->Win32.oldMouseX = window->width / 2;
|
||||
window->Win32.oldMouseY = window->height / 2;
|
||||
window->Win32.cursorCentered = GL_FALSE;
|
||||
window->Win32.oldCursorX = window->width / 2;
|
||||
window->Win32.oldCursorY = window->height / 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
//window->Win32.oldMouseX = window->cursorPosX;
|
||||
//window->Win32.oldMouseY = window->cursorPosY;
|
||||
//window->Win32.oldCursorX = window->cursorPosX;
|
||||
//window->Win32.oldCursorY = window->cursorPosY;
|
||||
}
|
||||
|
||||
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
|
||||
@@ -1899,9 +1854,9 @@ void _glfwPlatformPollEvents(void)
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED &&
|
||||
!window->Win32.cursorCentered)
|
||||
{
|
||||
_glfwPlatformSetMouseCursorPos(window,
|
||||
window->width / 2,
|
||||
window->height / 2);
|
||||
_glfwPlatformSetCursorPos(window,
|
||||
window->width / 2,
|
||||
window->height / 2);
|
||||
window->Win32.cursorCentered = GL_TRUE;
|
||||
}
|
||||
}
|
||||
@@ -1921,10 +1876,10 @@ void _glfwPlatformWaitEvents(void)
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set physical mouse cursor position
|
||||
// Set physical cursor position
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y)
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
POINT pos;
|
||||
|
||||
@@ -1946,13 +1901,13 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
||||
switch (mode)
|
||||
{
|
||||
case GLFW_CURSOR_NORMAL:
|
||||
showMouseCursor(window);
|
||||
showCursor(window);
|
||||
break;
|
||||
case GLFW_CURSOR_HIDDEN:
|
||||
hideMouseCursor(window);
|
||||
hideCursor(window);
|
||||
break;
|
||||
case GLFW_CURSOR_CAPTURED:
|
||||
captureMouseCursor(window);
|
||||
captureCursor(window);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
+2
-3
@@ -291,7 +291,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
|
||||
height = 480;
|
||||
}
|
||||
|
||||
window = (_GLFWwindow*) _glfwMalloc(sizeof(_GLFWwindow));
|
||||
window = (_GLFWwindow*) malloc(sizeof(_GLFWwindow));
|
||||
if (!window)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY,
|
||||
@@ -492,7 +492,7 @@ GLFWAPI void glfwCloseWindow(GLFWwindow handle)
|
||||
*prev = window->next;
|
||||
}
|
||||
|
||||
_glfwFree(window);
|
||||
free(window);
|
||||
}
|
||||
|
||||
|
||||
@@ -655,7 +655,6 @@ GLFWAPI void glfwRestoreWindow(GLFWwindow handle)
|
||||
if (!window->iconified)
|
||||
return;
|
||||
|
||||
// Restore iconified window
|
||||
_glfwPlatformRestoreWindow(window);
|
||||
|
||||
if (window->mode == GLFW_FULLSCREEN)
|
||||
|
||||
@@ -0,0 +1,191 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/GLX
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <limits.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Save the contents of the specified property
|
||||
//========================================================================
|
||||
|
||||
GLboolean _glfwReadSelection(XSelectionEvent* request)
|
||||
{
|
||||
Atom actualType;
|
||||
int actualFormat;
|
||||
unsigned long itemCount, bytesAfter;
|
||||
char* data;
|
||||
|
||||
if (request->property == None)
|
||||
return GL_FALSE;
|
||||
|
||||
XGetWindowProperty(_glfwLibrary.X11.display,
|
||||
request->requestor,
|
||||
request->property,
|
||||
0, LONG_MAX,
|
||||
False,
|
||||
request->target,
|
||||
&actualType,
|
||||
&actualFormat,
|
||||
&itemCount,
|
||||
&bytesAfter,
|
||||
(unsigned char**) &data);
|
||||
|
||||
if (actualType == None)
|
||||
return GL_FALSE;
|
||||
|
||||
free(_glfwLibrary.X11.selection.string);
|
||||
_glfwLibrary.X11.selection.string = strdup(data);
|
||||
|
||||
XFree(data);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Set the specified property to the contents of the requested selection
|
||||
//========================================================================
|
||||
|
||||
Atom _glfwWriteSelection(XSelectionRequestEvent* request)
|
||||
{
|
||||
int i;
|
||||
Atom property = request->property;
|
||||
|
||||
if (property == None)
|
||||
property = _glfwLibrary.X11.selection.property;
|
||||
|
||||
if (request->target == _glfwLibrary.X11.selection.targets)
|
||||
{
|
||||
// The list of supported targets was requested
|
||||
|
||||
XChangeProperty(_glfwLibrary.X11.display,
|
||||
request->requestor,
|
||||
property,
|
||||
XA_ATOM,
|
||||
32,
|
||||
PropModeReplace,
|
||||
(unsigned char*) _glfwLibrary.X11.selection.formats,
|
||||
_GLFW_CLIPBOARD_FORMAT_COUNT);
|
||||
|
||||
return property;
|
||||
}
|
||||
|
||||
for (i = 0; i < _GLFW_CLIPBOARD_FORMAT_COUNT; i++)
|
||||
{
|
||||
if (request->target == _glfwLibrary.X11.selection.formats[i])
|
||||
{
|
||||
// The requested target is one we support
|
||||
|
||||
XChangeProperty(_glfwLibrary.X11.display,
|
||||
request->requestor,
|
||||
property,
|
||||
request->target,
|
||||
8,
|
||||
PropModeReplace,
|
||||
(unsigned char*) _glfwLibrary.X11.selection.string,
|
||||
strlen(_glfwLibrary.X11.selection.string));
|
||||
|
||||
return property;
|
||||
}
|
||||
}
|
||||
|
||||
return None;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Set the clipboard contents
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
||||
{
|
||||
// Store the new string in preparation for a selection request event
|
||||
free(_glfwLibrary.X11.selection.string);
|
||||
_glfwLibrary.X11.selection.string = strdup(string);
|
||||
|
||||
// Set the specified window as owner of the selection
|
||||
XSetSelectionOwner(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.selection.atom,
|
||||
window->X11.handle, CurrentTime);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Return the current clipboard contents
|
||||
//========================================================================
|
||||
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
{
|
||||
int i;
|
||||
|
||||
_glfwLibrary.X11.selection.status = _GLFW_CONVERSION_INACTIVE;
|
||||
|
||||
for (i = 0; i < _GLFW_CLIPBOARD_FORMAT_COUNT; i++)
|
||||
{
|
||||
// Request conversion to the selected format
|
||||
_glfwLibrary.X11.selection.target =
|
||||
_glfwLibrary.X11.selection.formats[i];
|
||||
|
||||
XConvertSelection(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.selection.atom,
|
||||
_glfwLibrary.X11.selection.target,
|
||||
_glfwLibrary.X11.selection.property,
|
||||
window->X11.handle, CurrentTime);
|
||||
|
||||
// Process the resulting SelectionNotify event
|
||||
XSync(_glfwLibrary.X11.display, False);
|
||||
while (_glfwLibrary.X11.selection.status == _GLFW_CONVERSION_INACTIVE)
|
||||
_glfwPlatformWaitEvents();
|
||||
|
||||
if (_glfwLibrary.X11.selection.status == _GLFW_CONVERSION_SUCCEEDED)
|
||||
break;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.X11.selection.status == _GLFW_CONVERSION_FAILED)
|
||||
{
|
||||
_glfwSetError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"X11/GLX: Failed to convert selection to string");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfwLibrary.X11.selection.string;
|
||||
}
|
||||
|
||||
+52
-33
@@ -42,7 +42,7 @@
|
||||
// Finds the video mode closest in size to the specified desired size
|
||||
//========================================================================
|
||||
|
||||
int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
|
||||
int _glfwGetClosestVideoMode(int* width, int* height, int* rate)
|
||||
{
|
||||
int i, match, bestmatch;
|
||||
|
||||
@@ -55,8 +55,7 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
|
||||
XRRScreenConfiguration* sc;
|
||||
XRRScreenSize* sizelist;
|
||||
|
||||
sc = XRRGetScreenInfo(_glfwLibrary.X11.display,
|
||||
RootWindow(_glfwLibrary.X11.display, screen));
|
||||
sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
|
||||
|
||||
sizelist = XRRConfigSizes(sc, &sizecount);
|
||||
|
||||
@@ -116,7 +115,8 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
|
||||
int bestmode, modecount;
|
||||
|
||||
// Get a list of all available display modes
|
||||
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen,
|
||||
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
&modecount, &modelist);
|
||||
|
||||
// Find the best matching mode
|
||||
@@ -150,8 +150,8 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
|
||||
}
|
||||
|
||||
// Default: Simply use the screen resolution
|
||||
*width = DisplayWidth(_glfwLibrary.X11.display, screen);
|
||||
*height = DisplayHeight(_glfwLibrary.X11.display, screen);
|
||||
*width = DisplayWidth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen);
|
||||
*height = DisplayHeight(_glfwLibrary.X11.display, _glfwLibrary.X11.screen);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -161,7 +161,7 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
|
||||
// Change the current video mode
|
||||
//========================================================================
|
||||
|
||||
void _glfwSetVideoModeMODE(int screen, int mode, int rate)
|
||||
void _glfwSetVideoModeMODE(int mode, int rate)
|
||||
{
|
||||
if (_glfwLibrary.X11.RandR.available)
|
||||
{
|
||||
@@ -169,15 +169,17 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
|
||||
XRRScreenConfiguration* sc;
|
||||
Window root;
|
||||
|
||||
root = RootWindow(_glfwLibrary.X11.display, screen);
|
||||
root = _glfwLibrary.X11.root;
|
||||
sc = XRRGetScreenInfo(_glfwLibrary.X11.display, root);
|
||||
|
||||
// Remember old size and flag that we have changed the mode
|
||||
if (!_glfwLibrary.X11.FS.modeChanged)
|
||||
{
|
||||
_glfwLibrary.X11.FS.oldSizeID = XRRConfigCurrentConfiguration(sc, &_glfwLibrary.X11.FS.oldRotation);
|
||||
_glfwLibrary.X11.FS.oldWidth = DisplayWidth(_glfwLibrary.X11.display, screen);
|
||||
_glfwLibrary.X11.FS.oldHeight = DisplayHeight(_glfwLibrary.X11.display, screen);
|
||||
_glfwLibrary.X11.FS.oldWidth = DisplayWidth(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen);
|
||||
_glfwLibrary.X11.FS.oldHeight = DisplayHeight(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen);
|
||||
|
||||
_glfwLibrary.X11.FS.modeChanged = GL_TRUE;
|
||||
}
|
||||
@@ -214,21 +216,32 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
|
||||
int modecount;
|
||||
|
||||
// Get a list of all available display modes
|
||||
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen,
|
||||
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
&modecount, &modelist);
|
||||
|
||||
// Unlock mode switch if necessary
|
||||
if (_glfwLibrary.X11.FS.modeChanged)
|
||||
XF86VidModeLockModeSwitch(_glfwLibrary.X11.display, screen, 0);
|
||||
{
|
||||
XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
0);
|
||||
}
|
||||
|
||||
// Change the video mode to the desired mode
|
||||
XF86VidModeSwitchToMode(_glfwLibrary.X11.display, screen, modelist[mode]);
|
||||
XF86VidModeSwitchToMode(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
modelist[mode]);
|
||||
|
||||
// Set viewport to upper left corner (where our window will be)
|
||||
XF86VidModeSetViewPort(_glfwLibrary.X11.display, screen, 0, 0);
|
||||
XF86VidModeSetViewPort(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
0, 0);
|
||||
|
||||
// Lock mode switch
|
||||
XF86VidModeLockModeSwitch(_glfwLibrary.X11.display, screen, 1);
|
||||
XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
1);
|
||||
|
||||
// Remember old mode and flag that we have changed the mode
|
||||
if (!_glfwLibrary.X11.FS.modeChanged)
|
||||
@@ -247,15 +260,15 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
|
||||
// Change the current video mode
|
||||
//========================================================================
|
||||
|
||||
void _glfwSetVideoMode(int screen, int* width, int* height, int* rate)
|
||||
void _glfwSetVideoMode(int* width, int* height, int* rate)
|
||||
{
|
||||
int bestmode;
|
||||
|
||||
// Find a best match mode
|
||||
bestmode = _glfwGetClosestVideoMode(screen, width, height, rate);
|
||||
bestmode = _glfwGetClosestVideoMode(width, height, rate);
|
||||
|
||||
// Change mode
|
||||
_glfwSetVideoModeMODE(screen, bestmode, *rate);
|
||||
_glfwSetVideoModeMODE(bestmode, *rate);
|
||||
}
|
||||
|
||||
|
||||
@@ -263,7 +276,7 @@ void _glfwSetVideoMode(int screen, int* width, int* height, int* rate)
|
||||
// Restore the previously saved (original) video mode
|
||||
//========================================================================
|
||||
|
||||
void _glfwRestoreVideoMode(int screen)
|
||||
void _glfwRestoreVideoMode(void)
|
||||
{
|
||||
if (_glfwLibrary.X11.FS.modeChanged)
|
||||
{
|
||||
@@ -292,11 +305,13 @@ void _glfwRestoreVideoMode(int screen)
|
||||
{
|
||||
#if defined(_GLFW_HAS_XF86VIDMODE)
|
||||
// Unlock mode switch
|
||||
XF86VidModeLockModeSwitch(_glfwLibrary.X11.display, screen, 0);
|
||||
XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
0);
|
||||
|
||||
// Change the video mode back to the old mode
|
||||
XF86VidModeSwitchToMode(_glfwLibrary.X11.display,
|
||||
screen,
|
||||
_glfwLibrary.X11.screen,
|
||||
&_glfwLibrary.X11.FS.oldMode);
|
||||
#endif /*_GLFW_HAS_XF86VIDMODE*/
|
||||
}
|
||||
@@ -338,7 +353,7 @@ int _glfwCompareResolution(const void* left, const void* right)
|
||||
int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int maxcount)
|
||||
{
|
||||
int count, k, l, r, g, b, rgba, gl;
|
||||
int depth, screen;
|
||||
int depth;
|
||||
XVisualInfo* vislist;
|
||||
XVisualInfo dummy;
|
||||
int viscount, rgbcount, rescount;
|
||||
@@ -354,7 +369,7 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int max
|
||||
return 0;
|
||||
}
|
||||
|
||||
rgbarray = (int*) _glfwMalloc(sizeof(int) * viscount);
|
||||
rgbarray = (int*) malloc(sizeof(int) * viscount);
|
||||
rgbcount = 0;
|
||||
|
||||
// Build RGB array
|
||||
@@ -387,6 +402,8 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int max
|
||||
}
|
||||
}
|
||||
|
||||
XFree(vislist);
|
||||
|
||||
rescount = 0;
|
||||
resarray = NULL;
|
||||
|
||||
@@ -399,7 +416,7 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int max
|
||||
unsigned int a;
|
||||
resource = XRRGetScreenResources(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
|
||||
|
||||
resarray = (struct _glfwResolution*) _glfwMalloc(sizeof(struct _glfwResolution) * monitor->X11.output->nmode);
|
||||
resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * monitor->X11.output->nmode);
|
||||
|
||||
for (k = 0; k < monitor->X11.output->nmode; k++)
|
||||
{
|
||||
@@ -434,9 +451,11 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int max
|
||||
XF86VidModeModeInfo** modelist;
|
||||
int modecount, width, height;
|
||||
|
||||
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen, &modecount, &modelist);
|
||||
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
&modecount, &modelist);
|
||||
|
||||
resarray = (struct _glfwResolution*) _glfwMalloc(sizeof(struct _glfwResolution) * modecount);
|
||||
resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * modecount);
|
||||
|
||||
for (k = 0; k < modecount; k++)
|
||||
{
|
||||
@@ -465,10 +484,12 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int max
|
||||
if (!resarray)
|
||||
{
|
||||
rescount = 1;
|
||||
resarray = (struct _glfwResolution*) _glfwMalloc(sizeof(struct _glfwResolution) * rescount);
|
||||
resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * rescount);
|
||||
|
||||
resarray[0].width = DisplayWidth(_glfwLibrary.X11.display, screen);
|
||||
resarray[0].height = DisplayHeight(_glfwLibrary.X11.display, screen);
|
||||
resarray[0].width = DisplayWidth(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen);
|
||||
resarray[0].height = DisplayHeight(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen);
|
||||
}
|
||||
|
||||
// Build permutations of colors and resolutions
|
||||
@@ -486,10 +507,8 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int max
|
||||
}
|
||||
}
|
||||
|
||||
XFree(vislist);
|
||||
|
||||
_glfwFree(resarray);
|
||||
_glfwFree(rgbarray);
|
||||
free(resarray);
|
||||
free(rgbarray);
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
@@ -33,6 +33,74 @@
|
||||
#include <string.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Detect gamma ramp support and save original gamma ramp, if available
|
||||
//========================================================================
|
||||
|
||||
void _glfwInitGammaRamp(void)
|
||||
{
|
||||
#ifdef _GLFW_HAS_XRANDR
|
||||
// RandR gamma support is only available with version 1.2 and above
|
||||
if (_glfwLibrary.X11.RandR.available &&
|
||||
(_glfwLibrary.X11.RandR.majorVersion > 1 ||
|
||||
(_glfwLibrary.X11.RandR.majorVersion == 1 &&
|
||||
_glfwLibrary.X11.RandR.minorVersion >= 2)))
|
||||
{
|
||||
// FIXME: Assumes that all monitors have the same size gamma tables
|
||||
// This is reasonable as I suspect the that if they did differ, it
|
||||
// would imply that setting the gamma size to an arbitary size is
|
||||
// possible as well.
|
||||
XRRScreenResources* rr = XRRGetScreenResources(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.root);
|
||||
|
||||
_glfwLibrary.originalRampSize = XRRGetCrtcGammaSize(_glfwLibrary.X11.display,
|
||||
rr->crtcs[0]);
|
||||
if (!_glfwLibrary.originalRampSize)
|
||||
{
|
||||
// This is probably Nvidia RandR with broken gamma support
|
||||
// Flag it as useless and try Xf86VidMode below, if available
|
||||
_glfwLibrary.X11.RandR.gammaBroken = GL_TRUE;
|
||||
}
|
||||
|
||||
XRRFreeScreenResources(rr);
|
||||
}
|
||||
#endif /*_GLFW_HAS_XRANDR*/
|
||||
|
||||
#if defined(_GLFW_HAS_XF86VIDMODE)
|
||||
if (_glfwLibrary.X11.VidMode.available &&
|
||||
!_glfwLibrary.originalRampSize)
|
||||
{
|
||||
// Get the gamma size using XF86VidMode
|
||||
XF86VidModeGetGammaRampSize(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
&_glfwLibrary.originalRampSize);
|
||||
}
|
||||
#endif /*_GLFW_HAS_XF86VIDMODE*/
|
||||
|
||||
if (_glfwLibrary.originalRampSize)
|
||||
{
|
||||
// Save the original gamma ramp
|
||||
_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp);
|
||||
_glfwLibrary.currentRamp = _glfwLibrary.originalRamp;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Restore original gamma ramp if necessary
|
||||
//========================================================================
|
||||
|
||||
void _glfwTerminateGammaRamp(void)
|
||||
{
|
||||
if (_glfwLibrary.originalRampSize && _glfwLibrary.rampChanged)
|
||||
_glfwPlatformSetGammaRamp(&_glfwLibrary.originalRamp);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -43,6 +111,15 @@
|
||||
|
||||
void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
|
||||
{
|
||||
// For now, don't support anything that is not GLFW_GAMMA_RAMP_SIZE
|
||||
if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to get gamma ramp due to size "
|
||||
"incompatibility");
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.X11.RandR.available &&
|
||||
!_glfwLibrary.X11.RandR.gammaBroken)
|
||||
{
|
||||
@@ -85,6 +162,15 @@ void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
|
||||
|
||||
void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp)
|
||||
{
|
||||
// For now, don't support anything that is not GLFW_GAMMA_RAMP_SIZE
|
||||
if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to set gamma ramp due to size "
|
||||
"incompatibility");
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.X11.RandR.available &&
|
||||
!_glfwLibrary.X11.RandR.gammaBroken)
|
||||
{
|
||||
|
||||
+197
-125
@@ -30,37 +30,9 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Dynamically load libraries
|
||||
//========================================================================
|
||||
|
||||
static void initLibraries(void)
|
||||
{
|
||||
#ifdef _GLFW_DLOPEN_LIBGL
|
||||
int i;
|
||||
char* libGL_names[ ] =
|
||||
{
|
||||
"libGL.so",
|
||||
"libGL.so.1",
|
||||
"/usr/lib/libGL.so",
|
||||
"/usr/lib/libGL.so.1",
|
||||
NULL
|
||||
};
|
||||
|
||||
_glfwLibrary.X11.libGL = NULL;
|
||||
for (i = 0; libGL_names[i] != NULL; i++)
|
||||
{
|
||||
_glfwLibrary.X11.libGL = dlopen(libGL_names[i], RTLD_LAZY | RTLD_GLOBAL);
|
||||
if (_glfwLibrary.X11.libGL)
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#include <limits.h>
|
||||
|
||||
|
||||
//========================================================================
|
||||
@@ -79,7 +51,11 @@ static int keyCodeToGLFWKeyCode(int keyCode)
|
||||
// Note: This way we always force "NumLock = ON", which is intentional
|
||||
// since the returned key code should correspond to a physical
|
||||
// location.
|
||||
#if defined(_GLFW_HAS_XKB)
|
||||
keySym = XkbKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 1, 0);
|
||||
#else
|
||||
keySym = XKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 1);
|
||||
#endif
|
||||
switch (keySym)
|
||||
{
|
||||
case XK_KP_0: return GLFW_KEY_KP_0;
|
||||
@@ -102,7 +78,12 @@ static int keyCodeToGLFWKeyCode(int keyCode)
|
||||
// Now try pimary keysym for function keys (non-printable keys). These
|
||||
// should not be layout dependent (i.e. US layout and international
|
||||
// layouts should give the same result).
|
||||
#if defined(_GLFW_HAS_XKB)
|
||||
keySym = XkbKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 0, 0);
|
||||
#else
|
||||
keySym = XKeycodeToKeysym(_glfwLibrary.X11.display, keyCode, 0);
|
||||
#endif
|
||||
|
||||
switch (keySym)
|
||||
{
|
||||
case XK_Escape: return GLFW_KEY_ESCAPE;
|
||||
@@ -252,10 +233,8 @@ static void updateKeyCodeLUT(void)
|
||||
int keyCode;
|
||||
|
||||
// Clear the LUT
|
||||
for (keyCode = 0; keyCode < 256; ++keyCode)
|
||||
{
|
||||
for (keyCode = 0; keyCode < 256; keyCode++)
|
||||
_glfwLibrary.X11.keyCodeLUT[keyCode] = -1;
|
||||
}
|
||||
|
||||
#if defined(_GLFW_HAS_XKB)
|
||||
// If the Xkb extension is available, use it to determine physical key
|
||||
@@ -263,7 +242,7 @@ static void updateKeyCodeLUT(void)
|
||||
if (_glfwLibrary.X11.Xkb.available)
|
||||
{
|
||||
int i, keyCodeGLFW;
|
||||
char name[XkbKeyNameLength+1];
|
||||
char name[XkbKeyNameLength + 1];
|
||||
XkbDescPtr descr;
|
||||
|
||||
// Get keyboard description
|
||||
@@ -275,10 +254,9 @@ static void updateKeyCodeLUT(void)
|
||||
for (keyCode = descr->min_key_code; keyCode <= descr->max_key_code; ++keyCode)
|
||||
{
|
||||
// Get the key name
|
||||
for (i = 0; i < XkbKeyNameLength; ++i)
|
||||
{
|
||||
for (i = 0; i < XkbKeyNameLength; i++)
|
||||
name[i] = descr->names->keys[keyCode].name[i];
|
||||
}
|
||||
|
||||
name[XkbKeyNameLength] = 0;
|
||||
|
||||
// Map the key name to a GLFW key code. Note: We only map printable
|
||||
@@ -337,9 +315,7 @@ static void updateKeyCodeLUT(void)
|
||||
|
||||
// Update the key code LUT
|
||||
if ((keyCode >= 0) && (keyCode < 256))
|
||||
{
|
||||
_glfwLibrary.X11.keyCodeLUT[keyCode] = keyCodeGLFW;
|
||||
}
|
||||
}
|
||||
|
||||
// Free the keyboard description
|
||||
@@ -349,7 +325,7 @@ static void updateKeyCodeLUT(void)
|
||||
|
||||
// Translate the un-translated key codes using traditional X11 KeySym
|
||||
// lookups
|
||||
for (keyCode = 0; keyCode < 256; ++keyCode)
|
||||
for (keyCode = 0; keyCode < 256; keyCode++)
|
||||
{
|
||||
if (_glfwLibrary.X11.keyCodeLUT[keyCode] < 0)
|
||||
{
|
||||
@@ -360,6 +336,152 @@ static void updateKeyCodeLUT(void)
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Retrieve a single window property of the specified type
|
||||
// Inspired by fghGetWindowProperty from freeglut
|
||||
//========================================================================
|
||||
|
||||
static unsigned long getWindowProperty(Window window,
|
||||
Atom property,
|
||||
Atom type,
|
||||
unsigned char** value)
|
||||
{
|
||||
Atom actualType;
|
||||
int actualFormat;
|
||||
unsigned long itemCount, bytesAfter;
|
||||
|
||||
XGetWindowProperty(_glfwLibrary.X11.display,
|
||||
window,
|
||||
property,
|
||||
0,
|
||||
LONG_MAX,
|
||||
False,
|
||||
type,
|
||||
&actualType,
|
||||
&actualFormat,
|
||||
&itemCount,
|
||||
&bytesAfter,
|
||||
value);
|
||||
|
||||
if (actualType != type)
|
||||
return 0;
|
||||
|
||||
return itemCount;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check whether the specified atom is supported
|
||||
//========================================================================
|
||||
|
||||
static Atom getSupportedAtom(Atom* supportedAtoms,
|
||||
unsigned long atomCount,
|
||||
const char* atomName)
|
||||
{
|
||||
Atom atom = XInternAtom(_glfwLibrary.X11.display, atomName, True);
|
||||
if (atom != None)
|
||||
{
|
||||
unsigned long i;
|
||||
|
||||
for (i = 0; i < atomCount; i++)
|
||||
{
|
||||
if (supportedAtoms[i] == atom)
|
||||
return atom;
|
||||
}
|
||||
}
|
||||
|
||||
return None;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Check whether the running window manager is EWMH-compliant
|
||||
//========================================================================
|
||||
|
||||
static void initEWMH(void)
|
||||
{
|
||||
Window* windowFromRoot = NULL;
|
||||
Window* windowFromChild = NULL;
|
||||
|
||||
// First we need a couple of atoms, which should already be there
|
||||
Atom supportingWmCheck =
|
||||
XInternAtom(_glfwLibrary.X11.display, "_NET_SUPPORTING_WM_CHECK", True);
|
||||
Atom wmSupported =
|
||||
XInternAtom(_glfwLibrary.X11.display, "_NET_SUPPORTED", True);
|
||||
if (supportingWmCheck == None || wmSupported == None)
|
||||
return;
|
||||
|
||||
// Then we look for the _NET_SUPPORTING_WM_CHECK property of the root window
|
||||
if (getWindowProperty(_glfwLibrary.X11.root,
|
||||
supportingWmCheck,
|
||||
XA_WINDOW,
|
||||
(unsigned char**) &windowFromRoot) != 1)
|
||||
{
|
||||
XFree(windowFromRoot);
|
||||
return;
|
||||
}
|
||||
|
||||
// It should be the ID of a child window (of the root)
|
||||
// Then we look for the same property on the child window
|
||||
if (getWindowProperty(*windowFromRoot,
|
||||
supportingWmCheck,
|
||||
XA_WINDOW,
|
||||
(unsigned char**) &windowFromChild) != 1)
|
||||
{
|
||||
XFree(windowFromRoot);
|
||||
XFree(windowFromChild);
|
||||
return;
|
||||
}
|
||||
|
||||
// It should be the ID of that same child window
|
||||
if (*windowFromRoot != *windowFromChild)
|
||||
{
|
||||
XFree(windowFromRoot);
|
||||
XFree(windowFromChild);
|
||||
return;
|
||||
}
|
||||
|
||||
XFree(windowFromRoot);
|
||||
XFree(windowFromChild);
|
||||
|
||||
// We are now fairly sure that an EWMH-compliant window manager is running
|
||||
|
||||
Atom* supportedAtoms;
|
||||
unsigned long atomCount;
|
||||
|
||||
// Now we need to check the _NET_SUPPORTED property of the root window
|
||||
// It should be a list of supported WM protocol and state atoms
|
||||
atomCount = getWindowProperty(_glfwLibrary.X11.root,
|
||||
wmSupported,
|
||||
XA_ATOM,
|
||||
(unsigned char**) &supportedAtoms);
|
||||
|
||||
// See which of the atoms we support that are supported by the WM
|
||||
|
||||
_glfwLibrary.X11.wmState =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE");
|
||||
|
||||
_glfwLibrary.X11.wmStateFullscreen =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
||||
|
||||
_glfwLibrary.X11.wmName =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_NAME");
|
||||
|
||||
_glfwLibrary.X11.wmIconName =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_ICON_NAME");
|
||||
|
||||
_glfwLibrary.X11.wmPing =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_PING");
|
||||
|
||||
_glfwLibrary.X11.wmActiveWindow =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
|
||||
|
||||
XFree(supportedAtoms);
|
||||
|
||||
_glfwLibrary.X11.hasEWMH = GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Initialize X11 display and look for supported X11 extensions
|
||||
//========================================================================
|
||||
@@ -411,22 +533,6 @@ static GLboolean initDisplay(void)
|
||||
_glfwLibrary.X11.RandR.available = GL_FALSE;
|
||||
#endif /*_GLFW_HAS_XRANDR*/
|
||||
|
||||
// Check if GLX is supported on this display
|
||||
if (!glXQueryExtension(_glfwLibrary.X11.display, NULL, NULL))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: GLX supported not found");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!glXQueryVersion(_glfwLibrary.X11.display,
|
||||
&_glfwLibrary.X11.glxMajor,
|
||||
&_glfwLibrary.X11.glxMinor))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/GLX: Failed to query GLX version");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Check if Xkb is supported on this display
|
||||
#if defined(_GLFW_HAS_XKB)
|
||||
_glfwLibrary.X11.Xkb.majorVersion = 1;
|
||||
@@ -447,65 +553,30 @@ static GLboolean initDisplay(void)
|
||||
// the keyboard mapping.
|
||||
updateKeyCodeLUT();
|
||||
|
||||
// Find or create selection property atom
|
||||
_glfwLibrary.X11.selection.property =
|
||||
XInternAtom(_glfwLibrary.X11.display, "GLFW_SELECTION", False);
|
||||
|
||||
// Find or create clipboard atom
|
||||
_glfwLibrary.X11.selection.atom =
|
||||
XInternAtom(_glfwLibrary.X11.display, "CLIPBOARD", False);
|
||||
|
||||
// Find or create selection target atoms
|
||||
_glfwLibrary.X11.selection.formats[_GLFW_CLIPBOARD_FORMAT_UTF8] =
|
||||
XInternAtom(_glfwLibrary.X11.display, "UTF8_STRING", False);
|
||||
_glfwLibrary.X11.selection.formats[_GLFW_CLIPBOARD_FORMAT_COMPOUND] =
|
||||
XInternAtom(_glfwLibrary.X11.display, "COMPOUND_STRING", False);
|
||||
_glfwLibrary.X11.selection.formats[_GLFW_CLIPBOARD_FORMAT_STRING] =
|
||||
XA_STRING;
|
||||
|
||||
_glfwLibrary.X11.selection.targets = XInternAtom(_glfwLibrary.X11.display,
|
||||
"TARGETS",
|
||||
False);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Detect gamma ramp support and save original gamma ramp, if available
|
||||
//========================================================================
|
||||
|
||||
static void initGammaRamp(void)
|
||||
{
|
||||
#ifdef _GLFW_HAS_XRANDR
|
||||
// RandR gamma support is only available with version 1.2 and above
|
||||
if (_glfwLibrary.X11.RandR.available &&
|
||||
(_glfwLibrary.X11.RandR.majorVersion > 1 ||
|
||||
_glfwLibrary.X11.RandR.majorVersion == 1 &&
|
||||
_glfwLibrary.X11.RandR.minorVersion >= 2))
|
||||
{
|
||||
// FIXME: Assumes that all monitors have the same size gamma tables
|
||||
// This is reasonable as I suspect the that if they did differ, it
|
||||
// would imply that setting the gamma size to an arbitary size is
|
||||
// possible as well.
|
||||
XRRScreenResources* rr = XRRGetScreenResources(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.root);
|
||||
|
||||
_glfwLibrary.originalRampSize = XRRGetCrtcGammaSize(_glfwLibrary.X11.display,
|
||||
rr->crtcs[0]);
|
||||
if (!_glfwLibrary.originalRampSize)
|
||||
{
|
||||
// This is probably Nvidia RandR with broken gamma support
|
||||
// Flag it as useless and try Xf86VidMode below, if available
|
||||
_glfwLibrary.X11.RandR.gammaBroken = GL_TRUE;
|
||||
fprintf(stderr,
|
||||
"Ignoring broken nVidia implementation of RandR 1.2+ gamma\n");
|
||||
}
|
||||
|
||||
XRRFreeScreenResources(rr);
|
||||
}
|
||||
#endif /*_GLFW_HAS_XRANDR*/
|
||||
|
||||
#if defined(_GLFW_HAS_XF86VIDMODE)
|
||||
if (_glfwLibrary.X11.VidMode.available &&
|
||||
!_glfwLibrary.originalRampSize)
|
||||
{
|
||||
// Get the gamma size using XF86VidMode
|
||||
XF86VidModeGetGammaRampSize(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
&_glfwLibrary.originalRampSize);
|
||||
}
|
||||
#endif /*_GLFW_HAS_XF86VIDMODE*/
|
||||
|
||||
if (!_glfwLibrary.originalRampSize)
|
||||
fprintf(stderr, "No supported gamma ramp API found\n");
|
||||
|
||||
// Save the original gamma ramp
|
||||
_glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp);
|
||||
_glfwLibrary.currentRamp = _glfwLibrary.originalRamp;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create a blank cursor (for locked mouse mode)
|
||||
//========================================================================
|
||||
@@ -545,9 +616,6 @@ static Cursor createNULLCursor(void)
|
||||
|
||||
static void terminateDisplay(void)
|
||||
{
|
||||
if (_glfwLibrary.originalRampSize)
|
||||
_glfwPlatformSetGammaRamp(&_glfwLibrary.originalRamp);
|
||||
|
||||
if (_glfwLibrary.X11.display)
|
||||
{
|
||||
XCloseDisplay(_glfwLibrary.X11.display);
|
||||
@@ -569,13 +637,15 @@ int _glfwPlatformInit(void)
|
||||
if (!initDisplay())
|
||||
return GL_FALSE;
|
||||
|
||||
initGammaRamp();
|
||||
_glfwInitGammaRamp();
|
||||
|
||||
if (!_glfwInitOpenGL())
|
||||
return GL_FALSE;
|
||||
|
||||
initEWMH();
|
||||
|
||||
_glfwLibrary.X11.cursor = createNULLCursor();
|
||||
|
||||
// Try to load libGL.so if necessary
|
||||
initLibraries();
|
||||
|
||||
_glfwInitJoysticks();
|
||||
|
||||
_glfwInitMonitors();
|
||||
@@ -599,20 +669,19 @@ int _glfwPlatformTerminate(void)
|
||||
_glfwLibrary.X11.cursor = (Cursor) 0;
|
||||
}
|
||||
|
||||
_glfwTerminateGammaRamp();
|
||||
|
||||
terminateDisplay();
|
||||
|
||||
_glfwTerminateMonitors();
|
||||
|
||||
_glfwTerminateJoysticks();
|
||||
|
||||
// Unload libGL.so if necessary
|
||||
#ifdef _GLFW_DLOPEN_LIBGL
|
||||
if (_glfwLibrary.X11.libGL != NULL)
|
||||
{
|
||||
dlclose(_glfwLibrary.X11.libGL);
|
||||
_glfwLibrary.X11.libGL = NULL;
|
||||
}
|
||||
#endif
|
||||
_glfwTerminateOpenGL();
|
||||
|
||||
// Free clipboard memory
|
||||
if (_glfwLibrary.X11.selection.string)
|
||||
free(_glfwLibrary.X11.selection.string);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
@@ -655,6 +724,9 @@ const char* _glfwPlatformGetVersionString(void)
|
||||
" Linux-joystick-API"
|
||||
#else
|
||||
" no-joystick-support"
|
||||
#endif
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
" shared"
|
||||
#endif
|
||||
;
|
||||
|
||||
|
||||
+4
-4
@@ -43,13 +43,13 @@ _GLFWmonitor** _glfwCreateMonitor(_GLFWmonitor** current,
|
||||
XRROutputInfo* outputInfo,
|
||||
XRRCrtcInfo* crtcInfo)
|
||||
{
|
||||
*current = _glfwMalloc(sizeof(_GLFWmonitor));
|
||||
*current = malloc(sizeof(_GLFWmonitor));
|
||||
memset(*current, 0, sizeof(_GLFWmonitor));
|
||||
|
||||
(*current)->physicalWidth = outputInfo->mm_width;
|
||||
(*current)->physicalHeight = outputInfo->mm_height;
|
||||
|
||||
(*current)->name = _glfwMalloc(strlen(outputInfo->name) + 1);
|
||||
(*current)->name = malloc(strlen(outputInfo->name) + 1);
|
||||
memcpy((*current)->name, outputInfo->name, strlen(outputInfo->name) + 1);
|
||||
(*current)->name[strlen(outputInfo->name)] = '\0';
|
||||
|
||||
@@ -71,8 +71,8 @@ _GLFWmonitor* _glfwDestroyMonitor(_GLFWmonitor* monitor)
|
||||
XRRFreeOutputInfo(monitor->X11.output);
|
||||
#endif /*_GLFW_HAS_XRANDR*/
|
||||
|
||||
_glfwFree(monitor->name);
|
||||
_glfwFree(monitor);
|
||||
free(monitor->name);
|
||||
free(monitor);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
+649
-8
@@ -30,15 +30,656 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
// This is the only glXGetProcAddress variant not declared by glxext.h
|
||||
void (*glXGetProcAddressEXT(const GLubyte* procName))();
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns the specified attribute of the specified GLXFBConfig
|
||||
// NOTE: Do not call this unless we have found GLX 1.3+ or GLX_SGIX_fbconfig
|
||||
//========================================================================
|
||||
|
||||
static int getFBConfigAttrib(_GLFWwindow* window, GLXFBConfig fbconfig, int attrib)
|
||||
{
|
||||
int value;
|
||||
|
||||
if (_glfwLibrary.GLX.SGIX_fbconfig)
|
||||
{
|
||||
_glfwLibrary.GLX.GetFBConfigAttribSGIX(_glfwLibrary.X11.display,
|
||||
fbconfig, attrib, &value);
|
||||
}
|
||||
else
|
||||
glXGetFBConfigAttrib(_glfwLibrary.X11.display, fbconfig, attrib, &value);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Return a list of available and usable framebuffer configs
|
||||
//========================================================================
|
||||
|
||||
static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
{
|
||||
GLXFBConfig* fbconfigs;
|
||||
_GLFWfbconfig* result;
|
||||
int i, count = 0;
|
||||
const char* vendor;
|
||||
GLboolean trustWindowBit = GL_TRUE;
|
||||
|
||||
*found = 0;
|
||||
|
||||
if (_glfwLibrary.GLX.majorVersion == 1 && _glfwLibrary.GLX.minorVersion < 3)
|
||||
{
|
||||
if (!_glfwLibrary.GLX.SGIX_fbconfig)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/GLX: GLXFBConfig support not found");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
vendor = glXGetClientString(_glfwLibrary.X11.display, GLX_VENDOR);
|
||||
|
||||
if (strcmp(vendor, "Chromium") == 0)
|
||||
{
|
||||
// This is a (hopefully temporary) workaround for Chromium (VirtualBox
|
||||
// GL) not setting the window bit on any GLXFBConfigs
|
||||
trustWindowBit = GL_FALSE;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.GLX.SGIX_fbconfig)
|
||||
{
|
||||
fbconfigs = _glfwLibrary.GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
NULL,
|
||||
&count);
|
||||
if (!count)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/GLX: No GLXFBConfigs returned");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
fbconfigs = glXGetFBConfigs(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
&count);
|
||||
if (!count)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/GLX: No GLXFBConfigs returned");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
|
||||
if (!result)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY,
|
||||
"X11/GLX: Failed to allocate _GLFWfbconfig array");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
_GLFWfbconfig* f = result + *found;
|
||||
|
||||
if (!getFBConfigAttrib(window, fbconfigs[i], GLX_DOUBLEBUFFER) ||
|
||||
!getFBConfigAttrib(window, fbconfigs[i], GLX_VISUAL_ID))
|
||||
{
|
||||
// Only consider double-buffered GLXFBConfigs with associated visuals
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(getFBConfigAttrib(window,
|
||||
fbconfigs[i],
|
||||
GLX_RENDER_TYPE) & GLX_RGBA_BIT))
|
||||
{
|
||||
// Only consider RGBA GLXFBConfigs
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(getFBConfigAttrib(window, fbconfigs[i], GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT))
|
||||
{
|
||||
if (trustWindowBit)
|
||||
{
|
||||
// Only consider window GLXFBConfigs
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
f->redBits = getFBConfigAttrib(window, fbconfigs[i], GLX_RED_SIZE);
|
||||
f->greenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_GREEN_SIZE);
|
||||
f->blueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_BLUE_SIZE);
|
||||
|
||||
f->alphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ALPHA_SIZE);
|
||||
f->depthBits = getFBConfigAttrib(window, fbconfigs[i], GLX_DEPTH_SIZE);
|
||||
f->stencilBits = getFBConfigAttrib(window, fbconfigs[i], GLX_STENCIL_SIZE);
|
||||
|
||||
f->accumRedBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_RED_SIZE);
|
||||
f->accumGreenBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_GREEN_SIZE);
|
||||
f->accumBlueBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_BLUE_SIZE);
|
||||
f->accumAlphaBits = getFBConfigAttrib(window, fbconfigs[i], GLX_ACCUM_ALPHA_SIZE);
|
||||
|
||||
f->auxBuffers = getFBConfigAttrib(window, fbconfigs[i], GLX_AUX_BUFFERS);
|
||||
f->stereo = getFBConfigAttrib(window, fbconfigs[i], GLX_STEREO);
|
||||
|
||||
if (_glfwLibrary.GLX.ARB_multisample)
|
||||
f->samples = getFBConfigAttrib(window, fbconfigs[i], GLX_SAMPLES);
|
||||
else
|
||||
f->samples = 0;
|
||||
|
||||
f->platformID = (GLFWintptr) getFBConfigAttrib(window, fbconfigs[i], GLX_FBCONFIG_ID);
|
||||
|
||||
(*found)++;
|
||||
}
|
||||
|
||||
XFree(fbconfigs);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Error handler for BadMatch errors when requesting context with
|
||||
// unavailable OpenGL versions using the GLX_ARB_create_context extension
|
||||
//========================================================================
|
||||
|
||||
static int errorHandler(Display *display, XErrorEvent* event)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Read back framebuffer parameters from the context
|
||||
//========================================================================
|
||||
|
||||
static void refreshContextParams(_GLFWwindow* window, GLXFBConfigID fbconfigID)
|
||||
{
|
||||
int dummy;
|
||||
GLXFBConfig* fbconfig;
|
||||
|
||||
int attribs[] = { GLX_FBCONFIG_ID, fbconfigID, None };
|
||||
|
||||
if (_glfwLibrary.GLX.SGIX_fbconfig)
|
||||
{
|
||||
fbconfig = _glfwLibrary.GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
attribs,
|
||||
&dummy);
|
||||
}
|
||||
else
|
||||
{
|
||||
fbconfig = glXChooseFBConfig(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
attribs,
|
||||
&dummy);
|
||||
}
|
||||
|
||||
if (fbconfig == NULL)
|
||||
{
|
||||
// This should never ever happen
|
||||
// TODO: Flag this as an error and propagate up
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Cannot find known "
|
||||
"GLXFBConfig by ID. This cannot "
|
||||
"happen. Have a nice day.\n");
|
||||
abort();
|
||||
}
|
||||
|
||||
// There is no clear definition of an "accelerated" context on X11/GLX, and
|
||||
// true sounds better than false, so we hardcode true here
|
||||
window->accelerated = GL_TRUE;
|
||||
|
||||
window->redBits = getFBConfigAttrib(window, *fbconfig, GLX_RED_SIZE);
|
||||
window->greenBits = getFBConfigAttrib(window, *fbconfig, GLX_GREEN_SIZE);
|
||||
window->blueBits = getFBConfigAttrib(window, *fbconfig, GLX_BLUE_SIZE);
|
||||
|
||||
window->alphaBits = getFBConfigAttrib(window, *fbconfig, GLX_ALPHA_SIZE);
|
||||
window->depthBits = getFBConfigAttrib(window, *fbconfig, GLX_DEPTH_SIZE);
|
||||
window->stencilBits = getFBConfigAttrib(window, *fbconfig, GLX_STENCIL_SIZE);
|
||||
|
||||
window->accumRedBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_RED_SIZE);
|
||||
window->accumGreenBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_GREEN_SIZE);
|
||||
window->accumBlueBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_BLUE_SIZE);
|
||||
window->accumAlphaBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_ALPHA_SIZE);
|
||||
|
||||
window->auxBuffers = getFBConfigAttrib(window, *fbconfig, GLX_AUX_BUFFERS);
|
||||
window->stereo = getFBConfigAttrib(window, *fbconfig, GLX_STEREO) ? GL_TRUE : GL_FALSE;
|
||||
|
||||
// Get FSAA buffer sample count
|
||||
if (_glfwLibrary.GLX.ARB_multisample)
|
||||
window->samples = getFBConfigAttrib(window, *fbconfig, GLX_SAMPLES);
|
||||
else
|
||||
window->samples = 0;
|
||||
|
||||
XFree(fbconfig);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Create the actual OpenGL context
|
||||
//========================================================================
|
||||
|
||||
#define setGLXattrib(attribs, index, attribName, attribValue) \
|
||||
attribs[index++] = attribName; \
|
||||
attribs[index++] = attribValue;
|
||||
|
||||
static int createContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
GLXFBConfigID fbconfigID)
|
||||
{
|
||||
int attribs[40];
|
||||
int dummy, index;
|
||||
GLXFBConfig* fbconfig;
|
||||
GLXContext share = NULL;
|
||||
|
||||
if (wndconfig->share)
|
||||
share = wndconfig->share->GLX.context;
|
||||
|
||||
// Retrieve the previously selected GLXFBConfig
|
||||
{
|
||||
index = 0;
|
||||
|
||||
setGLXattrib(attribs, index, GLX_FBCONFIG_ID, (int) fbconfigID);
|
||||
setGLXattrib(attribs, index, None, None);
|
||||
|
||||
if (_glfwLibrary.GLX.SGIX_fbconfig)
|
||||
{
|
||||
fbconfig = _glfwLibrary.GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
attribs,
|
||||
&dummy);
|
||||
}
|
||||
else
|
||||
{
|
||||
fbconfig = glXChooseFBConfig(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen,
|
||||
attribs,
|
||||
&dummy);
|
||||
}
|
||||
|
||||
if (fbconfig == NULL)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to retrieve the selected GLXFBConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
// Retrieve the corresponding visual
|
||||
if (_glfwLibrary.GLX.SGIX_fbconfig)
|
||||
{
|
||||
window->GLX.visual = _glfwLibrary.GLX.GetVisualFromFBConfigSGIX(_glfwLibrary.X11.display,
|
||||
*fbconfig);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->GLX.visual = glXGetVisualFromFBConfig(_glfwLibrary.X11.display,
|
||||
*fbconfig);
|
||||
}
|
||||
|
||||
if (window->GLX.visual == NULL)
|
||||
{
|
||||
XFree(fbconfig);
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to retrieve visual for GLXFBConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.GLX.ARB_create_context)
|
||||
{
|
||||
index = 0;
|
||||
|
||||
if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
|
||||
{
|
||||
// Request an explicitly versioned context
|
||||
|
||||
setGLXattrib(attribs, index, GLX_CONTEXT_MAJOR_VERSION_ARB, wndconfig->glMajor);
|
||||
setGLXattrib(attribs, index, GLX_CONTEXT_MINOR_VERSION_ARB, wndconfig->glMinor);
|
||||
}
|
||||
|
||||
if (wndconfig->glForward || wndconfig->glDebug || wndconfig->glRobustness)
|
||||
{
|
||||
int flags = 0;
|
||||
|
||||
if (wndconfig->glForward)
|
||||
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
||||
|
||||
if (wndconfig->glDebug)
|
||||
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
|
||||
|
||||
if (wndconfig->glRobustness)
|
||||
flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
|
||||
|
||||
setGLXattrib(attribs, index, GLX_CONTEXT_FLAGS_ARB, flags);
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile)
|
||||
{
|
||||
int flags = 0;
|
||||
|
||||
if (!_glfwLibrary.GLX.ARB_create_context_profile)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"X11/GLX: An OpenGL profile requested but "
|
||||
"GLX_ARB_create_context_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE &&
|
||||
!_glfwLibrary.GLX.EXT_create_context_es2_profile)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"X11/GLX: OpenGL ES 2.x profile requested but "
|
||||
"GLX_EXT_create_context_es2_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
|
||||
flags = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
|
||||
else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
|
||||
flags = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
|
||||
else if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE)
|
||||
flags = GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
|
||||
|
||||
setGLXattrib(attribs, index, GLX_CONTEXT_PROFILE_MASK_ARB, flags);
|
||||
}
|
||||
|
||||
if (wndconfig->glRobustness)
|
||||
{
|
||||
int strategy;
|
||||
|
||||
if (!_glfwLibrary.GLX.ARB_create_context_robustness)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"X11/GLX: An OpenGL robustness strategy was "
|
||||
"requested but GLX_ARB_create_context_robustness "
|
||||
"is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (wndconfig->glRobustness == GLFW_OPENGL_NO_RESET_NOTIFICATION)
|
||||
strategy = GLX_NO_RESET_NOTIFICATION_ARB;
|
||||
else if (wndconfig->glRobustness == GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
|
||||
strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
|
||||
|
||||
setGLXattrib(attribs,
|
||||
index,
|
||||
GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
|
||||
strategy);
|
||||
}
|
||||
|
||||
setGLXattrib(attribs, index, None, None);
|
||||
|
||||
// This is the only place we set an Xlib error handler, and we only do
|
||||
// it because glXCreateContextAttribsARB generates a BadMatch error if
|
||||
// the requested OpenGL version is unavailable (instead of a civilized
|
||||
// response like returning NULL)
|
||||
XSetErrorHandler(errorHandler);
|
||||
|
||||
window->GLX.context =
|
||||
_glfwLibrary.GLX.CreateContextAttribsARB(_glfwLibrary.X11.display,
|
||||
*fbconfig,
|
||||
share,
|
||||
True,
|
||||
attribs);
|
||||
|
||||
// We are done, so unset the error handler again (see above)
|
||||
XSetErrorHandler(NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_glfwLibrary.GLX.SGIX_fbconfig)
|
||||
{
|
||||
window->GLX.context =
|
||||
_glfwLibrary.GLX.CreateContextWithConfigSGIX(_glfwLibrary.X11.display,
|
||||
*fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
True);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->GLX.context = glXCreateNewContext(_glfwLibrary.X11.display,
|
||||
*fbconfig,
|
||||
GLX_RGBA_TYPE,
|
||||
share,
|
||||
True);
|
||||
}
|
||||
}
|
||||
|
||||
XFree(fbconfig);
|
||||
|
||||
if (window->GLX.context == NULL)
|
||||
{
|
||||
// TODO: Handle all the various error codes here
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
refreshContextParams(window, fbconfigID);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
#undef setGLXattrib
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Initialize GLX
|
||||
//========================================================================
|
||||
|
||||
int _glfwInitOpenGL(void)
|
||||
{
|
||||
#ifdef _GLFW_DLOPEN_LIBGL
|
||||
int i;
|
||||
char* libGL_names[ ] =
|
||||
{
|
||||
"libGL.so",
|
||||
"libGL.so.1",
|
||||
"/usr/lib/libGL.so",
|
||||
"/usr/lib/libGL.so.1",
|
||||
NULL
|
||||
};
|
||||
|
||||
for (i = 0; libGL_names[i] != NULL; i++)
|
||||
{
|
||||
_glfwLibrary.GLX.libGL = dlopen(libGL_names[i], RTLD_LAZY | RTLD_GLOBAL);
|
||||
if (_glfwLibrary.GLX.libGL)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!_glfwLibrary.GLX.libGL)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Failed to find libGL");
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Check if GLX is supported on this display
|
||||
if (!glXQueryExtension(_glfwLibrary.X11.display, NULL, NULL))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: GLX supported not found");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!glXQueryVersion(_glfwLibrary.X11.display,
|
||||
&_glfwLibrary.GLX.majorVersion,
|
||||
&_glfwLibrary.GLX.minorVersion))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/GLX: Failed to query GLX version");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_EXT_swap_control"))
|
||||
{
|
||||
_glfwLibrary.GLX.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)
|
||||
_glfwPlatformGetProcAddress("glXSwapIntervalEXT");
|
||||
|
||||
if (_glfwLibrary.GLX.SwapIntervalEXT)
|
||||
_glfwLibrary.GLX.EXT_swap_control = GL_TRUE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_SGI_swap_control"))
|
||||
{
|
||||
_glfwLibrary.GLX.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)
|
||||
_glfwPlatformGetProcAddress("glXSwapIntervalSGI");
|
||||
|
||||
if (_glfwLibrary.GLX.SwapIntervalSGI)
|
||||
_glfwLibrary.GLX.SGI_swap_control = GL_TRUE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_SGIX_fbconfig"))
|
||||
{
|
||||
_glfwLibrary.GLX.GetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)
|
||||
_glfwPlatformGetProcAddress("glXGetFBConfigAttribSGIX");
|
||||
_glfwLibrary.GLX.ChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)
|
||||
_glfwPlatformGetProcAddress("glXChooseFBConfigSGIX");
|
||||
_glfwLibrary.GLX.CreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)
|
||||
_glfwPlatformGetProcAddress("glXCreateContextWithConfigSGIX");
|
||||
_glfwLibrary.GLX.GetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)
|
||||
_glfwPlatformGetProcAddress("glXGetVisualFromFBConfigSGIX");
|
||||
|
||||
if (_glfwLibrary.GLX.GetFBConfigAttribSGIX &&
|
||||
_glfwLibrary.GLX.ChooseFBConfigSGIX &&
|
||||
_glfwLibrary.GLX.CreateContextWithConfigSGIX &&
|
||||
_glfwLibrary.GLX.GetVisualFromFBConfigSGIX)
|
||||
{
|
||||
_glfwLibrary.GLX.SGIX_fbconfig = GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_multisample"))
|
||||
_glfwLibrary.GLX.ARB_multisample = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context"))
|
||||
{
|
||||
_glfwLibrary.GLX.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
|
||||
_glfwPlatformGetProcAddress("glXCreateContextAttribsARB");
|
||||
|
||||
if (_glfwLibrary.GLX.CreateContextAttribsARB)
|
||||
_glfwLibrary.GLX.ARB_create_context = GL_TRUE;
|
||||
}
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_robustness"))
|
||||
_glfwLibrary.GLX.ARB_create_context_robustness = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_profile"))
|
||||
_glfwLibrary.GLX.ARB_create_context_profile = GL_TRUE;
|
||||
|
||||
if (_glfwPlatformExtensionSupported("GLX_EXT_create_context_es2_profile"))
|
||||
_glfwLibrary.GLX.EXT_create_context_es2_profile = GL_TRUE;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Terminate GLX
|
||||
//========================================================================
|
||||
|
||||
void _glfwTerminateOpenGL(void)
|
||||
{
|
||||
// Unload libGL.so if necessary
|
||||
#ifdef _GLFW_DLOPEN_LIBGL
|
||||
if (_glfwLibrary.GLX.libGL != NULL)
|
||||
{
|
||||
dlclose(_glfwLibrary.GLX.libGL);
|
||||
_glfwLibrary.GLX.libGL = NULL;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prepare for creation of the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
_GLFWfbconfig closest;
|
||||
|
||||
// Choose the best available fbconfig
|
||||
{
|
||||
unsigned int fbcount;
|
||||
_GLFWfbconfig* fbconfigs;
|
||||
const _GLFWfbconfig* result;
|
||||
|
||||
fbconfigs = getFBConfigs(window, &fbcount);
|
||||
if (!fbconfigs)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: No usable GLXFBConfigs found");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
|
||||
if (!result)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: No GLXFBConfig matched the criteria");
|
||||
|
||||
free(fbconfigs);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
closest = *result;
|
||||
free(fbconfigs);
|
||||
}
|
||||
|
||||
return createContext(window, wndconfig, closest.platformID);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Destroy the OpenGL context
|
||||
//========================================================================
|
||||
|
||||
void _glfwDestroyContext(_GLFWwindow* window)
|
||||
{
|
||||
if (window->GLX.visual)
|
||||
{
|
||||
XFree(window->GLX.visual);
|
||||
window->GLX.visual = NULL;
|
||||
}
|
||||
|
||||
if (window->GLX.context)
|
||||
{
|
||||
// Release and destroy the context
|
||||
glXMakeCurrent(_glfwLibrary.X11.display, None, NULL);
|
||||
glXDestroyContext(_glfwLibrary.X11.display, window->GLX.context);
|
||||
window->GLX.context = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Return the X visual associated with the specified context
|
||||
//========================================================================
|
||||
|
||||
XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window)
|
||||
{
|
||||
return window->GLX.visual;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Make the OpenGL context associated with the specified window current
|
||||
//========================================================================
|
||||
@@ -75,14 +716,14 @@ void _glfwPlatformSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwLibrary.currentWindow;
|
||||
|
||||
if (window->GLX.EXT_swap_control)
|
||||
if (_glfwLibrary.GLX.EXT_swap_control)
|
||||
{
|
||||
window->GLX.SwapIntervalEXT(_glfwLibrary.X11.display,
|
||||
window->X11.handle,
|
||||
interval);
|
||||
_glfwLibrary.GLX.SwapIntervalEXT(_glfwLibrary.X11.display,
|
||||
window->X11.handle,
|
||||
interval);
|
||||
}
|
||||
else if (window->GLX.SGI_swap_control)
|
||||
window->GLX.SwapIntervalSGI(interval);
|
||||
else if (_glfwLibrary.GLX.SGI_swap_control)
|
||||
_glfwLibrary.GLX.SwapIntervalSGI(interval);
|
||||
}
|
||||
|
||||
|
||||
@@ -111,9 +752,9 @@ int _glfwPlatformExtensionSupported(const char* extension)
|
||||
// Get the function pointer to an OpenGL function
|
||||
//========================================================================
|
||||
|
||||
void* _glfwPlatformGetProcAddress(const char* procname)
|
||||
GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
|
||||
{
|
||||
return (void*) _glfw_glXGetProcAddress((const GLubyte*) procname);
|
||||
return _glfw_glXGetProcAddress((const GLubyte*) procname);
|
||||
}
|
||||
|
||||
|
||||
|
||||
+90
-36
@@ -75,17 +75,31 @@
|
||||
#elif defined(_GLFW_HAS_GLXGETPROCADDRESSEXT)
|
||||
#define _glfw_glXGetProcAddress(x) glXGetProcAddressEXT(x)
|
||||
#elif defined(_GLFW_HAS_DLOPEN)
|
||||
#define _glfw_glXGetProcAddress(x) dlsym(_glfwLibrary.X11.libGL, x)
|
||||
#define _glfw_glXGetProcAddress(x) dlsym(_glfwLibrary.GLX.libGL, x)
|
||||
#define _GLFW_DLOPEN_LIBGL
|
||||
#else
|
||||
#error "No OpenGL entry point retrieval mechanism was enabled"
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 X11
|
||||
#define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryX11 X11
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
|
||||
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 X11
|
||||
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 X11
|
||||
#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryGLX GLX
|
||||
|
||||
// Clipboard format atom indices
|
||||
#define _GLFW_CLIPBOARD_FORMAT_UTF8 0
|
||||
#define _GLFW_CLIPBOARD_FORMAT_COMPOUND 1
|
||||
#define _GLFW_CLIPBOARD_FORMAT_STRING 2
|
||||
#define _GLFW_CLIPBOARD_FORMAT_COUNT 3
|
||||
|
||||
// Clipboard conversion status tokens
|
||||
#define _GLFW_CONVERSION_INACTIVE 0
|
||||
#define _GLFW_CONVERSION_SUCCEEDED 1
|
||||
#define _GLFW_CONVERSION_FAILED 2
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
@@ -102,27 +116,9 @@ typedef intptr_t GLFWintptr;
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWcontextGLX
|
||||
{
|
||||
GLXFBConfigID fbconfigID; // ID of selected GLXFBConfig
|
||||
GLXContext context; // OpenGL rendering context
|
||||
XVisualInfo* visual; // Visual for selected GLXFBConfig
|
||||
|
||||
// GLX extensions
|
||||
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
|
||||
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
|
||||
PFNGLXGETFBCONFIGATTRIBSGIXPROC GetFBConfigAttribSGIX;
|
||||
PFNGLXCHOOSEFBCONFIGSGIXPROC ChooseFBConfigSGIX;
|
||||
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC CreateContextWithConfigSGIX;
|
||||
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC GetVisualFromFBConfigSGIX;
|
||||
PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
||||
GLboolean SGIX_fbconfig;
|
||||
GLboolean SGI_swap_control;
|
||||
GLboolean EXT_swap_control;
|
||||
GLboolean ARB_multisample;
|
||||
GLboolean ARB_create_context;
|
||||
GLboolean ARB_create_context_profile;
|
||||
GLboolean ARB_create_context_robustness;
|
||||
GLboolean EXT_create_context_es2_profile;
|
||||
|
||||
} _GLFWcontextGLX;
|
||||
|
||||
|
||||
@@ -134,16 +130,8 @@ typedef struct _GLFWwindowX11
|
||||
// Platform specific window resources
|
||||
Colormap colormap; // Window colormap
|
||||
Window handle; // Window handle
|
||||
Atom wmDeleteWindow; // WM_DELETE_WINDOW atom
|
||||
Atom wmName; // _NET_WM_NAME atom
|
||||
Atom wmIconName; // _NET_WM_ICON_NAME atom
|
||||
Atom wmPing; // _NET_WM_PING atom
|
||||
Atom wmState; // _NET_WM_STATE atom
|
||||
Atom wmStateFullscreen; // _NET_WM_STATE_FULLSCREEN atom
|
||||
Atom wmActiveWindow; // _NET_ACTIVE_WINDOW atom
|
||||
|
||||
// Various platform specific internal variables
|
||||
GLboolean hasEWMH; // True if window manager supports EWMH
|
||||
GLboolean overrideRedirect; // True if window is OverrideRedirect
|
||||
GLboolean keyboardGrabbed; // True if keyboard is currently grabbed
|
||||
GLboolean cursorGrabbed; // True if cursor is currently grabbed
|
||||
@@ -155,7 +143,7 @@ typedef struct _GLFWwindowX11
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data
|
||||
// Platform-specific library global data for X11
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryX11
|
||||
{
|
||||
@@ -164,8 +152,16 @@ typedef struct _GLFWlibraryX11
|
||||
Window root;
|
||||
Cursor cursor; // Invisible cursor for hidden cursor
|
||||
|
||||
// Server-side GLX version
|
||||
int glxMajor, glxMinor;
|
||||
Atom wmDeleteWindow; // WM_DELETE_WINDOW atom
|
||||
Atom wmName; // _NET_WM_NAME atom
|
||||
Atom wmIconName; // _NET_WM_ICON_NAME atom
|
||||
Atom wmPing; // _NET_WM_PING atom
|
||||
Atom wmState; // _NET_WM_STATE atom
|
||||
Atom wmStateFullscreen; // _NET_WM_STATE_FULLSCREEN atom
|
||||
Atom wmActiveWindow; // _NET_ACTIVE_WINDOW atom
|
||||
|
||||
// True if window manager supports EWMH
|
||||
GLboolean hasEWMH;
|
||||
|
||||
struct {
|
||||
GLboolean available;
|
||||
@@ -224,10 +220,49 @@ typedef struct _GLFWlibraryX11
|
||||
uint64_t base;
|
||||
} timer;
|
||||
|
||||
// Selection data
|
||||
struct {
|
||||
Atom atom;
|
||||
Atom formats[_GLFW_CLIPBOARD_FORMAT_COUNT];
|
||||
char* string;
|
||||
Atom target;
|
||||
Atom targets;
|
||||
Atom property;
|
||||
int status;
|
||||
} selection;
|
||||
|
||||
} _GLFWlibraryX11;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for GLX
|
||||
//------------------------------------------------------------------------
|
||||
typedef struct _GLFWlibraryGLX
|
||||
{
|
||||
// Server-side GLX version
|
||||
int majorVersion, minorVersion;
|
||||
|
||||
// GLX extensions
|
||||
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
|
||||
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
|
||||
PFNGLXGETFBCONFIGATTRIBSGIXPROC GetFBConfigAttribSGIX;
|
||||
PFNGLXCHOOSEFBCONFIGSGIXPROC ChooseFBConfigSGIX;
|
||||
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC CreateContextWithConfigSGIX;
|
||||
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC GetVisualFromFBConfigSGIX;
|
||||
PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
|
||||
GLboolean SGIX_fbconfig;
|
||||
GLboolean SGI_swap_control;
|
||||
GLboolean EXT_swap_control;
|
||||
GLboolean ARB_multisample;
|
||||
GLboolean ARB_create_context;
|
||||
GLboolean ARB_create_context_profile;
|
||||
GLboolean ARB_create_context_robustness;
|
||||
GLboolean EXT_create_context_es2_profile;
|
||||
|
||||
#if defined(_GLFW_DLOPEN_LIBGL)
|
||||
void* libGL; // dlopen handle for libGL.so
|
||||
#endif
|
||||
} _GLFWlibraryX11;
|
||||
} _GLFWlibraryGLX;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
@@ -264,11 +299,24 @@ typedef struct _GLFWmonitorX11
|
||||
// Time
|
||||
void _glfwInitTimer(void);
|
||||
|
||||
// Gamma
|
||||
void _glfwInitGammaRamp(void);
|
||||
void _glfwTerminateGammaRamp(void);
|
||||
|
||||
// OpenGL support
|
||||
int _glfwInitOpenGL(void);
|
||||
void _glfwTerminateOpenGL(void);
|
||||
int _glfwCreateContext(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContext(_GLFWwindow* window);
|
||||
XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window);
|
||||
|
||||
// Fullscreen support
|
||||
int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate);
|
||||
void _glfwSetVideoModeMODE(int screen, int mode, int rate);
|
||||
void _glfwSetVideoMode(int screen, int* width, int* height, int* rate);
|
||||
void _glfwRestoreVideoMode(int screen);
|
||||
int _glfwGetClosestVideoMode(int* width, int* height, int* rate);
|
||||
void _glfwSetVideoModeMODE(int mode, int rate);
|
||||
void _glfwSetVideoMode(int* width, int* height, int* rate);
|
||||
void _glfwRestoreVideoMode(void);
|
||||
|
||||
// Joystick input
|
||||
void _glfwInitJoysticks(void);
|
||||
@@ -281,5 +329,11 @@ _GLFWmonitor* _glfwDestroyMonitor(_GLFWmonitor* monitor);
|
||||
// Unicode support
|
||||
long _glfwKeySym2Unicode(KeySym keysym);
|
||||
|
||||
// Clipboard handling
|
||||
GLboolean _glfwReadSelection(XSelectionEvent* request);
|
||||
Atom _glfwWriteSelection(XSelectionRequestEvent* request);
|
||||
|
||||
// Event processing
|
||||
void _glfwProcessPendingEvents(void);
|
||||
|
||||
#endif // _platform_h_
|
||||
|
||||
+3
-2
@@ -30,6 +30,7 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <sys/time.h>
|
||||
#include <time.h>
|
||||
|
||||
|
||||
@@ -39,7 +40,7 @@
|
||||
|
||||
static uint64_t getRawTime(void)
|
||||
{
|
||||
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
|
||||
#if defined(CLOCK_MONOTONIC)
|
||||
if (_glfwLibrary.X11.timer.monotonic)
|
||||
{
|
||||
struct timespec ts;
|
||||
@@ -64,7 +65,7 @@ static uint64_t getRawTime(void)
|
||||
|
||||
void _glfwInitTimer(void)
|
||||
{
|
||||
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
|
||||
#if defined(CLOCK_MONOTONIC)
|
||||
struct timespec ts;
|
||||
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
|
||||
|
||||
+165
-736
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user